Kay's Summoner Memorial Page | New Guide is linked inside!

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Nevzat wrote:


I will be alerting GGG to this post. Hopefully they can make some more adjustments to make it more in line with other classes. Thanks for doing this research.


Sure, feel free to do it. But could you tell me, why you are doing this? Alerting a playable build? What do you think will happen? :D
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Nevzat wrote:
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ententrainor wrote:
I've made a test with Solar Guards.

Level 15 Raise Spectre
Level 15 Minion Damage
Level 20/20 : ele focus, spell echo, predator, greater multiple projectiles

For single target I've switched GMP with concentrated effect.

Auras: Zealotry/ Vaal Haste

I played with the skilltree without cluster jewels.

I didn't used Animated Guardian.


I ran 3 T16 maps and a vaaled 8mod Hydra. Clearspeed was totally fine. Solar Guards cried not a single time for a life portion. Single Target in maps was totally okay. Single Target against Hydra was...okayish.

Sayin that the setup wasn't nearly optimised and the gem levels were under their levels which they will have in 3.13 I can say, that Spectre Summoner will still be fine. You will hit a wall when you reach red maps, if you will not invest a few ex. But I think it will be still a solid starter and with invest from time to time you will still clear all content.

Also don't forget. spectre/minion dmg were underleveled, setup was not optimised, no awakened gems used, (minion dmg, spell echo, GMP), no cluster jewels, no guardian. It's still fine.

Just my thoughts.


I will be alerting GGG to this post. Hopefully they can make some more adjustments to make it more in line with other classes. Thanks for doing this research.


If you have nothing useful to contribute here... Go away idiot. I bet you are real fun at parties if you ever got invited to one.
Last edited by Vaildez on Jan 12, 2021, 4:26:53 PM
I forgot.

Is the new json tree release today?
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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kayella wrote:
I forgot.

Is the new json tree release today?


yep

https://www.reddit.com/r/pathofexile/comments/kw0113/path_of_exile_echoes_of_the_atlas/gj1ixin/?context=3
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Nevzat wrote:

I will be alerting GGG to this post. Hopefully they can make some more adjustments to make it more in line with other classes. Thanks for doing this research.


Could you just leave this thread now please? Thanks !!!

... damn why are some people just that annoying and childish?

... i get to old for this -.-
I might go with Frost Auto-Scout for clear and if they gonna feel bad for bosess there always are Crabbies. They have tons of hp so i don't think that they gonna die. There is also a possibility for a new op spectre to emerge.
Last edited by Hejti on Jan 12, 2021, 4:43:48 PM
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dedok179 wrote:
I'm wondering if it will be possible to build a build using such a thing, and if there will be any compensation for nerf from this?



Lol what? You're not entitled to any form of compensation from GGG for nerfing something in their game.
In all honesty i would be fine with all of these nerfs IF they gave us a way to resummon spectres in non-cancerous fashion in combat. That is literally all that is needed, IMO.
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Lol what? You're not entitled to any form of compensation from GGG for nerfing something in their game.


You did understand it wrongly, he meant if that weapon can compensate for the nerf we got.
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kayella wrote:


Spectre life is a big problem. I think we can only use spectres with 200% or 300% base or higher. Anything from the story will be too squishy. So get ready to use spectre bank. And we need to be kind and share spectres. :)



In theory crafting we are now only allowed to use 300%+ life spectres.

Cuz 200% eg Solar guards just not enough in mid-good gear (about 20-25k hp) lvl 79 (if we will have same past 20 lvl gem scaling, if we will have just +1 lvl every time, it will be much less)


All changes mostly hit new players and spectre choices, they are do not hit endgame or skilled players.

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