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the helm mod says "socketed spells" and to my understanding from posts ive seen does not support the spectres themselves but only supports the spell "raise spectre" when u cast it.
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tomer_sss wrote:
the helm mod says "socketed spells" and to my understanding from posts ive seen does not support the spectres themselves but only supports the spell "raise spectre" when u cast it.


We just assume it is the same meaning as 'socketed spell' and GGG used the word 'spell' so it doesn't give a bonus to attacks.

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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tomer_sss wrote:
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kayella wrote:
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tomer_sss wrote:
can faster casting affect redemption sentries? from poedb it seems most of their abilities are attacks and not spells.


Faster Casting = no.
Faster Attacks = yes!

It's very noticable actually. I tested it for a while. Works nicely for mapping because they shoot more and more chance to freeze and shatter. But overall DPS is lower.


don't the sentries prioritize spells over attacks? i'm very confused about this and would really appreciate your help. i want to make a crit version so im making gloves with essence of horror(socketed gems have +3.5% crit chance). however, i dont know if i should go for shaper gloves with faster casting+slower projectiles or shaper/elder gloves with faster attacks+slower projectiles. your thoghts?


If you are using gloves. Faster Attack + Slower Proj. I think helmet is better because of minion damage and hypo support, though.

RS has 4 different abilities. 3 = attack, 1 = spell (mortar). The spell has 10s cooldown.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella on May 4, 2020, 3:57:25 AM
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totikpo44 wrote:
bout the AG...On regular maps I've never even see him drop health. But yea, I've not run 100% delirium T16. Maybe then it struggles. But for regular mapping, delve 250-300 the AG has never died for me.

I just killed Sirus A8 with 4 RS + 1 Arena Master and I removed AG but I dont know.


Kosis killed my AG in 100% Deli T16. It was linked to Minion Life and Feeding Frenzy. I was focused on avoiding Kosis so I didn't see AG's life getting low :(

Normal mapping isn't a problem. Delve before 500 should be fine too.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
There's something with the S&S combination annoys me : the Sentries usually one shot the mobs but cant kill them, until the spiders run over and bite those freezing mobs to kill them with their poison.
Last edited by lonton2 on May 4, 2020, 4:10:10 AM
After playing Years of SrS i can and do understand good why using Spiders for Mapclearing but never tested em cause my GearSetup is quit to good in my Eyes to change further. The Thing that i had struggle with was to aggro my Spectres to Enemies. Years of using Desecrate and Flesh Offering for this made me change my Wand back to no Triggers and do it as i had done with SrS and it works out ok for me.
One Thing i like to say to kayella is, man-woman, whatever. You response here in Thread is really really consistent even if the Questions are questionable. Thumbs up for your much work on this and help to get other Players to into that Kind of Build!-)

I am thinking of adding an Section to set up some more Defences or even Ways to get some more Defences. One Thing i never read about here in Thread is the Opportunity to use an Megalomaniac with Enduring Composure that changed my whole Playstyle.
Trading DpS with Monsters for Loot will ever best Ratio!-)
Sitting in Town, flipping Items until all Gear is biS,
and get fastly bored from running Maps instead of grinding Upgrades is no Resolution!

is this helm good for redemption sentries?
https://imgur.com/nsKOXTT
Last edited by tomer_sss on May 4, 2020, 7:45:20 AM
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kayella wrote:
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totikpo44 wrote:
bout the AG...On regular maps I've never even see him drop health. But yea, I've not run 100% delirium T16. Maybe then it struggles. But for regular mapping, delve 250-300 the AG has never died for me.

I just killed Sirus A8 with 4 RS + 1 Arena Master and I removed AG but I dont know.


Kosis killed my AG in 100% Deli T16. It was linked to Minion Life and Feeding Frenzy. I was focused on avoiding Kosis so I didn't see AG's life getting low :(

Normal mapping isn't a problem. Delve before 500 should be fine too.



You were right. Delirium 100% Maps are very tough for the AG. Mine just got killed too. I guess I'll try to give it a little more life with nodes, or just don't run it on very difficult maps. But for MY use, It was fine (mapping-delving-not much bossing).

Thanks kay
Yet another one newbie question: can anybody explain how to create a spectre bank using newly created lvl28 witch with raise spectre and desecrate lvl1 gems? What is the technic? In hideout it desecrates only corpses and none of my main character's spectres. What to do at this point? Maybe it's important note - it's PS4 platform.

Thanks.
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Zaratustra888 wrote:
Yet another one newbie question: can anybody explain how to create a spectre bank using newly created lvl28 witch with raise spectre and desecrate lvl1 gems? What is the technic? In hideout it desecrates only corpses and none of my main character's spectres. What to do at this point? Maybe it's important note - it's PS4 platform.

Thanks.


Here's what i did :
- Use my main char to get the spectre.
- Back to HO.
- Switch to my spectre bank char. Summon the spectres.


If you lost you spectre in your main char, just switch to the backup char. Go back to HO so the HO corpse list is updated with new spectres. Switch back to your main char and re-summon the spectres.

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