[3.4] Teleports Behind You - Poet's Pen Lightning Warp & Arc, MF / Facetank t16 / Shaper / U. Elder

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Last edited by CrimsonWoe on Nov 4, 2018, 1:09:34 AM
Hey, thanks for the build, dude. Probably one of the most fun builds I've played since my Wanderfinder (rip).

Also, I'm a crit/shatter addict, and I couldn't help but add HoI in there and found a shitty ring with Assasson's Mark to free up some links.

Since I'm unable to get a stable internet (for now) I think I'm calling it quits with the league.

My stuff at the end of it:
Spoiler






Since I stopped playing as well might as well show my shit:

Spoiler
Sorry if this has already been asked, but why is Faster Casting not used instead of swift affliction for LW? Is Swift Affliction faster?
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Fire309 wrote:
Sorry if this has already been asked, but why is Faster Casting not used instead of swift affliction for LW? Is Swift Affliction faster?

because you are not casting LW it's getting triggered, so reducing the cooldown is better
I swapped out Winterweave for Stormfire, and I've had a lot of fun with it. :)
Hey guys. I been using this build couple days. Is there any point using frenzy instead of Barrage skill? I mean i can kill mobs with barrage too there is no difference between them + barrage much faster for me.
The other questions is if i will stop using barrage i will get 4+1 socket free. Can i use those sockets to increase my build somehow?
Thanks.
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lillhill1 wrote:
Hey guys. I been using this build couple days. Is there any point using frenzy instead of Barrage skill? I mean i can kill mobs with barrage too there is no difference between them + barrage much faster for me.

Frenzy Charges = Good. Having/keeping Frenzy charges up make barrage stronger.



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lillhill1 wrote:

The other questions is if i will stop using barrage i will get 4+1 socket free. Can i use those sockets to increase my build somehow?
Thanks.

Increase is a strange word. Everyone increase something.
Some increase survival, others damage, some increase movement speed, etc.

Just random ideas by removing barrage:

1. Survival
a) Put Orb of storm in the chest and add blind.
(You still lose on life gain on hit/barrage effect <-- quite strong)

b) Add a decoy totem <--- Underrated! Standing still target take lot more dmg from not moving away from your lightning balls, etc. IT used to be a thing with KB. Do small boss room, decoy near wall and wallbang it to death.


2. Toolbox
a) Move your Frenzy/Herald there and keep GMP possibly add blind or something

b) Replace is with Cwdt, Ball of Lightning, blind, etc.. <--- Can instead put it in Shaper gloves ?(Supported by slower projectile) and have a 6 link Orb of Storm which isnt that bad anymore.

c) Add blood rage in there or somewhere as a 0 link so that you can use Soul of Arakaali when Immortal Call pop. (Recovery also affect leech)

3. Dps Options

Those are a little more complicated as you really need to balance attack speed to make good use of poet pens. Too slow = not enough trigger and you lose ton of dps and too fast make you skip losing often even more dps!

Tried to do T16 pit of chimera last night and just got my ass handed to me. Do I need to change something up to do better against endgame bosses? I still need to get my flasks up and running, but I'm lazy with flasks... aside from that what can I improve?

Which one am I suppose to follow? Guide has Inpulsa, but POB has Loreweave, like... What?

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