*Updated for 3.2* Volkuur's poison! millions of dps (7.5 mil shaper - 20 mil shaper GG gear)
dude my snakebite says all attacks poison. doesnt matter if phys/lightning/poison/cold/fire. . . .all attacks poison :/
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" All attacks can poison, but poison damage is calculated based on the (base) physical and chaos damage of an attack. If your attack does fire damage, as well, that fire damage will not go toward the poison DoT. With Volkuur's guidance, one element WILL be counted towards poison damage, though (fire, cold or lightning). *If your attack has no component that can poison, it won't poison. 0 damage hits don't cause ailments. | |
Causing an ailment is a separate calculation from counting the damage from that ailment. This thread is about volkuur's poison. So the snakebite discussion is interesting but not really directly applicable to this build, I would say.
The general relationship between ailments and damage is physical -> bleeding cold -> chill/freeze fire -> burn physical/chaos -> poison lightning -> shock https://pathofexile.gamepedia.com/Ailment Once the ailment calculation is made then damage is calculated. This is calculated based on how much physical/chaos/fire damage was done. The other two ailments do different things from these three. Meaning that bleeding/burning/poison do damage over time. The other two types do other things. See the above article for detail. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove on Mar 30, 2018, 10:43:58 PM
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well thats frustrating
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I'm at 3672 life 1341 mana, with Acrobatics using pretty much same gear as yours, just rolls are a little lower, thus my lower effective life pool. I die waaay too much vs chaos dmg bosses and most red legendary beasts and I'm doing t6-10 maps, if I get my life to 4-4.3k I imagine it will help a lot, but then I'll just die the same at t15-16 maps, I just want to ask how do you sustain your mana vs legendary beasts and chaos dmg, poison is not the issue, just the chaos dmg itself, hits are wayy too big
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" your mana is a bit low. it should be at least 40% of your max life to make MoM efficient. if your mana is lower than that, you get a big hit and loose all your mana. then you can't attack to gain back your life mana. this feels like getting stunned. if you get your mana to at least 1470 according to your current life pool, you will have some mana remaining after taking a big hit and then you'll be able to attack quickly after the hit to get all your life+mana back. dots are a problem for mom cuz they will drain mana. thats why i recommended the poison-immune pantheon point(shakaari upgrade) | |
According to the POB link you dont use Immolate, but you use Elemental Focus. Is that correct?
I am doing the Belly version. |
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Hi, I'm a returned player and want to ask if the "% increased projectile speed" on the bow is important or not?
I'm currently playing on Bestiary League and only have the currency to buy a 6Link low roll bow (approx 3ex or so) | |
Sell all items for this build, included gems.
For details write in Pm. Near 12 ex Last edited by SofiaRokka on Apr 1, 2018, 8:47:16 AM
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Hi again
i got it to lvl 89, killed guardians, fast running meeps etc. changed talents, as you advice. now i facing another problem. i cant get it to lvl 90- many deaths >_<. i got pretty damage, but only 3700 life and 500 mana. got dying sun, ToH etc. is there any way improve my character to play it? my PoB https://pastebin.com/4XtvKP2C btw, i got shadow and lighting. on my opiniom all seems good. am i missing something? i imagined(on pob. what will happens, if i got belt,boots, helm with 2 abys. sockets.. all stay same nearly. dont have currrency for rings " Last edited by Versettix on Apr 1, 2018, 12:40:45 PM
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