[3.3] Power Siphon Deadeye Build Guide

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Skilez wrote:
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Steel_Bacon wrote:
...do i head down and left, or right and up?...


You pretty much have to go top heading to shadow and witch first because of the INT requirements of both gems and wands. Feel free to take 1 or 2 +30 STR nodes temporarily to satisfy gear/gem requirements. Decoy Totem needs a lot of STR and i would advise you to level it up slowly. I managed to go to ~110 STR without extra points used on the tree so that means only a level 12-14 totem. It is still good enough mostly. With better equipment you can increase it's level further.

Personally i went with arcing blows / wander wheel and afterwards going for the duelist area aka leech.


oh i see, thank you for an very insightful reply, so it's not a
straight forward advancement in the passive tree, i learned from
some build to grab all +health nodes firstly before anything else.

but yeah, heading up towards the witch and shadow area, thank you! :=)
"
Steel_Bacon wrote:
"
Skilez wrote:
"
Steel_Bacon wrote:
...do i head down and left, or right and up?...


You pretty much have to go top heading to shadow and witch first because of the INT requirements of both gems and wands. Feel free to take 1 or 2 +30 STR nodes temporarily to satisfy gear/gem requirements. Decoy Totem needs a lot of STR and i would advise you to level it up slowly. I managed to go to ~110 STR without extra points used on the tree so that means only a level 12-14 totem. It is still good enough mostly. With better equipment you can increase it's level further.

Personally i went with arcing blows / wander wheel and afterwards going for the duelist area aka leech.


oh i see, thank you for an very insightful reply, so it's not a
straight forward advancement in the passive tree, i learned from
some build to grab all +health nodes firstly before anything else.

but yeah, heading up towards the witch and shadow area, thank you! :=)


my leveling path looked like a huge mess tbh :D if i needed more STR i went 2-3 points in the duelist direction, else going top to witch area. it looked like i was doing a total random build :D
How do you think, Choir of the Storm amulet would work?

P.S Also, why Queen of the Forest? Do we really get s much evasion, that -25% of movement speed is worth it?
Last edited by Padashuruar on Jun 30, 2018, 9:00:59 AM
"
Padashuruar wrote:
How do you think, Choir of the Storm amulet would work?

P.S Also, why Queen of the Forest? Do we really get s much evasion, that -25% of movement speed is worth it?


sorry for the delay.

1. choir of the storm is a nice amulet but i wouldnt use it on an attack build. we need multi / flat lightning damage / weapon elemental damage + some life / str / resist if possible. personally i wouldn't use it.

2. a wanders biggest problem clearspeed wise is the lack of a good movement skill. so if we wanna go zoom zoom we need a very high movement speed. the highest movement speed armour in the game is queen by far. you need 11250 evasion to break even with the -25% movement speed mod. that is quite easily achievable with a high eva rolled queens + some evasion on most other slots. So every 450 evasion more than those 11250 will increase your movespeed by 1%.

that means that at 45000 evasion (the cap of the queen's mod) you end up with +75% movement speed which is ridiculous. With my mediocre levels of gear and a simple jade flask of reflexes i get to ~33k evasion right now which equals 73% - 25% = 48% bonus movement speed. with absolutely min-maxed gear and maybe a few more levels i can achieve up to ~270% movement speed with phase run active (out of combat) or ~220% without. that is definitly enough to feel very comfortable walking around.
Hey there!
As a league starter, what you would use to leveling this build? BV? any bow?
i'm testing BV, seems really good, but i want to hear your opinion about it.
Ty!

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