Has anyone used an Awakener's orb on a +1 spectre chest? Does it remove the +1 spectre mod?
It will delete the +1 mod! Awakener Orb keeps only influence mod and rerolls other mods like chaos orb. +1 spectre is not influence, so it will be lost 100%.
It worked in 3.9 because of a bug. The bug kept all mods, so you could have double influence and delve spectree mod. So you can find a double influence astral with +1 spectre on standard.
Hey everyone. I am really struggling against final bosses. The Minotaure just deleted me in 1 hit-6 times destroyed all my portals. I am clearing t16, and everything fine, normal bosses are no problem, but my survivability is low. Can I do something to improve it, maybe my tree is wrong? idk anymore. Even though i switched skitter to discipline i still die a lot...
Hey everyone. I am really struggling against final bosses. The Minotaure just deleted me in 1 hit-6 times destroyed all my portals. I am clearing t16, and everything fine, normal bosses are no problem, but my survivability is low. Can I do something to improve it, maybe my tree is wrong? idk anymore. Even though i switched skitter to discipline i still die a lot...
First of all, you wont get any buff from discipline if its linked to generosity.
That's right. The proc time is slightly better for SB. But brand are limited: Storm brand hits 3 monsters. Arma brand has a small aoe. Brands are good against bosses because they stick on them. but for mapping they can only hit a small number of monsters. BL moves in a line for about 2-3 screeens and hits everything every 0.15s. You get more EE and more hits for frenzy charges.
You're right kay, I had a bad experience with BL in boss fight, but I changed again, BL is better, proc better. I'll get more attention in boss fight.
Hey everyone. I am really struggling against final bosses. The Minotaure just deleted me in 1 hit-6 times destroyed all my portals. I am clearing t16, and everything fine, normal bosses are no problem, but my survivability is low. Can I do something to improve it, maybe my tree is wrong? idk anymore. Even though i switched skitter to discipline i still die a lot...
First of all, you wont get any buff from discipline if its linked to generosity.
Thanks' I am new(second league), didn't knew that. Appreciate the help!
wow Redemption Knight is very op with EB and MOM, i am impressed. I recomend use storn brand for EE and trigger frenzy charge for minion, with victarios charity. RK destroy all, i am using 5 spectre and think for survive, chance mistress of sacrifice for bone barrier, recovery rate for life is very op ( use zomb for 20%). Too use phasing while affected for haste. TY kay
Can I ask what content you are able to play through?
End game, simulacrum, high maps?
And how are you getting life recovery from zombies with your build?
Our skill trees are somewhat similar and I'd prefer not to get into the expense and headache of cluster jewels unless I'm completely forced to.
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I've read the past 20 pages and I'm more confused than ever.
I can do most t15/t16 maps with just 3 slave drivers, only problems are Baran the Crusader, a few rare map bosses, some t15/16 bosses, ranged mobs in necropolis map...these 'problems' wipe out every minion in a couple seconds--not just slave drivers but my animate guardian (sucks dropping 40c to rebuild him) and zombies.
But it seems a lot of people are dying with the OP cluster jewel setups, too. Or there's a lot of gem swapping and variation depending on content.
I need to make a decision because I'm currently stuck with my current build being unable to defeat Baran a 3rd time.
wow Redemption Knight is very op with EB and MOM, i am impressed. I recomend use storn brand for EE and trigger frenzy charge for minion, with victarios charity. RK destroy all, i am using 5 spectre and think for survive, chance mistress of sacrifice for bone barrier, recovery rate for life is very op ( use zomb for 20%). Too use phasing while affected for haste. TY kay
Can I ask what content you are able to play through?
End game, simulacrum, high maps?
And how are you getting life recovery from zombies with your build?
Our skill trees are somewhat similar and I'd prefer not to get into the expense and headache of cluster jewels unless I'm completely forced to.
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I've read the past 20 pages and I'm more confused than ever.
I can do most t15/t16 maps with just 3 slave drivers, only problems are Baran the Crusader, a few rare map bosses, some t15/16 bosses, ranged mobs in necropolis map...these 'problems' wipe out every minion in a couple seconds--not just slave drivers but my animate guardian (sucks dropping 40c to rebuild him) and zombies.
But it seems a lot of people are dying with the OP cluster jewel setups, too. Or there's a lot of gem swapping and variation depending on content.
I need to make a decision because I'm currently stuck with my current build being unable to defeat Baran a 3rd time.
Your profile is private, so there's nothing much we can do here. But if your minions die that quick, there's something wrong with your build. My spectres are the last one to die ( actually they cannot die ), even my AG with kingmaker+blind armor dies faster than my spectre, but it takes like crazy dmg to kill it.