Yea but as i said im playing wand/shield build but with way more health in the tree like in the PoH build. Is it normal that i have trouble in 200~ depth with my gear?
Sorry I am not clear.
It is normal that even with 7k hp you still get one shot in 2xx depth.
You need more def mechanic like PoH build. Just try it and you will see only limit in delve is the sulphite.
You dont need to use the PoH.
In legion, I also use ward + Lioneye's remorse + tempolar chain+ haste phase+icewall.
It is crazy tanking.
I see very little use of Empower lvl 4 for Raise Spectre, and this guide doesn't recommend Empower as well.
Is there a reason for that? Isn't Empower great for Raise Spectre, adding 3 level for spectres, which is great for the damage and for the survivability (it is very annoying when spectres die and you have to re-summon them).
I'd like to hear your thoughts about Empower, and which gem to replace with it? Currently, I use Empower lvl 3 instead of Inc AoE and thinking about buying Empower lvl 4.
Thanks for the guide!
Empower is only worth it if it allows you to summon another spectre, besides that one level for your spectres is iirc only a 5-6% dmg increase.
Last edited by ElCatti on Sep 20, 2019, 10:35:06 AM
I'm trying to build towards the PoH build, but I don't really understand all the defensive mechanics. Which properties of the Watcher's Eye listed are necessary? Is there a priority order?
How is Lightning Risen Vaal Advocate and Solar guard compared to slave driver??
I feel slave driver because of short range and died more often.
Kay did a T16 shootout you can watch: https://youtu.be/aaD5slUdtyE
copied/pasted from the comments:
"
Solar guards: 125 Seconds to clear.
Prayer guards: 115 Seconds to clear.
Goatmen Fire-Raisers: 111 Seconds to clear.
Cannibal Fire-Eaters: 118 Seconds to clear.
Flame sentinels: 103 Seconds to clear.
Slave Drivers 98 Seconds to clear.
Frost sentinels: 107 Seconds to clear.
Lightning Vaal Advocates: 120 Seconds to clear.
How is Lightning Risen Vaal Advocate and Solar guard compared to slave driver??
I feel slave driver because of short range and died more often.
Kay did a T16 shootout you can watch: https://youtu.be/aaD5slUdtyE
copied/pasted from the comments:
"
Solar guards: 125 Seconds to clear.
Prayer guards: 115 Seconds to clear.
Goatmen Fire-Raisers: 111 Seconds to clear.
Cannibal Fire-Eaters: 118 Seconds to clear.
Flame sentinels: 103 Seconds to clear.
Slave Drivers 98 Seconds to clear.
Frost sentinels: 107 Seconds to clear.
Lightning Vaal Advocates: 120 Seconds to clear.
Nice vid
but SD has more AOE if he proper set up tho
Right now My 6-linked for Slave Driver
Raise Spectes
Spell Echo
Feeding Frenzy
minion damage
element focus
Control Desctruction
should I change Controlled Desctruction to Concentrated Effect for mapping ?
How is Lightning Risen Vaal Advocate and Solar guard compared to slave driver??
I feel slave driver because of short range and died more often.
Kay did a T16 shootout you can watch: https://youtu.be/aaD5slUdtyE
copied/pasted from the comments:
"
Solar guards: 125 Seconds to clear.
Prayer guards: 115 Seconds to clear.
Goatmen Fire-Raisers: 111 Seconds to clear.
Cannibal Fire-Eaters: 118 Seconds to clear.
Flame sentinels: 103 Seconds to clear.
Slave Drivers 98 Seconds to clear.
Frost sentinels: 107 Seconds to clear.
Lightning Vaal Advocates: 120 Seconds to clear.
Nice vid
but SD has more AOE if he proper set up tho
What would be the best 6l for AoE in your opinion? Im curious as I always think AoE is king :).