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RaPsKa wrote:
thoughts on HC passive tree?


I'm lvl 96, soon 97, in Legion HC, did all content except uber elder (gonna try soon), and T16 legion is a joke. Slave Drivers are crazy good.

Import account "Cybersnip" to PoB and find it there. You can tweak it for more dps if needed. I just like being stupidly tanky in HC. Btw, PoB can't see my lethal pride jewel (Resolute Technique = Glancing Blows). Also, I swap in conc effect instead of faster casting for T16+ bossing. No need to swap for anything up to and including T15.

By the way, a note to the guide creator here:
Penetration does not do anything when the target is already at 0 or lower resists. With EE, Shaper/Uber/any endgame boss has -10% lightning resistance with fire EE. So you are wasting a link by using lightning pen...
Last edited by Cybersnip on Jul 10, 2019, 6:31:13 AM
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Cybersnip wrote:
"
RaPsKa wrote:
thoughts on HC passive tree?


I'm lvl 96, soon 97, in Legion HC, did all content except uber elder (gonna try soon), and T16 legion is a joke. Slave Drivers are crazy good.

Import account "Cybersnip" to PoB and find it there. You can tweak it for more dps if needed. I just like being stupidly tanky in HC. Btw, PoB can't see my lethal pride jewel (Resolute Technique = Glancing Blows). Also, I swap in conc effect instead of faster casting for T16+ bossing. No need to swap for anything up to and including T15.

By the way, a note to the guide creator here:
Penetration does not do anything when the target is already at 0 or lower resists. With EE, Shaper/Uber/any endgame boss has -10% lightning resistance with fire EE. So you are wasting a link by using lightning pen...


I've been tossing up whether to go Ele Focus or Lighting Pen. Effectively, Lighting pen just gives 37% more since it'll push bosses further into negative resistance. Without concrete numbers, I'm not sure if their base damage including crit is enough to apply enough shock effectiveness to overcome the deficit between Lighting Pen and Ele Focus (12%). I'm assuming it would.
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By the way, a note to the guide creator here:
Penetration does not do anything when the target is already at 0 or lower resists. With EE, Shaper/Uber/any endgame boss has -10% lightning resistance with fire EE. So you are wasting a link by using lightning pen..."


Confirmed?
I thought it would recude enemies ressistances limitless.
Otherwise elemental weakness and conductivity wouldn't work either...?

Nevertheless: thanks for this great build.
I love summoners and play them since closed beta. This is the build I'm enjoying the most till now :)

PoE Wiki says:
"Both reduction (as from curses), and penetration (as from Penetration gems), can reduce a target's resistance below 0%. There is no minimum resistance floor."
https://pathofexile.gamepedia.com/Resistance
Last edited by Centhron on Jul 10, 2019, 8:02:28 AM
You don't have a high enough hit to shock any endgame bosses in a HC build at least. Dunno how high you can push the number in an SC build, maybe one can make it work there.
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WaffleT wrote:
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DanielQ wrote:
I went CI with Apep's supremacy with wicked ward for energy shield recharge.

https://pastebin.com/PJ16cMp6

Any feedback regarding this path?


I was working on one of these earlier so I'll give my tips and a pastebin of my initial impression of changes
https://pastebin.com/vjzGXLTm

You've taken several 5% ES nodes when there is still 6% ES nodes available. Influence is often better then 5% ES nodes just from boosting discipline.

As a CI character and no sources of evasion or dodge wouldn't trust just the unique flask as your stun protection, I would recommend Eye of Chayula to be much safer against that. Unfortunately none of the stun immunity items are that appealing

This does result in stat requirements but most of the Dex/Str gems actually do the same thing at lvl 1 then level 20 so you can just not level them up and it'll be fine. The only things that you would need more stats to use is steelskin and desecrate. The level 20 desecrate only need to be swapped in to summon spectres once and then you can swap it out again so you can don't need that dex permanently.

You've cut two big damage sources of the build, wrath and victario's charity. I would drop zealotry before wrath, you can also squeeze in all 3 auras if you invest into enough nodes but if you don't want to go that route you'd want to find some other big sources of damage. Whispers of doom is a good one for second damaging curse but you'll still be doing less damage then the other summoners builds

I would recommend dropping sacrifice to pick up more jewels. Jewels can roll minions resistances & leech & damage and you need all 3.


Thanks for the info! Yeah, I am a bit strapped for cash at the moment, hence I didn't go for jewel nodes. Good idea to squeeze in all 3 auras!

I went the CI/wicked ward/apep route as I felt that necro had very weak recovery, and being a clumsy player, I don't really dodge attacks well.
So with wicked ward and good energy recharge, I get heal to full health every 1 sec which is great.
How about with Shav and Midnight bargain?
https://pastebin.com/tJ34xwVG
One thing to also remember that you can roll supported by blind on gloves. That will free up a gem slot again.

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kayella wrote:


I've been tossing up whether to go Ele Focus or Lighting Pen. Effectively, Lighting pen just gives 37% more since it'll push bosses further into negative resistance. Without concrete numbers, I'm not sure if their base damage including crit is enough to apply enough shock effectiveness to overcome the deficit between Lighting Pen and Ele Focus (12%). I'm assuming it would.


One thing I generally do when calculating if shock is worth it is not looking at damage but hits per second. In order to get a 12% more damage shock and make up for the deficit you need to do 2.4% of their health in a single hit.

Slave drivers are not in pob but other similar spectres with a cast speed penalty do around 4.5 casts per second (for my character anyway) x 4 specters is 18 hits a second. So if a single hit is doing 2.4% or more and you are hitting that often they will be doing 100% of the enemies life in 2.3 seconds without the shock, any target that takes longer and your individual hits are not high enough to produce a good enough shock.

There is then positive variables like hoping for shock to land on a high roll & negative variables like having a low shock chance. There is also the factor that the hits before the first shock have less DPS regardless

I generally find that unless you can invest in shock effect any build that is hitting more then 8 times a second with their skill will just be worse with shock + lightning pen then elemental focus as it will only be a DPS increase on targets where the difference wouldn't really be noticeable anyway and will be worse on targets with big HP & targets where you did 80% of their life instead of one shotting them

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Centhron wrote:


Confirmed?
I thought it would recude enemies ressistances limitless.
Otherwise elemental weakness and conductivity wouldn't work either...?

Nevertheless: thanks for this great build.
I love summoners and play them since closed beta. This is the build I'm enjoying the most till now :)

PoE Wiki says:
"Both reduction (as from curses), and penetration (as from Penetration gems), can reduce a target's resistance below 0%. There is no minimum resistance floor."
https://pathofexile.gamepedia.com/Resistance


They are Incorrect and you are correct. Resistances can always be lowered further. The only consideration is that lowering a monster from 60% to 40% is a big DPS boost while as lowering them from -60 to -80 is only an ok boost so it has less value then it would for builds that don't already wreck their resistances
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WaffleT wrote:
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kayella wrote:


I've been tossing up whether to go Ele Focus or Lighting Pen. Effectively, Lighting pen just gives 37% more since it'll push bosses further into negative resistance. Without concrete numbers, I'm not sure if their base damage including crit is enough to apply enough shock effectiveness to overcome the deficit between Lighting Pen and Ele Focus (12%). I'm assuming it would.


One thing I generally do when calculating if shock is worth it is not looking at damage but hits per second. In order to get a 12% more damage shock and make up for the deficit you need to do 2.4% of their health in a single hit.

Slave drivers are not in pob but other similar spectres with a cast speed penalty do around 4.5 casts per second (for my character anyway) x 4 specters is 18 hits a second. So if a single hit is doing 2.4% or more and you are hitting that often they will be doing 100% of the enemies life in 2.3 seconds without the shock, any target that takes longer and your individual hits are not high enough to produce a good enough shock.

There is then positive variables like hoping for shock to land on a high roll & negative variables like having a low shock chance. There is also the factor that the hits before the first shock have less DPS regardless

I generally find that unless you can invest in shock effect any build that is hitting more then 8 times a second with their skill will just be worse with shock + lightning pen then elemental focus as it will only be a DPS increase on targets where the difference wouldn't really be noticeable anyway and will be worse on targets with big HP & targets where you did 80% of their life instead of one shotting them

"
Centhron wrote:


Confirmed?
I thought it would recude enemies ressistances limitless.
Otherwise elemental weakness and conductivity wouldn't work either...?

Nevertheless: thanks for this great build.
I love summoners and play them since closed beta. This is the build I'm enjoying the most till now :)

PoE Wiki says:
"Both reduction (as from curses), and penetration (as from Penetration gems), can reduce a target's resistance below 0%. There is no minimum resistance floor."
https://pathofexile.gamepedia.com/Resistance


They are Incorrect and you are correct. Resistances can always be lowered further. The only consideration is that lowering a monster from 60% to 40% is a big DPS boost while as lowering them from -60 to -80 is only an ok boost so it has less value then it would for builds that don't already wreck their resistances


You are talking about shock from high damage? Is it worth it to use a ring with 'Shock nearby enemies for x seconds' ?
Last edited by gromkins on Jul 10, 2019, 11:24:41 AM
I went way tankier than the default build, I have to really mess up to die at anything less then UE fight.

Managed to kill UE for the first time after a few tries. The problem I had was keeping the SDs on shaper or elder when they weren't shielded. 1/2 the time the spectres would follow me and not attack them. I was hitting them with Armageddon Brand pretty consistently. What am I missing?

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