[3.15] SKELEMANCER (Skeletons Summoner) 2021 Necromancer Build. 15M DPS. SSF + VIDEO GUIDE

Used this guide as a base up til 80+ and made adjustments as I went along past that. Pathed through Sanctity to Scion life wheel to take Gravepact along the way. Pathed through Foresight towards Necromantic Aegis so I could grab take Aligned Spirits to help mana issues and Elemental Equilibrium because I use Ball Lightning CoH Punishment instead of Blasphemy. I've been trying Summon Skitterbots for shock and chill against bosses. Killed Uber a few times now. My only deaths to it are just my positioning. Most runs were deathless. This build does a lot of damage and gets 14 skeletons. I might try Animate Guardian sometime.
https://pastebin.com/YhjgEx3Z


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We got professor skellie here.

Can at least give your recommendation/s instead of criticizing the guide for the OP to improve on.

Such negativity...


My mistake man. I appreciate people making guides. I played standard league for my guest ever character a month or so ago. My 2nd character in Blight, I wanted to try a Necromancer type since i used to play D2. This guide pops up from a year ago w 3.8 attached to it.

Gear: 3 helmet options, boots and a staff to begin with. No belt, armor, gloves, secondary.... then recommending a 2 handed staff but ultimately guides you into shield charge. Jumps to bone helmet rolling w an orb...thats at Lvl 73? Is that entry level? All the entry level gear is empty, no gems so can you just out whatever the hell you want as long as you use explosive trap and zombies? This is a guide right, but its too loose...let me mess it up..dont do it for me.

Gems: The shift from zombies to skeles is unclear. I see the endgame gear to figure out where to place hatred, punishment, blasphemy, not sure when to starts using. He mentions the cruel lab for the ascendancy, rags on the weakness of AG and unnecessary RS gems.

The Tree: Final tree is a bit different from the one he guides you through in vid due to updates, but the updated notes aren't clear. Thank you for providing a pastebin, but maybe a pastebin for what your expected to have by lvl 50 or lvl 73 since you advise a bone helm. But it just seems like there's a huge gap.

From what i could muster, my character is wrecking shit, im at lvl 47 in 3 or 4 days of casual play. I feel kind of lost. Ive seen the vid completely 3 times.

I am trying to calculate my skeleton's dps but can't seem to figure it out. Is there a trick to it?
I could really use some pointers if anyone could help me.

Last night I upgraded to the chaos damage version, got my Triad Grip and Saqawals Nest and changed to golems from vaal skellies. My damage now is a lot lower than it was with skellies and I'm strugglin and I can't help but feel bad after spending almost 3ex on new gear and gems that only seem to hinder my progress.

Thanks!! Great build btw, love you Qlida.
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supremeBoots wrote:
I could really use some pointers if anyone could help me.

Last night I upgraded to the chaos damage version, got my Triad Grip and Saqawals Nest and changed to golems from vaal skellies. My damage now is a lot lower than it was with skellies and I'm strugglin and I can't help but feel bad after spending almost 3ex on new gear and gems that only seem to hinder my progress.

Thanks!! Great build btw, love you Qlida.

Ehhh i am not Qlida :D
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
i love the damage on this build but im extremely squishy and my skeles are extremely squishy, is there a way to survive?

this is my current gear i have around 5.5k hp at llv 82

Last edited by RabzH on Oct 5, 2019, 8:56:06 AM
nice guide, thx
have 8169 hp and 11 skeletons
https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAMDAAHcAecEBwSzBkkI9BBRES0UIBUnFm8YVho4Gmwb-hzcHggi9CSqJSElsiXfJy8o-iqYLJws4jLRNZI26DbpOlg6xjrhOuk8LUGHRUdFnUd-R4VKn0yzTeNQR1NSVcZWLlivWfNfP2D4YoZi9GVNZlRmnma6Z3FodGjyakNr22wLbRlvO3Gycg9343gNeWh8g4LHg1-DzIPbhNmIQIm8i3aMsY8akDOQVZMnlG-a4J69n8ug5qEvogCkGaZXpqynMKluqqm18rc-uJO86r02vorAGsBmwQTQH9OP2L3aYt-K42rpAuvu7IPsiu8O7-vwH_JF9kj56PrS_gr-gf6P?accountName=mactepklacc3&characterName=%D0%9A%D0%BE%D0%BD%D1%8C%D0%B7%D0%B0%D1%82%D1%80%D0%B8%D1%81%D1%82%D0%B0


have 7 jewels with each stats like in belt
thoughts about this build....it's better to go after such dps to armor and hp
for helmet is better +3 socketed minion gems to animate guardian and spectres
enchantment is for increased effect for punishment, much more dps than 40% damage for summon skeletons
I went to double damage in weapon and took Gravepact, nice dmg

P.S. It's the first time when i closed all the maps, uber elder and achieved 96 lvl, maybe I will try to achieve 100 and 40/40, but i don't know to what to spend other orbs))

I had another thoughts to enchant hatred -15% reserve, took some talents to reserve mana and try to use aspect of the avian but it took too much time and value to reach that, maybe another time xD

Animate Guardian - KingMaker and other stuff what was in build, don't spend too much on him, have enough time to unsummon him, if he will be dead.

P.P.S. Author, thx for guide and respect)
Last edited by mactepklacc3 on Oct 5, 2019, 6:52:56 PM
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mactepklacc3 wrote:
nice guide, thx
have 8169 hp and 11 skeletons
https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAMDAAHcAecEBwSzBkkI9BBRES0UIBUnFm8YVho4Gmwb-hzcHggi9CSqJSElsiXfJy8o-iqYLJws4jLRNZI26DbpOlg6xjrhOuk8LUGHRUdFnUd-R4VKn0yzTeNQR1NSVcZWLlivWfNfP2D4YoZi9GVNZlRmnma6Z3FodGjyakNr22wLbRlvO3Gycg9343gNeWh8g4LHg1-DzIPbhNmIQIm8i3aMsY8akDOQVZMnlG-a4J69n8ug5qEvogCkGaZXpqynMKluqqm18rc-uJO86r02vorAGsBmwQTQH9OP2L3aYt-K42rpAuvu7IPsiu8O7-vwH_JF9kj56PrS_gr-gf6P?accountName=mactepklacc3&characterName=%D0%9A%D0%BE%D0%BD%D1%8C%D0%B7%D0%B0%D1%82%D1%80%D0%B8%D1%81%D1%82%D0%B0


have 7 jewels with each stats like in belt
thoughts about this build....it's better to go after such dps to armor and hp
for helmet is better +3 socketed minion gems to animate guardian and spectres
enchantment is for increased effect for punishment, much more dps than 40% damage for summon skeletons
I went to double damage in weapon and took Gravepact, nice dmg

P.S. It's the first time when i closed all the maps, uber elder and achieved 96 lvl, maybe I will try to achieve 100 and 40/40, but i don't know to what to spend other orbs))

I had another thoughts to enchant hatred -15% reserve, took some talents to reserve mana and try to use aspect of the avian but it took too much time and value to reach that, maybe another time xD

Animate Guardian - KingMaker and other stuff what was in build, don't spend too much on him, have enough time to unsummon him, if he will be dead.

P.P.S. Author, thx for guide and respect)

Great feedback! Thanx!
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
"
RabzH wrote:
i love the damage on this build but im extremely squishy and my skeles are extremely squishy, is there a way to survive?

this is my current gear i have around 5.5k hp at llv 82



Hi i may be incorrect but this is what i have, and haven't died as such. Did Uber Izaro at level 70 with 3.5k hp and with starter gear => skull head, belt of deceiver, Auramvorax. And infact during fight kind of just stood there and izaro died as he spawned lol.

Here is what i did, i got most of jewel sockets and socketed minion taunt, blind, increased attack/move speed abyssal jewels. Blind / Taunt being most imp.

Also there are 2 other things which most of time saves me:
1. Diabolist / Reanmitor (i prefer diabolist) Spectre which cast Enfeeble. This enfeeble is very powerful than normal enfeeble.
https://poedb.tw/us/mon.php?n=Diabolist
Monster Enfeeble
40% reduced Global Accuracy Rating
40% reduced Global Critical Strike Chance
Cursed Normal or Magic enemies deal 40% less Damage
-60% to Global Critical Strike Multiplier

Normal Enfeeble lvl 20
Cursed enemies have (19)% reduced Accuracy Rating
Cursed enemies have 25% reduced Critical Strike Chance
Cursed Normal or Magic enemies deal (30)% less Damage
Cursed enemies have -(30)% to Critical Strike Multiplier
Cursed Rare or Unique enemies deal (15)% less Damage

also note this synergise with Dying breath 18% curse effectiveness.

2. Zombies, in suggested gem slots are not there, but i do use them. Have 8-10 of them. With CWDT - Convocation they take huge chunk of damage. And most of time they are unscathed and dont need to summon them!.

i have encountered several scenarios where i was almost one shotted but convocation saved me with 10hp :P

i have done till tier 7 map at level 74. Leveling up as i go and haven't died till now.


Last edited by Dragonnik1 on Oct 20, 2019, 8:25:35 AM
Hey will you be updating this for 3.9

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