[3.13] TOXIC RAIN + HERALD OF AGONY Pathfinder Build (6-8K life) (UBER ELDER done!) +VIDEO GUIDE!

Yes damage when full life it s not for this build. The best setup for me is : TR + MIRAGE ( for mapping) + VICIOUS + efficacity + SWIF + INCREASE DURATION i swap mirrage for void manipulation + conc effect when some t15 map has enfeeble or for some boss fight.. With these setup plus elder boot my pod have 1.88 duration , more they present more u can stack and boom dps going crazy
I think the key is stacking AS plus duration with TR and for mana or life leech having an instant recovery flask help a lot
Last edited by notblueone on Sep 13, 2018, 12:34:50 AM
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SunDerWunder wrote:
hey folks im very new to this game, so excuse me if the answer to my question seems obvious to you, but here it comes:

Why is lesser multiple projectiles never considered for toxic rain if additional projectile equals additional pods? Isn´t that what does the 80% of dmg (as the creator of this build explains)?

I thank you very much in advance for answering my questions :)

There are far greater multipliers for projectiles other than LMP
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Saufkopp wrote:
Hey Guys, Hey OP.

Quick one, im not used to the skill, dont know how it works.

is it possible to map with a quill rain?

when yes, why? Toxic rain scales with phys dmg, the more phys on my weapon the more damage, or am i missunderstanding something?

like i said not familiar with the new skill,

thanks in advance! :)

There's quite a lengthy explanation in the start post on how Toxic Rain works.
Quill Rain is really good
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All builds: http://www.angryroleplayer.com/path-of-exile-builds/
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scotness wrote:
Fun note while I still experiment.
I sold my quill before I realized how key it was, so for now i use a lion.

Also, while I still work on gear I dont have the colors and slots for everything. But!

I am using Maloney's. Here is some potential.

I dont have the attack speed a quill gives, but! (also cant afford in anyway an Impresence for now so I am using kuri's charge which is nice)

Have you thought of....blood rage! Here me out.
You need leech, you said so yourself. With the way leech works, I find I am never not at max hp unless hit obviously even with the ticker this gives.

next up, to help with the degen I have.....summon holy relic. Gives us hp regen, enough to still keep us capped at full hp for damage while on full life gem.

Remember the quiver I said? Well...every time you hit, holy relic pops a small aoe next to you. add blind support to holy relic, and bam! 40%+ extra damage. Anyway, something I am using right now while I work towards in game monies.

This is actually pretty cool idea! I like it!
Holy Relic regen is very low though, just like Stone Golem
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All builds: http://www.angryroleplayer.com/path-of-exile-builds/
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Yuckmouth wrote:
Using blood rage and damage on full life doesn't work. Even though you may show at full life, it still screws you. That's the way it works with other degen skills like RF.

I could be wrong but I used to play a lot of RF and we could never use Damage on Full Life.

It does work. This is what most people use on melee builds. On Full Life does not mean you need to stay at 100% all the time.
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Quick question(sorry if its been asked before)

I did a different build Trickster CA from Pohx, and i was wondering if its even worth doing 6l herald of agony using Coming calamity

i dont want to do a hybrid build that will end up being a waste, so if someone knows or maybe did a similar build(because im pretty sure that almost every CA/TR has the same passives added) and could answer if its good and will be ok for end game

And i also just found out about this Passive for Virulence from Pathfinder, so maybe its really not worth doing it without this on other classes and its specifically designed for Pathfinder.
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qetron1331 wrote:
Quick question(sorry if its been asked before)

I did a different build Trickster CA from Pohx, and i was wondering if its even worth doing 6l herald of agony using Coming calamity

i dont want to do a hybrid build that will end up being a waste, so if someone knows or maybe did a similar build(because im pretty sure that almost every CA/TR has the same passives added) and could answer if its good and will be ok for end game

And i also just found out about this Passive for Virulence from Pathfinder, so maybe its really not worth doing it without this on other classes and its specifically designed for Pathfinder.

Virulence is not worth it outside of Pathfinder.
As for 6L Herald = you can do it with normal armour, just get 30% less reserve helm enchant. Calamity is just for Grace.
Investing in Herald is worth it. There's already a video of a guy killing Uber Elder with just the Herald
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All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
"
Yuckmouth wrote:
Using blood rage and damage on full life doesn't work. Even though you may show at full life, it still screws you. That's the way it works with other degen skills like RF.

I could be wrong but I used to play a lot of RF and we could never use Damage on Full Life.


To put it simply; If life regen > blood rage degen, even if the UI shows something like "5995/6000", you are at full-life.

That's why DOFL is very popular with Slayers, because life leech does not stop when you reach max health, the life leech acts as regen, therefore, always at 100%.

I don't get why you'd want to use Damage on Full Life on RF considering that it can only support attacks and not spells.

As for this build, it's hard to say. It is such a powerful multiplier, but it is not active at all time. For Delving I wouldn't recommend it, you are just taking constant damage and it keeps flicking on and off.

Personally, I juggled it around while I am still on tabula rasa until I figure which I prefer. It is insanely powerful, it is also very conditional.
What do u guys think of Slower Projectiles? It boosts quite some DPS with a Downside that basically hardly exists with Quill Rain and some Speed Nodes/Buffs. I Like Blood Rage myself, but was thinking of not using DoFL but instead try Slower Proj.
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MasterK18 wrote:
What do u guys think of Slower Projectiles? It boosts quite some DPS with a Downside that basically hardly exists with Quill Rain and some Speed Nodes/Buffs. I Like Blood Rage myself, but was thinking of not using DoFL but instead try Slower Proj.

Not bad, but other skill gems give more
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