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Mantikera wrote:
I would appreciate if someone who played both variants of the build (FE or SG) and Spiders+Enhanced Vaal Fallen gave us their thoughts about the clearspeed when mapping, smoothness, recast time and boss fights.

How you feel playing both versions, i personally liked 2FE+2SG better and it has a relaxing playstyle but i have never played spiders before. All comments will be appreciated.

Thanks in advance.


SG is better for clearing because of GMP and projectile range, but GMP against bosses feels really bad. It makes you want to gem swap, but gem swapping is bad practice.

FE still feel good, but not amazing as in Sythesis league when they absolutely dumped dps. Feels great against bosses compared to SGs.

Vaal + Spiders is clunky. Having to resummon spiders or have them simple disappear is annoying. Vaal absolutely destroy bosses. I'm currently using this variant in the league... trying to make it work better.

GGG said they're changing Legion behaviour regarding freezing, so using Frost Sentinels might be worth looking into. You will lose a lot of dps, but freeze is a massive survivability boost.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella on Jun 18, 2019, 3:43:47 PM
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ashanae wrote:
I need to check if skellies dont do impale then i remember getting stages from it in flashback


How'd it go with the skelies?

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ashanae wrote:
My damage after i get rid of haste aura, tbh i dont loose that much but get a lot of survavibility

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With both auras now Chimera stop even hitting me o.O

...

with my new setup i feel pretty good a lot tankier than before, tanked shaper slam and chimera doing totally 0 damg to me in could phase, also dunno why i but i feel like i got more dmg and i see it in 3 way battle i got 2x more rewards than before.



So, you would suggest dropping Haste and replacing with Blood and Sand + Dread Banner?

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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kayella wrote:

How'd it go with the skelies?


So, you would suggest dropping Haste and replacing with Blood and Sand + Dread Banner?



They dont give stages, probably it was my shield charge in flashback.

Yes, after whole day of testing, delve, shaper guardians, shaper, 3 way battles, Legion on T15/16 i can recommend that, i feel A LOT tankier now.

Also about Undying Encinerators, they got ability fire suicide, at 35% of life they suicide and they already got half hp pool as SGs i'm afriad they could not survive Legion encounters.
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ashanae wrote:
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kayella wrote:

How'd it go with the skelies?


So, you would suggest dropping Haste and replacing with Blood and Sand + Dread Banner?



They dont give stages, probably it was my shield charge in flashback.

Yes, after whole day of testing, delve, shaper guardians, shaper, 3 way battles, Legion on T15/16 i can recommend that, i feel A LOT tankier now.

Also about Undying Encinerators, they got ability fire suicide, at 35% of life they suicide and they already got half hp pool as SGs i'm afriad they could not survive Legion encounters.


I can confirm this, I was struggling with survivability even with supercharged uber izaro, not to mention all the legion encounters.
after having read your advice, I swapped haste for banner and sand aura, it definitely feels way safer while mapping with just 5300 life.

though, the hybrid life + es variant (or the devouring diadem one) might be worth trying
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kayella wrote:
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meltedopen wrote:
I've been playing a variant that uses Spiders + SG (slower proj or pierce gem swap for bosses) and I think it feels really good.


I'm finding the spider resummoning slows down my map clear. How are you finding it without taking the duration passives?


Sure, it takes time to resummon spiders - it's annoying at first but, you get used to it. With that said, I feel that my map clear is even faster with the extra DPS I get from the spiders. Resummoning really isn't that bad.. it takes me ~4 seconds. Plus, if the spiders deal the killing blow with their poison, it count's as your kill and will auto resummon spiders.
Last edited by meltedopen on Jun 18, 2019, 5:38:18 PM
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Giammafix wrote:

though, the hybrid life + es variant (or the devouring diadem one) might be worth trying


I would highly suggest you try it out. With Diadem, I can run 5 auras (currently using Malevolence, Precision, Flesh & Stone, Dread Banner, and Aspect of the Spider). Eldritch Battery + MoM feels nice (even without that much ES) and the random Feast of Flesh heals is the cherry on top.
Last edited by meltedopen on Jun 18, 2019, 5:35:42 PM
https://www.youtube.com/watch?v=4T52Jfg79hE

81 Delve lich I kinda forgot to bring flare's and put my flame dash in the fight thankfully my minions kill him very fast in p2 or I would of been bisected.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
I'm playing this build and enjoying it. Using 4 FEs. I got rid of Haste in favor of Dread Banner and Blood and Sand and the difference is day and night. I'm just not dying any more in T11/12 maps. I don't know how it will work when I need more damage, but it's great now. I was also able to get rid of the mana reserve nodes in the tree in favor of the life/chaos resist nodes in the upper left of the tree for about 250 more life.

My only complaint is it's hard to tag a lot of legion guys. I'm going to try a 2/2 FE/SG lineup and see how it goes. The DPS is very strong with only a 5 link Vis and everything else self found.
Hey guys, any ideas how to fix that Commander of darkness node wont work? Already logged/respec ¯\_(ツ)_/¯
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Kisahigh wrote:
Hey guys, any ideas how to fix that Commander of darkness node wont work? Already logged/respec ¯\_(ツ)_/¯


What are you mean? You run both auras with generosity without any aura for you, so only your minions got CoD buff.

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