Kay's Summoner Memorial Page | New Guide is linked inside!
" Thanks :) i actually didnt meta-craft, i used a large sum of essences. craft of exile says its around 265 essences to hit all 3 mods but i don't remember how many i used. I bought the essences as i was playing with the regular eb-mom build with redemption sentries so i enjoyed the project. | |
Is this mode in the gloves- Socketed Attacks have +50% to Critical Strike Multiplier, has any effect on RS if they are socketed in the gloves?
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" No, it doesn't. Because Raise Spectre is not an attack, is a Spell (check tags) | |
" Wait, I was scrolling fast reading some posts and this got my eye. So for the + crit on helmets for spectres we use to attacks or spells ? Doesnt it matter if the spectre is doing an attack or spell ? |
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" Hm. That's a good question actually. The mod is 'socketed spells have +3% to crit'. Raise Spectre is a spell, so POB says it gives the spectre +3% crit. If you have 'socketed attacks have +3% crit' it won't work at all because Raise Spectre doesn't have attack tag. (but if you use ele damage it says 'supported attack skills' and it will link with Raise spectre) I think we just trust POB to know the correct mechanic? 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 | |
Hi everyone, I finally made the video for the last build option which is Double Clusters. I finished the league with this build. Actually, I posted it a few weeks ago, but maybe the post was lost after many replies. Anyway, the video has a showcase with Redemption Sentry and Knight and then I explain the build features. I hope you like it. PoE 3.10 - Delirium League Endgame Spectre Summoner | T16 Deli, Shaper, Uber Elder, Conqs and Sirus Equipment:
Spoiler
Cluster jewels:
Spoiler
I bought the large jewels for about 3ex each. The mediums cost about 100-150c each. The smalls were about 10-15c each. PoB: https://pastebin.com/PRqL9NsD The PoB Pastebin has no spectres added because my POB has many new spectres added. People can't open the paste if I have any spectres in there. Please add Sentries yourself. And you can add Redemption Knights with this:
How can I edit POB for Redemption Knights?
POB doesn't have any info for RKs, but their default attack has the same stats as Redemption Sentries. So you can edit POB to add them. Step 1: Find the spectre list file: Path of Building\Data\3_0\Spectres.lua Add this to the bottom of the file:
RK spectre listing
-- Redemption Knight minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighter"] = { name = "Redemption Knight", life = 4.05, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, weaponType1 = "One Handed Sword", skillList = { "MeleeCold", "AtlasEyrieFighterSlash", "EmptyActionAttackEyrieFighter", }, modList = { }, } Step 2: Find the spectre skill file: Path of Building\Data\3_0\Skills\spectre.lua Add this to the bottom of the file:
RK spectre skill
skills["MeleeCold"] = { name = "Default Attack", hidden = true, color = 4, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.ProjectileAttack] = true, [SkillType.SkillCanMirageArcher] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.AttackCanRepeat] = true, [SkillType.Melee] = true, [SkillType.SkillCanVolley] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = { 75, 0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = { 1, 2, 1, }, }, [2] = { 75, 0, 25, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = { 1, 2, 1, }, }, [3] = { 75, 1, 25, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = { 1, 2, 1, }, }, [4] = { 75, 200, 25, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = { 1, 2, 1, }, }, }, } Note: The special attack has the same damage stats, so I didn't include it here. Note: When you open POB, it will say 'update ready'. Do not update. It will delete the added info. I have alread started planning the build update for 3.11. I don't think anything will happen to spectres (hope). 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰 🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 Last edited by kayella on May 19, 2020, 7:32:38 PM
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Im actually looking at some POBs from the posts here and profiles on poeninja and there are people using helmets with attacks and others with spells.
So either both work (which I seriously doubt it) or for some is a dead stat. The question is, does it matter if the spectre is using an attack or a spell or just the tag ? |
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" If you open POB and edit the 6L item (body or helmet) add "Socketed Spells have +3% to Critical Strike Chance" it boosts DPS. If you add "Socketed Attacks have +3% to Critical Strike Chance" nothing happens. I think the gem tag is important, so attacks doesn't work. 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 | |
Good to know then, thanks kayella.
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