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Power Charge on Crit Gem dont seem to be doing anything for me, am i missing something?
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xfreakomonx wrote:
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vincentk wrote:


What is your second annointment?

Also, I was curious about possibly replacing one of the support gems for Arakaali's Fang. I asked about using Dead Ailments a week ago, but no one responded. Hopefully, someone will respond to your post.


death attunument on amulet and ravenous horde on gloves..

My profile is open if u wanna check my chars..

U can still replace gems, if u want trying 2 optimize. I'm not the fan 4 big testing, saw the wts gem using by another profile..

I don't think that Deadly Ailments Suppport would work well, because of the 10% less damage per hit, but just try it ;)


Since spiders can't be damaged, I think I'm going to try Damage on Full Life support.
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Dabbadoo_81 wrote:
Hi Kay, are you saying that the Redemption Knight spectre can clear as good or better than the sentry, and better on bosses as well? I'm guessing your current setup is for the Knights - wanting to know if I need to start buying up some new, leveled gems!


RKs feel really different for clearing. I don't think they clear faster because they can't offscreen clear. But it seems really good. I can upload a quick video.

I was just wondering, did you ask about phys spectres early in the league? I think I have found something that might work as pure phys. Then stack impale, etc. I don't know if it will be good because I'm just using poedb stats.
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Singrave wrote:
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jpypoe wrote:

I am curious about your Frost Sentinel links, though. Is pierce not needed for clear? I also have Feeding Frenzy linked to Golem. Any suggestions to replace that one?

feeding frenzy makes your spectres more agressive and shoot enemies you don't even see atm.
https://www.youtube.com/watch?v=IASUWY_ZYmg
at 10s you can see that spectres don't attack mobs, then i replace Deathmark with Feeding Frenzy.
Just try with and without.

On Pierce - don't really need until t10 maps or 100lvl delve.
Even without any unique gear you can use skitterbots and Hatred aura together.
This will boost your damage significantly.


I’d have to drop Zealotry for Hatred but that makes a lot of sense as I don’t really value crit for this and I can’t think of anyway Hatred will hurt me for EE as Flame Sentinel (I was using it before for SD while leveling, not sure why I switched TBH). Will try the Feeding Frenzy on Spectre for aggressiveness, thanks!
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jpypoe wrote:

I’d have to drop Zealotry for Hatred but that makes a lot of sense as I don’t really value crit for this and I can’t think of anyway Hatred will hurt me for EE as Flame Sentinel (I was using it before for SD while leveling, not sure why I switched TBH). Will try the Feeding Frenzy on Spectre for aggressiveness, thanks!

Hatred for Frost Sentinels, not for Flame Sentinels.
Zealotry is better overall for Flame Sentinels. Zealotry here not about crits, but about 16% more damage your Flame Sentinels and other minions would deal.

Hatred gives "gain % phys damage as Cold damage" i.e. you have 100k physical damage, you gain additional 26k as Cold damage.
Hatred also gives your minions 19% more cold damage.
Why it's so good?
Zombies and skellies use Physical damage and gain 26% of their physical damage as cold damage.
Frost Sentinels use cold damage and deal 19% more cold damage with Hatred aura.


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kayella wrote:
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leorina1990 wrote:



Compared to the glove as above,which is better?


It's difficult to use well.

1. you need to hit monster before they die so they get the curse.
2. they die and lie on the ground.
3. other monsters die near the dead monsters.
4. other monsters die and then explode.

too many steps. it's easier to just kill monsters.


Thank you for your explanation.

Can grip of council stack? I equip council on my AG and my main char.

Alternative can I use triad grip mesh gloves on AG with 4 green socket so that I can convert 100% phy to cold dmg? Is it possible to boost the spec dmg?
Last edited by leorina1990 on Apr 16, 2020, 1:00:32 AM
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Singrave wrote:
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jpypoe wrote:

I’d have to drop Zealotry for Hatred but that makes a lot of sense as I don’t really value crit for this and I can’t think of anyway Hatred will hurt me for EE as Flame Sentinel (I was using it before for SD while leveling, not sure why I switched TBH). Will try the Feeding Frenzy on Spectre for aggressiveness, thanks!

Hatred for Frost Sentinels, not for Flame Sentinels.
Zealotry is better overall for Flame Sentinels. Zealotry here not about crits, but about 16% more damage your Flame Sentinels and other minions would deal.

Hatred gives "gain % phys damage as Cold damage" i.e. you have 100k physical damage, you gain additional 26k as Cold damage.
Hatred also gives your minions 19% more cold damage.
Why it's so good?
Zombies and skellies use Physical damage and gain 26% of their physical damage as cold damage.
Frost Sentinels use cold damage and deal 19% more cold damage with Hatred aura.


Thanks for clarifying, sorry lmao
Does anyone have redemption sentries for me? Thanks in advance!

Last edited by FristoDC on Apr 16, 2020, 5:17:16 AM
THank you very much for your answers, I will apply them



Found a wand without lightning damage and put elemental focus gem
I keep a controlled destruction for bosses

Best regards
Hi,
First, thanks for the guide, I've tried it a couple of seasons and I always enjoyed it, very well done.

I wanted to give the redemption sentries a try (seeing as other cold minions had a huge impact on visibility, at least compared to something like Slave Drivers), but as I prefer to play SSF these days I wanted to know how important it is to have the megalomaniac jewels with vicious bite for these minions to work?
Let's say I have no access to these jewels, should I still try to aim for 2x vicious bites from large clusters and aim for the same 6link setup in a tabula as you recommend? I feel not having the crit+crit multi will really put a dent on the freezing part of these minions, which would reduce my survivability with them.
Or does this mean I would have to aim for different cluster nodes and links for these minions to perform well enough so that they can freeze most stuff? I understand bosses might be a hard task without all the damage, but I'm more concerned with general mapping.

Thank you for your time

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