Kay's Summoner Memorial Page | New Guide is linked inside!

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Shinseii wrote:
Nope! Soloing delve and sustain T16 maps etc, pretty long intense grind but paid off at last.

These lucky jewels plus one voice passive, were dropped for me during simulacrum runs so I bought two jewels with vengeful commander + vicious bite for 30ex each back then until now, I don't know how did it go up unfortunately.


Well grats on the grind - i'm 1/2 way up to 99 now doing simulacrums only and its been a learning experience for sure. Wave 20 Kosis has claimed several xp bars but its been in the right direction at least.

Couple of questions about your skill choices -

1. How are you liking Second Wind Support with Dash/Convocation?
2. Why Precision aura as opposed to Assassin's Mark/Blasphemy? Is it because of the lack of gem slots? I found the numbers on Precision to be lackluster when I compared crit based supports one by one next to each other.
3. No Bottled Faith flask? It feels like this would be more of a dps increase than any other single item that you have aside from the dedicated GPS gems.
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totikpo44 wrote:


Hi, could you make a "mini guide" of that AG build? What items does it use?.

Don't understand some of the terminology. What do you mean "do not need crit"? And what does FO means


I've already done that. Just check my post history.

"crit" - you do not need crit from KM for yourself or spectres, also the same for fortify.
And FO - flesh offering. If you see some random big letters - just check skill gems, he-he.

In addition: Zahndethus' Cassock is good choose for AG too.
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cgbarfu wrote:
"
Shinseii wrote:
Nope! Soloing delve and sustain T16 maps etc, pretty long intense grind but paid off at last.

These lucky jewels plus one voice passive, were dropped for me during simulacrum runs so I bought two jewels with vengeful commander + vicious bite for 30ex each back then until now, I don't know how did it go up unfortunately.


Well grats on the grind - i'm 1/2 way up to 99 now doing simulacrums only and its been a learning experience for sure. Wave 20 Kosis has claimed several xp bars but its been in the right direction at least.

Couple of questions about your skill choices -

1. How are you liking Second Wind Support with Dash/Convocation?
2. Why Precision aura as opposed to Assassin's Mark/Blasphemy? Is it because of the lack of gem slots? I found the numbers on Precision to be lackluster when I compared crit based supports one by one next to each other.
3. No Bottled Faith flask? It feels like this would be more of a dps increase than any other single item that you have aside from the dedicated GPS gems.


1. Very useful, it reduces low CD a bit so I can easily spamming use dash/convocation.

2: Somtimes you need Precision aura to boost your spectres for crit, it helps a bit but not necessary. Also, you do not need assasin's mark/blasphemy cause it takes up too much mana, "curse on hit" is better overall.

3. I have it now. It is quite significant DPS boost to my spectres, thanks to the consecrated ground. I forgot to link it though.
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Shinseii wrote:
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cgbarfu wrote:
"
Shinseii wrote:
Nope! Soloing delve and sustain T16 maps etc, pretty long intense grind but paid off at last.

These lucky jewels plus one voice passive, were dropped for me during simulacrum runs so I bought two jewels with vengeful commander + vicious bite for 30ex each back then until now, I don't know how did it go up unfortunately.


Well grats on the grind - i'm 1/2 way up to 99 now doing simulacrums only and its been a learning experience for sure. Wave 20 Kosis has claimed several xp bars but its been in the right direction at least.

Couple of questions about your skill choices -

1. How are you liking Second Wind Support with Dash/Convocation?
2. Why Precision aura as opposed to Assassin's Mark/Blasphemy? Is it because of the lack of gem slots? I found the numbers on Precision to be lackluster when I compared crit based supports one by one next to each other.
3. No Bottled Faith flask? It feels like this would be more of a dps increase than any other single item that you have aside from the dedicated GPS gems.


1. Very useful, it reduces low CD a bit so I can easily spamming use dash/convocation.

2: Somtimes you need Precision aura to boost your spectres for crit, it helps a bit but not necessary. Also, you do not need assasin's mark/blasphemy cause it takes up too much mana, "curse on hit" is better overall.

3. I have it now. It is quite significant DPS boost to my spectres, thanks to the consecrated ground. I forgot to link it though.


Where did you find Arena Master spectres?
Changed a lot and struggle now with Skill Tree Points. For now i use Gravepact as my annoint for Amu but i am thinking of changing it into Deaths Attunment.

Spoiler


Do not know how i can link my Tree but my Profile is open. Any Suggestions on it would be nice!-)
Trading DpS with Monsters for Loot will ever best Ratio!-)
Sitting in Town, flipping Items until all Gear is biS,
and get fastly bored from running Maps instead of grinding Upgrades is no Resolution!
how to put Redemption Sentry into POB again?
Looking for redemption sentrys (lost mine) if someone is willing to share them. IGN: Idontwannathink

Edit: Already got some sentrys thanks!
Last edited by Narukz on Apr 25, 2020, 12:57:13 AM
Hey guys, if anyone needs spectres please feel free to PM me. I have a pretty big bank and would love to share them. I'll list below which spectres I have banked. Out of all these I would say that the best overall was Redemption Sentry as they have a good mix of clear and boss DPS. However, the most fun that I had is a mix of 2 Redemption Knight, 2 Snow Rhex and Arena Master. I did try both 4 RK and 4 SR with Arena Master and I would say that Snow Rhex has better clear since they have higher attack speed and melee splash is really good for that while RK has better bossing and they also freeze more. That said, I decided to mix them up and in my opinion it is the best combo for clear and boss DPS if you want melee spectres.

Spectre Bank:

Redemption Sentry
Redemption Knight
Arena Master
Snow Rhex
Turong
Templar War Maiden (Was a pain to grab as they dont leave corpses)
Baranite Thaumaturge
Baranite Preacher
Scale of Esh
Mindweave Sentinel (Another one where it was a pain to Raise; Currently using them).
Last edited by pabs36 on Apr 25, 2020, 1:10:43 AM
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cgbarfu wrote:
With the Redemption Knights/Sentries attacks being cross-coded in POEDB, has anyone tried utilizing other projectile gems for knights or melee gems for the sentries?

Wondering if multistrike has any effect on the ranged sentries or volley/multiple projectiles has any effect on the knights?

From poedb:
https://poedb.tw/us/mon.php?n=Redemption+Sentry
Redemption Sentry has the following tags on base default attack:
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Default attack distance: 6 ~ 70

https://poedb.tw/us/mon.php?n=Redemption+Knight
Redemption Knight has the following tags:
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Default attack distance: 6 ~ 14

Since the default damage from both the knights and the sentries is phys->cold conversion I was looking at using a mixture of the two if I can find a gem setup that works with both of them.

The gems I would be interested in testing specifically would be Vicious Projectiles(higher more dmg multiplier), melee splash, fork, volley, etc? I wonder if there's not a bunch of mechanics that we can abuse?
I did try multistrike with RS because of that. There was no appreciable increase in attack speed that would indicate they were being affected by it.
"
cgbarfu wrote:
With the Redemption Knights/Sentries attacks being cross-coded in POEDB, has anyone tried utilizing other projectile gems for knights or melee gems for the sentries?

Wondering if multistrike has any effect on the ranged sentries or volley/multiple projectiles has any effect on the knights?

The gems I would be interested in testing specifically would be Vicious Projectiles(higher more dmg multiplier), melee splash, fork, volley, etc? I wonder if there's not a bunch of mechanics that we can abuse?



I think there are some problems with datamining. If you look at the files yourself there is a lot of 1s and 0s and PyPOE says 'unknown'. So I think POEDB (and POB) has some wrong information.

I testing RS with multistrike very early in the league. It's easy to do. Just take one spectre to Act 10 and try different gems. Unfortunately, it doesn't shoot twice.

Basically you need to choose melee or ranged spectre. You can't mix them.
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