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Do you think any of the heist enchantments would be helpful for any of our gear?
http://www.vhpg.com/heist-enchantments/#listWeapon | |
" The orb is 200 c and you never get the enchant that you want it have lab rng for 4 ex one try |
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Hello Kay and everyone.
Thanks for awesome guides, ive been using them for the last 4 leagues. A few newbie Q's regarding the Spectre and Spider build: 1: Why fire damage to spells on the Sceptre? It seems to give my spectres the ability to ignite, which they shouldnt because that, then, doesnt count as a player kill. 2: I can see direct changes on my spectres dps and other stats, on the offence section, when i equip and un-equip my sceptre, but not when i fiddle with any other gear, why is that? And follow-up on that question: why does my spectres benefit from f.ex. "Add xx to xx fire damage to spells" on my sceptre? Kind regards and corona free hugz!!! |
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" The reason for the fire/lightning on the sceptre is for BV as I understand it, so it will proc EE. Speaking of S&S, has anyone tried it in heists? I don't expect it to be as durable as it was last league since sacrifice/glancing were nerfed, but how does it fare? |
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" None, why would you want to replace it? It is exactly right for this build and cheap. | |
" Having charges on your minions does not mean they are using them and even if they could you would need to link blood magic to the spectres so they would not run out of mana. The ONLY way is to use Carnage and Host spectres. This has been discussed many times. | |
Is there a trick to get SO from Syndicate Safehouse, or do I just have to be lucky and fast?
I play SSF Last edited by Onin_in_Sweden on Oct 19, 2020, 4:44:51 PM
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" Thanks for your reply, it makes sence of course with fire/lightning i guess since Snow rhex are cold dmg. As regarding to how well SS build performs this league: I havnt played it before, so cant compare. But, im doing tier 16 maps with watchstone lvl 8 and spiders are ripping everything apart, and i have really crap gear! |
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" I think lucky and fast is right. I was able to do it during intervention (since those are easier to get than safe houses) by just spamming raise when I saw one die. They last 1-2 seconds. | |
" What do you mean by During Intervention? |
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