Kay's Summoner Memorial Page | New Guide is linked inside!

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kayella wrote:
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tomer_sss wrote:



this character does serious dmg and is very tanky, i can afk most simulacrum waves like up to wave 18 as long as i have the spell button pressed for bone offering and desecrate cast. probably my most expensive character ever. 5.3k hp and 1.7k ES with EB and MOM.


Nice gloves. Was it difficult to make? I'm guessing essence and meta craft.

I didn't explore meta crafting because of the cost.

I like the idea of afk sim :)

Thanks :) i actually didnt meta-craft, i used a large sum of essences. craft of exile says its around 265 essences to hit all 3 mods but i don't remember how many i used. I bought the essences as i was playing with the regular eb-mom build with redemption sentries so i enjoyed the project.
Is this mode in the gloves- Socketed Attacks have +50% to Critical Strike Multiplier, has any effect on RS if they are socketed in the gloves?
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arikshkol wrote:
Is this mode in the gloves- Socketed Attacks have +50% to Critical Strike Multiplier, has any effect on RS if they are socketed in the gloves?


No, it doesn't. Because Raise Spectre is not an attack, is a Spell (check tags)
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totikpo44 wrote:
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arikshkol wrote:
Is this mode in the gloves- Socketed Attacks have +50% to Critical Strike Multiplier, has any effect on RS if they are socketed in the gloves?


No, it doesn't. Because Raise Spectre is not an attack, is a Spell (check tags)

Got it, Thanks!
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totikpo44 wrote:
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arikshkol wrote:
Is this mode in the gloves- Socketed Attacks have +50% to Critical Strike Multiplier, has any effect on RS if they are socketed in the gloves?


No, it doesn't. Because Raise Spectre is not an attack, is a Spell (check tags)



Wait, I was scrolling fast reading some posts and this got my eye. So for the + crit on helmets for spectres we use to attacks or spells ? Doesnt it matter if the spectre is doing an attack or spell ?
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blackspiral wrote:
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totikpo44 wrote:
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arikshkol wrote:
Is this mode in the gloves- Socketed Attacks have +50% to Critical Strike Multiplier, has any effect on RS if they are socketed in the gloves?


No, it doesn't. Because Raise Spectre is not an attack, is a Spell (check tags)



Wait, I was scrolling fast reading some posts and this got my eye. So for the + crit on helmets for spectres we use to attacks or spells ? Doesnt it matter if the spectre is doing an attack or spell ?


Hm. That's a good question actually.

The mod is 'socketed spells have +3% to crit'. Raise Spectre is a spell, so POB says it gives the spectre +3% crit.

If you have 'socketed attacks have +3% crit' it won't work at all because Raise Spectre doesn't have attack tag.

(but if you use ele damage it says 'supported attack skills' and it will link with Raise spectre)

I think we just trust POB to know the correct mechanic?
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶

Hi everyone,

I finally made the video for the last build option which is Double Clusters. I finished the league with this build. Actually, I posted it a few weeks ago, but maybe the post was lost after many replies. Anyway, the video has a showcase with Redemption Sentry and Knight and then I explain the build features. I hope you like it.

PoE 3.10 - Delirium League Endgame Spectre Summoner | T16 Deli, Shaper, Uber Elder, Conqs and Sirus

Equipment:

Spoiler







Cluster jewels:

Spoiler



I bought the large jewels for about 3ex each.



The mediums cost about 100-150c each.




The smalls were about 10-15c each.



PoB:
https://pastebin.com/PRqL9NsD

The PoB Pastebin has no spectres added because my POB has many new spectres added. People can't open the paste if I have any spectres in there. Please add Sentries yourself. And you can add Redemption Knights with this:


How can I edit POB for Redemption Knights?

POB doesn't have any info for RKs, but their default attack has the same stats as Redemption Sentries.

So you can edit POB to add them.

Step 1:
Find the spectre list file:
Path of Building\Data\3_0\Spectres.lua

Add this to the bottom of the file:

RK spectre listing


-- Redemption Knight
minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighter"] = {
name = "Redemption Knight",
life = 4.05,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 14,
accuracy = 1,
weaponType1 = "One Handed Sword",
skillList = {
"MeleeCold",
"AtlasEyrieFighterSlash",
"EmptyActionAttackEyrieFighter",
},
modList = {
},
}



Step 2:
Find the spectre skill file:
Path of Building\Data\3_0\Skills\spectre.lua

Add this to the bottom of the file:

RK spectre skill


skills["MeleeCold"] = {
name = "Default Attack",
hidden = true,
color = 4,
description = "Strike your foes down with a powerful blow.",
skillTypes = { [SkillType.Attack] = true, [SkillType.ProjectileAttack] = true, [SkillType.SkillCanMirageArcher] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.AttackCanRepeat] = true, [SkillType.Melee] = true, [SkillType.SkillCanVolley] = true, },
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"arrow_projectile_variation",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = { 75, 0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = { 1, 2, 1, }, },
[2] = { 75, 0, 25, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = { 1, 2, 1, }, },
[3] = { 75, 1, 25, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = { 1, 2, 1, }, },
[4] = { 75, 200, 25, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = { 1, 2, 1, }, },
},
}




Note: The special attack has the same damage stats, so I didn't include it here.

Note: When you open POB, it will say 'update ready'. Do not update. It will delete the added info.



I have alread started planning the build update for 3.11. I don't think anything will happen to spectres (hope).
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella on May 19, 2020, 7:32:38 PM
Im actually looking at some POBs from the posts here and profiles on poeninja and there are people using helmets with attacks and others with spells.
So either both work (which I seriously doubt it) or for some is a dead stat.
The question is, does it matter if the spectre is using an attack or a spell or just the tag ?
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blackspiral wrote:
Im actually looking at some POBs from the posts here and profiles on poeninja and there are people using helmets with attacks and others with spells.
So either both work (which I seriously doubt it) or for some is a dead stat.
The question is, does it matter if the spectre is using an attack or a spell or just the tag ?


If you open POB and edit the 6L item (body or helmet) add
"Socketed Spells have +3% to Critical Strike Chance"

it boosts DPS.


If you add
"Socketed Attacks have +3% to Critical Strike Chance"

nothing happens.

I think the gem tag is important, so attacks doesn't work.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Good to know then, thanks kayella.

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