Kay's Summoner Memorial Page | New Guide is linked inside!

"
eggs_PR wrote:
In wand/shield version 2, why is deathmark support always on the 6L instead of feeding frenzy?

Shouldn’t it be just for bosses?

Can’t see the benefit of Deathmark over feeding frenzy. Thanks


Mark_GGG
111 points ·
1 month ago
· edited 1 month ago

"
Making Revenants (and a lot of other spectrable monsters) aggressive doesn't change anything - their aggro radius is already higher than the aggressive value (and we made sure aggressive doesn't set the aggro radius to the new value if it would be lower, since that would be very counterintuitive). That doesn't mean the support will be useless, as it does other things as well, but the aggressive property simply isn't useful for them.

I suspect in terms of spectre builds, Death Mark Support will be the bigger gamechanger.


https://www.reddit.com/r/pathofexile/comments/cu8vsc/what_minions_are_now_a_consideration_with_the_new/exs7upp/
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
thanhmasterip wrote:
"
ElCatti wrote:
"
allanw wrote:
Necronmantic Aegis + Victario's was a huge boost to minion DPS and taking off Aegis feels real bad for clear speed.

In build v2 there's no source of frenzy for the minions anymore? I heard Carnage Chieftans need Blood Magic for them to constantly grant Frenzy?


Not if you only have one, which is why it was taken out of the build.


So if we have 4 spectre only, it's best to go 3 slave drivers and 1 carnage chieftans for frenzy charge?


Stick with 4 SDs. The CC isn't reliable, even with blood magic. That's why zombie/skele builds use two CCs.
Also, SDs are often outside the aura radius when CC does its frenzy charge.


--


"
allanw wrote:
Necronmantic Aegis + Victario's was a huge boost to minion DPS and taking off Aegis feels real bad for clear speed.


Frenzies shouldn't affect clear speed that much because your spectres should already be instagibbing white mobs. Possibly, you're missing the movement speed boost and more phase run time?



🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella on Oct 6, 2019, 11:33:53 PM
"
vn0094 wrote:


hi, i wonder which spectre are these top player using??


Easiest way to know is to look at the 6-link,the curse and aura.

Looks like they're using SDs.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
ElCatti wrote:
@Kayella
I just rolled Sextants and got Beyond plus Enraged Strongbox Monsters and was going to run high quant maps anyway and was thinking if you would like to have a video in a really rippy map because your guardian maps are pretty empty and include no league mechanics, mostly to show people who are feared about losing their AGs.

I was thinking about double beyond (Sextant+Map mod), maybe phys reflect if i get lucky on map roll, Einhar scarab, Legion scarab, Ambush scarab, Harb Zana mod, Jun Mission and Blight ofc.
Those are the most difficult things the map device can offer in a narrow T16 with one of the more dangerous map bosses in Shavronne+Brutus, let me know if someone has a better idea.


If you roll it, I can run it on your atlas.

I don't have a lot of currency this league and can't gear my necro well enough, so almost all recordings have been in standard.

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
eggs_PR wrote:
"
worldpk wrote:
"
eggs_PR wrote:
In wand/shield version 2, why is deathmark support always on the 6L instead of feeding frenzy?

Shouldn’t it be just for bosses?

Can’t see the benefit of Deathmark over feeding frenzy. Thanks


Because you have Feeding frenzy on your zombies/stone golem already. The aggressive mod isnt useful on them and they do not get any faster since the speed is from the FF buff which you already get. All they get is 24% more damage, whereas Deathmark gets 25% more damage, 10% increased damage PLUS another 24% more damage if you mark an enemy.


perfect, thanks! Though I'm using chaos golem... I guess I'll switch to Strone golem for exactly this reason


Chaos Golem is good, too. I just recommend Stone Golem because it gives a bit of passive regen and has a red socket, so people don't need to recolour if they want to try AG.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
kayella wrote:
"
allanw wrote:
Necronmantic Aegis + Victario's was a huge boost to minion DPS and taking off Aegis feels real bad for clear speed.

In build v2 there's no source of frenzy for the minions anymore? I heard Carnage Chieftans need Blood Magic for them to constantly grant Frenzy?
Frenzies shouldn't affect clear speed that much because your spectres should already be instagibbing white mobs. Possibly, you're missing the movement speed boost and more phase run time?

In juiced up T16 there's frequently packs that don't get instagibbed and they're pretty dangerous when they don't.

I'm going for 100 and I keep dying in T16 even with almost 7k hp, so I think I'll just swap over to V2 anyway.
"
This is my first time playing a summoner and I want to run the Pledge of Hands version. Why is its passive tree so different from wand/shield one? Can I just use wand/shield tree instead?


The W&S tree is designed for league start, SSF, new players and console players. It can clear endgame content entirely from self-found and crafted rares.

Pledge of Hands being a league-specific unique isn't readily available at league start and can be difficult to link and colour. So its build (and tree) is optimised for expensive uniques and isn't designed to be 'SSF friendly'.

However, Pledge will work perfectly fine with the W&S life build (and W&S will work with PoH EB/MoM build).
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
ITALJANECC wrote:
I switched from w+s to PoH build, can u guys tell me why we dont use armagedon on PoH build ? How EE procs? With Holy Flame totem ? Armagedon not better?


HFT can proc EE. It also gives 6% life regen and removes curses. It cannot be linked to Curse on Hit, though.

PoH EB/MoM v2 will use Arma brand because it will uses CoH.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
allanw wrote:
In juiced up T16 there's frequently packs that don't get instagibbed and they're pretty dangerous when they don't.

I'm going for 100 and I keep dying in T16 even with almost 7k hp, so I think I'll just swap over to V2 anyway.


PoH v2 should be good for it.

I hope to have it released later today. I'll release it first on my youtube channel because I'm tired of people using my build for their build guide videos (this is also why my profile is now private).
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Been pushing some levels and swapped over to V2. Just downed uber elder and doing pretty much all content easy peasy. Looking for some comments on my gear.

I just got kingsmaker and grul on my animate guardian. Looking for some boots now and ran into some kaoms roots with a good enchant with hp regen.

Question is does unwavering stance affect my animate guardians surviablity alot? I am not sure what base evasion minions have.

Report Forum Post

Report Account:

Report Type

Additional Info