[3.4] Teleports Behind You - Poet's Pen Lightning Warp & Arc, MF / Facetank t16 / Shaper / U. Elder

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superifki09 wrote:
does additional accuracy gem necessary? because when i remove the gem, my barrage chance to hit only 54%

For comparison, mine is at 62% without using the Additional Accuracy support gem. Try without it and see how it goes - see if you're able to get enough life. If you aren't getting enough life then put it back in. I find that 62% is just fine. Lower might be OK as well. Just gotta try it and see.
I'm at 64% without Additional Accuracy and I also have a 20/20 LMP + 20/20 GMP in my barrage setup. Comfortable as hell.
Check out www.RavenousEternalHunger.com for PoE inspired metal!
Also... here is my MF version. 5ex investment, and my last t15 map dropped 5 t16 maps.

Check out www.RavenousEternalHunger.com for PoE inspired metal!
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Ndog921 wrote:
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superifki09 wrote:
does additional accuracy gem necessary? because when i remove the gem, my barrage chance to hit only 54%


well the attack needs to hit for LGoH to work


I think it's actually about the same. My noob math is below, but i'm far from a mechanics expert in POE. So correct me if i'm wrong.

When you're firing 10 projectiles per attack (GMP 4 + LMP 2 + barrage 4), 3.5 times a second, at 60% you're still going to have on average 21 hits per second.

With additional accuracy, you're going to get 20%-ish more accuracy. So barrage 4 + GMP 4, 3.2 APS (quality LMP has attack speed which you're losing with accuracy), 80% accuracy is: 20.48 hits per second.

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RavioliMusick wrote:
Also... here is my MF version. 5ex investment, and my last t15 map dropped 5 t16 maps.



When you run MF, are you able to cap your resists or do you just run without them being capped since you are mostly just map clearing? Thinking of spending about 5ex on an mf set up, but not sure how to go about it.
like others, switched over to paragon of calamity. going to experiment with dropping barrage now in place of frenzy. i started using intuitive leap for frenzy charges like others have, but i just picked up a pair of cooldown boots, so i'll probably need every jewel slot to hit ideal APS. going to try to play with this setup for a bit


Last edited by ludicrous985#6810 on Jul 25, 2018, 8:31:25 PM
So I've been playing with the conductivity/wrath/paragon of calamity for a bit. Maybe it's the gin talking here, but i don't necessarily think it's better. Damage seems a little slower. Great i don't have to deal with reflect elemental...meh.

I don't know, what do you guys find?
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DaRupp wrote:
So I've been playing with the conductivity/wrath/paragon of calamity for a bit. Maybe it's the gin talking here, but i don't necessarily think it's better. Damage seems a little slower. Great i don't have to deal with reflect elemental...meh.

I don't know, what do you guys find?

It very well may be less DPS for single target, I haven't actually checked the numbers. It feels almost the same to me though or at least very close. I wasn't melting guardians before or after the change so having the no reflect seems like an advantage at my current level and trying to level up. After a few beers in the evening I usually stop checking the map mods when in a group and I hate the rips to the reflect. The Indigo variation did seem to have way more DPS against single target but it felt unbalanced with a lack of survivability so I'm not going back to that setup.

So, I really don't think it's "better" but it does add some QoL.
why not use valako's sign ring ?
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YT_HB wrote:
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DaRupp wrote:
So I've been playing with the conductivity/wrath/paragon of calamity for a bit. Maybe it's the gin talking here, but i don't necessarily think it's better. Damage seems a little slower. Great i don't have to deal with reflect elemental...meh.

I don't know, what do you guys find?

It very well may be less DPS for single target, I haven't actually checked the numbers. It feels almost the same to me though or at least very close. I wasn't melting guardians before or after the change so having the no reflect seems like an advantage at my current level and trying to level up. After a few beers in the evening I usually stop checking the map mods when in a group and I hate the rips to the reflect. The Indigo variation did seem to have way more DPS against single target but it felt unbalanced with a lack of survivability so I'm not going back to that setup.

So, I really don't think it's "better" but it does add some QoL.


Why exactly did the indigon variation feel unbalanced? How much different is the survivability? Also, wont the elemental penetration corruption on the pens be better than the base spell damage?
Also how big a DPS increase are Atziris promise and Vinktars? Wont a Wise oak be better?

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