[3.9] Pure Phys Skeletons & Friends Necromancer — Beginner/SSF/Budget Build



What should i upgrade next? Thanks for help :)
Last edited by PanZajac on Dec 30, 2019, 11:01:56 AM
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Randomforest1 wrote:
How can vaal summon skeleton and summon skeleton being used simultaneously?


You should see two different summon skeletons skills on your skill bar. One will be Summon Skeletons which you use to summon them normally, the other one is Vaal Summon Skeletons which will fill up with souls and you can trigger it on boss fights.


Just crafted this, so happy.
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Niistokeppi wrote:
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varmemester wrote:

I remember reading somewhere in the thread about impale in the skeleton setup, but did not find which other gems were used. So, would you mind sharing which gems, besides impale and Summon Skeletons, you have in your 6-link? Gracias




pob: https://pastebin.com/2n3u0Kra



How you got the impale DPS? My PoB dont show this.
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Asag wrote:


How you got the impale DPS? My PoB dont show this.


https://www.reddit.com/r/pathofexile/comments/deon82/localidentitys_path_of_building_v141514_fork/
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Asag wrote:
How you got the impale DPS? My PoB dont show this.


Use LocalIdentity's PoB fork. Instructions here: https://github.com/LocalIdentity/PathOfBuilding/wiki/Installing-this-Fork
Does "+1 to all Spell Skill gems" have the same benefit as "+1 to all Minion Skill gems" on minion skills? I was looking at some Convoking wands and noticed that wands with +1 to Spell Skills start at about half the price as those with +1 to Minion Skills. Wondering what the reason for this is...

Also quick question about Bone Barrier ascendancy. Are most of you capping your resist around having that constant 30% increased resist from minions? My only concern is certain boss encounters where my zombies/golems are constantly dying.


How do I get % Minion Damage on this?
I've seen a few summoners run cyclone as a way of getting fortify plus immunity to stun and knockback.

Could we simply replace shield charge for cyclone in this build as we already have flame dash for movement?
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Hoetek wrote:
I've seen a few summoners run cyclone as a way of getting fortify plus immunity to stun and knockback.

Could we simply replace shield charge for cyclone in this build as we already have flame dash for movement?


Just use Animate Guardian with Kingmaker in your Zombie link and remove Brutality, All your minions will have Permanent Fortify and Culling, I've done this my Animate Guardian has 80k HP it will never die.

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