[3.3] Elemental Hurricane - Voidforge Cyclone Raider | +348% ms | 690k Shaper

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Ironsentron wrote:

You could run an elemental modified version that converts the phys to cold and use that jewel.


What i have to do?
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how exactly do we proc elemental equilibrium, or how does it work with this build?
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"
Ironsentron wrote:

You could run an elemental modified version that converts the phys to cold and use that jewel.


What i have to do?


Honestly it is a bit less efficient (although more consistent in damage)

-Drop the 6 points after the life box leading up to Elemental Equilibrium.
-Pick up Winter Spirit for 3 points to convert phys to cold
-Replace jewel node with Watcher's eye convert to cold dmg on hatred (if you have the big bucks then double mod hatred with crit chance is I think the best in slot, but like 50ex so way out of reach)
-Run Hatred instead of Grace
-Fangs of Frost for last 3 points
-You can now run Taste of Hate, which should replace one of your Life Flasks (Basalt Flask can be replaced with one that has bleeding removal or chill removal, ignite protection is less important)
-You could also pick up Wise Oak (it would not be balanced for resistances) however with Taste of Hate your biggest dmg source (cold dmg) would benefit.

At this time, I would work towards getting that Blade Master node for the extra accuracy for now instead of Fangs of Frost.
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shaunika90 wrote:
how exactly do we proc elemental equilibrium, or how does it work with this build?


Voidforge takes a % of all phys damage and adds it as extra damage of a random element. The result is +300% added dmg of either 3 elements. This allows Elemental Equilibrium to shine in that it is more often that you are benefiting from the resist reduction. The main key is to avoid any flat added elemental dmg or conversion on your gear if you are running Elemental Equilibrium. For example, +lightning damage on attack will land every attack, after the first hit the monster will have +25% lightning resist and every hit thereafter it will keep that plus resistances (regardless of the normal Voidforge +300% random damage).

Hopefully that helps explain
Last edited by Ironsentron on Apr 10, 2018, 2:23:18 PM
"
Ironsentron wrote:
"
"
Ironsentron wrote:

You could run an elemental modified version that converts the phys to cold and use that jewel.


What i have to do?


Honestly it is a bit less efficient (although more consistent in damage)

-Drop the 6 points after the life box leading up to Elemental Equilibrium.
-Pick up Winter Spirit for 3 points to convert phys to cold
-Replace jewel node with Watcher's eye convert to cold dmg on hatred (if you have the big bucks then double mod hatred with crit chance is I think the best in slot, but like 50ex so way out of reach)
-Run Hatred instead of Grace
-Fangs of Frost for last 3 points
-You can now run Taste of Hate, which should replace one of your Life Flasks (Basalt Flask can be replaced with one that has bleeding removal or chill removal, ignite protection is less important)
-You could also pick up Wise Oak (it would not be balanced for resistances) however with Taste of Hate your biggest dmg source (cold dmg) would benefit.

At this time, I would work towards getting that Blade Master node for the extra accuracy for now instead of Fangs of Frost.


Guess i got it so far. Got +2 Tombfist now and looking for some better rings before i buy taste. i got some new jewels too. still crafting some
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I really need to slow that down a bit :D thats too fast for my eyes even for a poorjoy rotation with an aurabot :D others couldnt follow and im without the QotF
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I really need to slow that down a bit :D thats too fast for my eyes even for a poorjoy rotation with an aurabot :D others couldnt follow and im without the QotF


Funny to hear :D although you can't say I didn't warn you it would be fast!
just want to put it out there that you are losing insane amounts of dps because you arent converting all of your phys damage (which you are stacking tons of) into elemental damage. becuase the sword says "deal no non elemental damage" all that phys on your rings and such are only getting the effect of the mod that says "300% weapon phys added as.. " and then that phys damage gets lopped completely off. so if you were to run Phys 2 lightning as well as take then winter spirit nodes on tree you would get crazy crazy dps increase for absolutely no change to the core build. you can also experiment with using conversion watcher's eyes or even hrimmburns/hrimmsorrow for ez conversion. good build tho been trying to find a decent voidforge cyclone raider
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DaHigherPower wrote:
just want to put it out there that you are losing insane amounts of dps because you arent converting all of your phys damage (which you are stacking tons of) into elemental damage. becuase the sword says "deal no non elemental damage" all that phys on your rings and such are only getting the effect of the mod that says "300% weapon phys added as.. " and then that phys damage gets lopped completely off. so if you were to run Phys 2 lightning as well as take then winter spirit nodes on tree you would get crazy crazy dps increase for absolutely no change to the core build. you can also experiment with using conversion watcher's eyes or even hrimmburns/hrimmsorrow for ez conversion. good build tho been trying to find a decent voidforge cyclone raider


I've tried that as well, but it kills elemental equilibrium which adds even more dps than the conversion with standard gear. The conversion alternative has the potential to be better (if you have a mirror lying around to buy double hatred watchers eye) but limits us on utility auras. I've personally ran both types of builds with watchers eye hatred cold conversion and can show you the pastebin pob analytics if you would like to discuss.
Last edited by Ironsentron on Apr 13, 2018, 6:31:04 PM
I dont think that Mathil saw your tree but he did nearly the same at 4h18m yesterday :D https://www.twitch.tv/videos/249991287
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