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Agahan wrote:
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Agahan wrote:
Have you guys tested out any of the new non-superior gems for our build? The anomalous and phantasmal Raise Spectre gem variants look like they can be better than superior. Does anyone also know if the "Minions deal xx to xx additional cold/fire/lightning damage" on ghastly jewels mess with Elemental Equilibrium?

Also if anyone could let me desecrate Snow Rhea's for the spiders/spectres build I'd appreciate it!

IGN: Ritlesh


Would anyone be able to chime in on this?


I'm using Anomalous Raise Spectre just for a bit more hp on spectres because they lose a bit of HP when running 2 cluster setups. Cant say I notice too much of a difference.

I'm unsure of the minions deal xx to xx additional dmg affecting EE. I want to say no, because EE is off the player, but I don't actually know for sure.
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Bobforapples wrote:
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Agahan wrote:
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Agahan wrote:
Have you guys tested out any of the new non-superior gems for our build? The anomalous and phantasmal Raise Spectre gem variants look like they can be better than superior. Does anyone also know if the "Minions deal xx to xx additional cold/fire/lightning damage" on ghastly jewels mess with Elemental Equilibrium?

Also if anyone could let me desecrate Snow Rhea's for the spiders/spectres build I'd appreciate it!

IGN: Ritlesh


Would anyone be able to chime in on this?


I'm using Anomalous Raise Spectre just for a bit more hp on spectres because they lose a bit of HP when running 2 cluster setups. Cant say I notice too much of a difference.

I'm unsure of the minions deal xx to xx additional dmg affecting EE. I want to say no, because EE is off the player, but I don't actually know for sure.


Okay. I was thinking about running one of the divergent gems but wasn't sure. I'll try to test them out if I find them. I guess I'll keep the minion damage one since it doesn't matter.

Also, do we REALLY need taunt & life leech on our ghastly jewels for Syndicate Operatives? Is anyone out there running full damage/attack/cast speed mods and not missing the taunt/life leech on their ghastly jewels?


So the differences between anomalous raise spectre and normal raise spectre are:

Anomalous gem gives 55% minion speed instead of normal gems 75% minion speed.
Anomalous gem 20% increased minion max life. Normal grants nothing.
Anomalous gem gives minions deal 20% increased melee damage, normal grants none.
Anomalous gem gives an extra 240 accuracy to minions.

No idea what effect 20% less minion speed does?
No idea how 20% extra minion melee damage affects the most popular spectres - Syndicate Operatives - who apparently do NO melee damage?
Leaning towards Anomalous but could be wrong.

Any way could someone please help me with doing more damage please?
Main problem is blight map bosses who are just too tough.
Any ideas welcome - thanks.
Taunt and blind on hit for ghastly jewels is more just a nice QoL/safety net.

I definitely notice when minions dont have some form of leech. I'm getting a good chunk from my cluster jewels but without those I'd recommend at least a ghastly with it or a passive point somewhere.

I noticed that the Keystone Indomitable Army, specifically the text about minions not taking extra damage from bleeds while moving to be HUGE. It's part of the reason I switched to Bone Barrier and dropped the offering ascendancy. Still manage to have capped block/spell block with rumis active. Bonus points in that it frees up the steelskin gem slot and also removes bleeds from you freeing up a flask suffix.
Does anybody have info on setting up the skill bar correctly? I leveled the Base Build to 75 and switched over to Pure Spectres and it seems very clunky.

The YouTube videos says it's a one button build but I seem to have a lot of skills that are referenced and not sure when to use them since I'm new to Summoner builds.

Here is my current skill bar for Pure Spectres.

Left Mouse: Phase Run (Always Attack without Moving)
Space: Convocation (i remap scroll mouse button to space)
Right Mouse: Dash

Q - Armageddon Brand (when do I use this?)
W - Sniper's Mark (when do I use this?)
E - Tempest Shield (I've used this on other builds but on autocast)
R - empty
T - Summon Carrion Golem

Shift Q - Aura Hatred
Shift W - Aura Haste
Shift E - Aura Skitterbots
Shift R - Animate Guardian (where do I summon these?)
Shift T - Raise Spectre (I goto Control Blocks to summon 3)

Desecrate says Skill can't be used.
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EDMOSES wrote:
So the differences between anomalous raise spectre and normal raise spectre are:

Anomalous gem gives 55% minion speed instead of normal gems 75% minion speed.
Anomalous gem 20% increased minion max life. Normal grants nothing.
Anomalous gem gives minions deal 20% increased melee damage, normal grants none.
Anomalous gem gives an extra 240 accuracy to minions.

No idea what effect 20% less minion speed does?
No idea how 20% extra minion melee damage affects the most popular spectres - Syndicate Operatives - who apparently do NO melee damage?
Leaning towards Anomalous but could be wrong.

Any way could someone please help me with doing more damage please?
Main problem is blight map bosses who are just too tough.
Any ideas welcome - thanks.



I think Indomitable Army nodes are useless...

pick minion dmg nodes instead.
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Sorry for my poor english!!

/\
Are there any pure phys range spectres(no conversion)?

Looking to test some in a summon phantasm + life from death setup

Looks like Primeval Phantasm from Primeval fortress might work
Last edited by snowmittens on Nov 10, 2020, 6:03:25 AM
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FaroBoon wrote:
Does anybody have info on setting up the skill bar correctly? I leveled the Base Build to 75 and switched over to Pure Spectres and it seems very clunky.

The YouTube videos says it's a one button build but I seem to have a lot of skills that are referenced and not sure when to use them since I'm new to Summoner builds.

Here is my current skill bar for Pure Spectres.

Left Mouse: Phase Run (Always Attack without Moving)
Space: Convocation (i remap scroll mouse button to space)
Right Mouse: Dash

Q - Armageddon Brand (when do I use this?)
W - Sniper's Mark (when do I use this?)
E - Tempest Shield (I've used this on other builds but on autocast)
R - empty
T - Summon Carrion Golem

Shift Q - Aura Hatred
Shift W - Aura Haste
Shift E - Aura Skitterbots
Shift R - Animate Guardian (where do I summon these?)
Shift T - Raise Spectre (I goto Control Blocks to summon 3)

Desecrate says Skill can't be used.


Some comments:

*Hatred and Haste are auras and turned on or off, so you just turn it on in your hideout. You turn on as many as you have mana for.

*Skiterbots and Carrion Golem are minions you just summon once in your hideout.

*Animated Guardian is also a minion, but a bit different to the others. You need to equip it to work. To start use it, go to a area (not a town or Hideout), drop a wepon and some gear on the ground. Hold your mouse over one of the items and click on the Animate Guardian buton. Now your AG will be summoned with this item. Do so for all items.

*Desecrate is not used by you. It is automatic used since it is equiped in your wand wich have trigger skill. It is used to make Bone Offering work (automatic due to trigger skill on wand).

*Tempest Shield and Armagedon Brand are elemental skills you cast to trigger your Elemental Equilibrium (key node in skill tree). This work as a damage boost for your minions.

*Pure Spectre build do NOT use Slave Drivers. Most player use Syndicate Operatives.

*The Triad Grip gloves with 4 green gems are to get 100% of you minions physical damage converted to cold damage (you need spectres that do physical damage).

*Anoite your amulet with Death Attunement as soon as you can. Before that, manually take the point and go there, since this gives one more spectre.

*I personally would replace Spell Cascade Support gem in wand with Tempest Shield gem. This way Tempest Shield is automatically cast and your Elemental Equilibrium is triggered. To increase block chanse select Glancing Blows key node (high block chanse is better surviability and also make Tempest Shield cast more often).

/Onin
Last edited by Onin_in_Sweden on Nov 10, 2020, 3:12:06 PM
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phosTR wrote:
OK, so, could someone help me understand please. Am i supposed to follow the LEVELING GUIDE or the BASE BUILD/SSF? Do i follow one of those and then i change to PURE SPECTRES or SPIDER/SPECTRES at what level/point in the game? There is no "How to upgrade from Base Build" section for SPECTRE/SPIDERS and there is no PoB for the LEVELING SECTIONS, only what passives/keystones to get.

I wanna play the SPIDERS/SPECTRES and i'm playing on STANDARD with TRADE. How do i even start this build? Also, how much micro-managing is this build? I saw that you need to remove gems when you use certain skills and then you need to put it back and you need alternate characters to store minions, i mean, how much of a pain is all this micro-managing? Thanks in advance.


Anyone?
Just follow the leveling guide, that is what it is for.
Micromanaging is not a problem for most.
You don't have to have a spectre bank but it is very handy to have. You are a long way from needing a bank though.
Seeing how you have posted 2 times now and are only lvl 22 after at least 2 days i would strongly suggest you use the leveling guide.

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