[3.15] SKELEMANCER (Skeletons Summoner) 2021 Necromancer Build. 15M DPS. SSF + VIDEO GUIDE
" You can use rumis as well https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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With this guide, I built my army of undead in Synthesis.
This is my pastebin that I set up for Shaper: https://pastebin.com/zGHtwjxs The animated guardian setup is the same as in the top post, except that the Dying Breath staff is replaced by Kingmaker axe. Kingmaker is a good deal more expensive, when compared to Dying Breath, but its effect of having Fortify on at all times when in radius makes it possible to replace shield charge with flame dash, which is important for Synthesis, since decaying memories favour teleportation skills. It also grants all minions culling strike, which nicely replaces the DPS boost from Dying Breath. So far, I was able to run every map that rolled in every tier, including no-regen guardians. With the exception, of course, that increased AOE and extra damage Phoenix is still impossible, since its explosions cover the entire arena. Minotaur requires roots, otherwise you'll not be able to stay away from his burrow reach, and with the amount of stuff that goes on on the screen (41 Vaal skeles) you won't be able to see him burrow in time to avoid the burrowing attack, so just stay on the other side of the arena from him. No regen maps just require extra careful movement and popping the hybrid flask once in a while (though some packs don't actually require summoning skeletons and get handled by the permanent minions). I'm working on a 100+% minion damage stat stick that's become possible with Synthesis. Lvl 80+ elder bone helmet is a godsend. I was lucky with annulment orb and was able to craft +skele/zombie on it. Setup still requires proper enchantments, but endgame bosses are no problem with it already. Last time I tried UE was a while back when I didn't have the gloves, no cold flask (yeah, lol, was my first time on UE, didn't know what I was doing), was missing a couple skeles, and I messed up my aura setup, so that went a bit wrong, kept dying to Shaper's attacks. I'll post when I figure out the UE fight. Otherwise, this is a very confident build that I can just put any maps into without IDing them or checking their mods, which is what I was looking for. Also very good league starter: finished the story mode on self-found gear without any boss carries on the second day of the league, and only replaced Tabula with a proper 6-link body after getting into yellow maps. | |
V 1.1 Update (06/06/2019):
-3.7 PoB link updated. No visible changes for now, just fresh! https://www.twitch.tv/angry_roleplayer All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 Last edited by Angry_Roleplayer on Jun 6, 2019, 6:16:06 AM
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I hear that melee splash support is not working with minions anymore in 3.7, how do you will mapping now?
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" Where did you hear that? Noone has tried this in game yet. https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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There was threads up about it, but GGG it works so nvm.
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Thanks for the build!
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" Good luck! https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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Thanks for the build :)
How do you get 10 skeletons? I get only 5 + 2 from passives (Gravepact & LotD) + 2 from ascendancy = 9, am I missing something? | |
Hi, would rocking Phase Run with Increased Duration and Reduced Cooldown work instead of Shield Charge? I don't like SC, especially for delve
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