Kay's Summoner Memorial Page | New Guide is linked inside!

I just want to say thanks for your build. Really a good build and a powerful one. One of the best leveling guides I've seen as a noob player this guide was well written. Thanks :) ACT 1-10 I followed every step and it worked like a charm. This was my quickest lvl up till now.

Thank You
"
kayella wrote:

That's why I included a workaround in the PoB with taunt to calculate Skitterbot shock (20/20 gem = 24%).


Thanks, corrected
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
kayella wrote:

if only I can like this like on youtube :D
"
Reactor52 wrote:
Noobish question, but, with Desecrate and Bone Offering in a wand with Trigger craft on it, you can't Raise Zombies on the fly? Since you can't cast Desecrate directly, you have to cast something else to proc the Trigger, but next cast of anything triggers the Bone Offering. Even if Raise Zomb is the next cast basically the Bone Offering in the wand "beats out" the Raise Zombie. You can take the Bone Offering gem out momentarily, cast Desecrate and then Raise Zombie until you get all Zombs back, then put Bone Offering back in...but that is pretty clunky especially in the middle of the fight that killed all/most of my zombs. Am I missing something? I guess you can put a Desecrate and a Raise Zomb gem in a weapon swap slot, may be a little less clunky but still hate to have to weapon swap in the middle of a fight. Also, for the same reasons, even if you don't need Desecrate because there are a bunch of dead mobs laying around, still can't do it.


You need to beef up Zombies so they don't die. I use them on this helmet:



I have Meat Shield on it. I replaced Elemental Army with Feeding Frenzy and they seem to stay alive well. I didn't lose a single Zombie to UE encounter so they are quite tanky.

Whenever I start the game, I disable one aura, remove Offering and raise my zombies (along with AG and Golem).
Could anyone from deep delve (600+) advice me something to increase survivability, since i keep getting random oneshots from time to time?
Spoiler

Here is my current gear, i know i dont have any fancy things, and i can get ~200 additional hp from minmaxing rares, but its still seems not enough for me. The only way i see is to drop dozens of ex on swapping into low-life and get thousands of es, but i really want to stay on this version, because its trully amasing
"
Singrave wrote:
i run another build from this forum.
but Slave Drivers just...so awesome!
is there are any gloves that can help Slave Drivers?


just get an empty prefix gloves, craft minion damage! life + res
I use this helm atm, and I have only lost Zombies once to a hardrolled map. Other than that I haven't lost a single zombie in any encounter. I might lose my spectres, but my zombies and golem are still standing :P
Finally managed to upgrade my wand and crafted like a decent shield :)



grabbed and new pair of boots cause you gotta move fast :))

Last edited by eileenbg on Oct 3, 2019, 12:10:38 PM
Bit of a strategy question here. I’m level 83 currently. Playing with a 5 link rare chest and nowhere near getting the end game gear. I feel torn between doing atlas maps and delving to get a chance at a +1 Spectre chest and/or fossils for crafting the next levels of gear.

Currently I’m in tier 4-5 maps and moving into yellows. I’ve done up to tier 9 maps here or there with no problems so far but I’m still working on completing the lower tiers mostly and trying to find syndicate maps for the wand trigger craft.

Should I focus on the map progression and Zana quest line or delving? Game time is limited for me so I get an hour or two here or there each week but rarely do I get to just sit and play for hours on end.

What would the best use of my time be at this point, delving or mapping?

Report Forum Post

Report Account:

Report Type

Additional Info