[3.13] "EQ JUGG" EARTHQUAKE T H I C C JUGGERNAUT Build 2021 Edition (Staff/Mace) + UBER ELDER!
" it says to use axes and maces, because there are no good staffs early on https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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Great guide man thank you for your work!
I'm new to slam skills and got a few questions, why aren't u using fist of war? i saw that almost every slam build uses it, can i use it too? if so, then instead of what support gem? and can i use Call to Arms or is it not needed? Last edited by edenb92 on Jan 30, 2021, 1:40:58 PM
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" fist of war is in mace pob. It's only good for very slow weapons https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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Hey Angry_Roleplayer,
I'm once again asking about cluster jewels. Could you make a PoB with at least one cluster jewel or explain what cluster jewel would be good to use? Thank you Sanc Edit: I've looked through the list of cluster jewel notables at https://pathofexile.gamepedia.com/List_of_cluster_jewel_notable_passive_skills and there are some extremely strong ones which would perfectly fit the build and take it to the next level. Can you look into this, please? I've made a list of all the notables from cluster jewels that seem useful for this build: Offensive: Assert Dominance 25% increased Area of Effect if you've Killed at least 5 Enemies Recently Basics of Pain 20% increased Damage 30% increased Critical Strike Chance Battlefield Dominator 15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments 10% reduced Enemy Stun Threshold Brutal Infamy Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments 40% increased Damage with Hits and Ailments against Unique Enemies Cry Wolf Exerted Attacks deal 25% increased Damage Warcries have a minimum of 10 Power Devastator 20% increased Attack Damage 20% increased Damage with Ailments from Attack Skills Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage Expansive Might Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50% Fearsome Warrior Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 8% increased Area of Effect 25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill Force Multiplier 25% increased Physical Damage 5% chance to deal Double Damage Fuel the Fight 8% increased Attack Speed 0.4% of Attack Damage Leeched as Mana 20% increased Damage while Leeching Furious Assault 25% increased Physical Damage 8% increased Attack and Cast Speed Graceful Execution +15 to Dexterity and Intelligence 5% increased Attack Speed with Two Handed Melee Weapons 15% increased Accuracy Rating with Two Handed Melee Weapons 25% increased Critical Strike Chance with Two Handed Melee Weapons Haunting Shout Enemies Taunted by your Warcries are Intimidated Heavy Hitter 30% increased Attack Damage 30% increased Damage with Ailments from Attack Skills 10% reduced Enemy Stun Threshold 20% chance to double Stun Duration Iron Breaker Overwhelm 10% Physical Damage Reduction 35% increased Physical Damage Lead by Example +10 to Strength and Dexterity When you Warcry, you and nearby Allies gain Onslaught for 4 seconds Magnifier 10% increased Area of Effect 10% increased Area Damage +10% to Critical Strike Multiplier Master the Fundamentals 35% increased Physical Damage 35% reduced Elemental Damage +10% to all Elemental Resistances Martial Prowess 20% increased Attack Damage 6% increased Attack Speed 15% increased Global Accuracy Rating 20% increased Damage with Ailments from Attack Skills Mob Mentality Exerted Attacks deal 25% increased Damage Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power Overlord Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff 30% increased Damage with Maces, Sceptres or Staves Overwhelming Malice 10% chance to gain Unholy Might for 4 seconds on Critical Strike Powerful Assault 20% increased Area Damage Area Skills have 10% chance to Knock Enemies Back on Hit Pressure Points 30% increased Critical Strike Chance Your Critical Strikes have a 5% chance to deal Double Damage Provocateur 40% increased Critical Strike Chance against Taunted Enemies +10% to Critical Strike Multiplier against Taunted Enemies Rattling Bellow +20 to Strength Exerted Attacks have 8% chance to deal Double Damage Skullbreaker +15% to Critical Strike Multiplier 8% reduced Enemy Stun Threshold Smite the Weak Attacks have 10% chance to Maim on Hit 40% increased Attack Damage against Maimed Enemies Titanic Swings 15% increased Area of Effect while wielding a Two Handed Melee Weapon 20% increased Area Damage while wielding a Two Handed Melee Weapon Towering Threat 10% increased Area of Effect 8% increased maximum Life Weight Advantage +20 to Strength Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments 4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff Defensive: Adrenaline 6% increased maximum Life 10% increased Maximum total Recovery per second from Life Leech 6% increased Attack Speed while Leeching Battle-Hardened 35% increased Physical Damage 30% increased Evasion Rating and Armour Feast of Flesh 8% increased maximum Life 0.4% of Attack Damage Leeched as Life +10 Life gained for each Enemy hit by your Attacks Fettle 10% increased maximum Life +20 to maximum Life Militarism 8% increased maximum Life 30% increased Armour Prismatic Carapace +1% to all maximum Elemental Resistances 30% increased Armour Second Skin +3% Chance to Block Attack Damage 3% Chance to Block Spell Damage 30% increased Armour Last edited by LeetUberSmasher on Jan 31, 2021, 6:24:54 AM
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" Unfortunately none of these are really good enough to drop generic damage from the tree https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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Is this build actually updated or is just the title updated? Everything is from super long ago.
Was going to make a RF build but I might play this instead. I leveled to about 40 as a Bonk build and I want to switch back, RF aoe is so small it's depressing. I'd rather just clap the whole screen and leap to the next pack. Edit: Ahh, I see the video at the very top. ~ Seph Last edited by sephrinx on Jan 31, 2021, 9:30:47 PM
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" I did 3 video updates so far i think, but POB is always the most freshest one https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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Thanks dude, following this build now.
Whenever I see an AR build guide I know it will be quality and not just some meme level PoBWarrioring or something. Appreciate the works you put into these. ~ Seph
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Can you add the tree to poe or some other place? Being on xbox i cant use pastebin, not that i know of anyway. And thanks for making this guide, looks good!
Last edited by bobothewizard on Feb 1, 2021, 9:13:24 PM
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This is how my gear is fairing atm on the build. Sitting at lvl 94 |
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