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Solstice Vigil + Temporal Chains instead of the Curse on Hit Brand does sound like a very good idea for the v2.
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what are some useful (and cheaper) options for amulet anointment? beside ravenous horde
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while running shield, is shifting 6 points for Necromantic aegis with victario's still suitable ? overall I like the added durability of this build. I'd love to see something like shield charge slotted in for mapping. Also I'm small brain so videos would be great too ! keep it up!
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" Perhaps Whispers of Doom for an additional curse. Ravenous Horde is tough to beat though in the new wand and shield build as the node is quite out the way compared to Death Attunement. Moreover, the oils for RH in comparison to DA is less costly by 20-25 chaos. Last edited by DestradoImpulse on Sep 25, 2019, 5:10:22 PM
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I went the evasion-route with grace and evastacking and feeling pretty damn tanky. Zombies, skellies and spectres ofc. Full conversion to lightning and dmg feels fine :)
Not rly sure about rotting Legion, it is possible that the spectres are abit passive vs blights, hard to tell with all the shit on the screen. Possibly swap for a +1spectrechest, will have to test it out :) | |
There's no reasoning behind the flasks mang that's just me being lazy =p
For the Immortal call and steelskin it's just gambling to me, For the bigger hits i hope immortal call to proc and the smaller hitting packs i hope steelskin procs. 50/50 and they're both good. since i use haste phasing watcher's i dont really have a reasoning to use phasing. the gem setup i got rn feels amazing and i dont really have the need for any other proc there |
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" More food for thought: TC + Blasphemy Support + Conductivity + Armageddon Brand. Get Whispers of Doom if the chest doesn’t have an extra curse multimodded, only a 2(??) skill point investment as the pathway is short to boot!! |
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I took a gamble on v2 of the build and was pleasantly surprised. I didn't really have many issues with survivability using v1 (5.5k HP, 600-ish ES), but I've been super impressed with the build overall to the point that I wanted to give v2 a whirl. The biggest issue I had with v2 was a significant lack of Dex after giving up the nodes on the way to Herbalism. Given that I was using 5-10c rings and amulets, a little regearing wasn't a huge problem, and I specced into a few +30 Dex nodes. I'll mess around more with optimal dex values later and try to spec out of those nodes and subsequently pick up more HP.
That issue aside, I felt like my DPS was just as good as before, but my survivability was enhanced significantly. I still play very defensively, but I don't find myself hovering over my pots knowing that I need to start spamming my instant heal. Given that I don't currently have a +1 spectre chest, a +3 minion gem helm, and I'm missing a few major life nodes, I can see some significant upgrades coming down the pipe for me that will boost the offensive and defensive potential of this build. I'm sold! | |
Just switched. Does feel allot more tanky.
Any tips on items will be really helpful I'm really noob at this games mechanics and i actually just follow guides exactly to make my builds without really understanding how they work. Currently at 4 EX saving for +1 spectre armor but willing to do any cheaper more effective upgrades in the meantime. Please even if it's as simple as hey "you need more life on your ring" I'll appreciate it. Here is my gear. |
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" Your gear is looking pretty solid! What do you find yourself struggling with at the moment? If it's damage, focus on grabbing the upgrades associated with damage (don't forget about anointing your necklace). If it's survivability, take a look at a trade site and see where you can make some nice upgrades while maintaining the proper Dex, Str, and resistance caps. A flat 20 HP upgrade on a piece of gear makes a ton of difference in v2. |