[3.12] KissMeQuick's Gladiator Reave: REBORN — T19 100% Maps & A8 Sirus Deathless — Starter friendly
i wonder how u get endurance charges after all, havent found out how to get them, causeim constantly dying atm
| |
" Put the stat stick in the left hand, the sword in the right hand. Ascendancy is 25% to gain Endurance Charge on kill with Off Hand. Reave only uses swords -> charges. | |
do not recommend this build for hardcore very squishy fun to play though but squishy
|
|
much better ty
| |
" Of course you do! You dont have enought HP (ring, boots, gloves, belt, jewels) and what about ascendencies? Where are they? You decided to go full dps and this is what you got. My gear also sucks right now, but even with Tabula I have 4,8 HP and can clear T7 easy. | |
Anyone playing this in HC yet?
|
|
" Thanks for the advice! Ok for the Lab: that the next objective. Ok for stuffing, I thought I was mainly dying due to poor res. So i focused on it but I should double focus on both: life & 1 or 2 res. I'm not a specialist on endgame or crafting. What do you mean by "added phys as element affix " is it additional physical damage done at another elemental damage (cold, lightning etc)? While I will get this, I got this axe is it a good one as offhand? I don't know what is used or not (eg.: the additional cold damage for example) when in offhand | |
" Use your dps weapon (a sword) in off hand, as it will kill and generate endurance charges. Main hand is your stat stick (NO dagger, claw or sword) | |
Blood in The Eyes give you 10% more damage against while outmatch and out last does nothing against bosses, is that right? I'm starting this build with a dreadbeak and a death's hand
| |
" Correct, I used the wrong terminology. " In maps, you always want to cap out your res. But you also need a decent amount of life. If your res are low, high life doesn't save you, and vice-versa. Aim for capped res and at least 4k life to start with, then work your way up to something like 5.5-6k " The idea is to use one weapon (your DPS weapon), that does very good damage if you use it by itself, and that can be used with Reave (aka a good sword). In the other hand, you use a weapon (your statstick), that does no damage on its own, but has good mods, that improve your other weapon's damage. This weapon must not be able to be used with Reave (aka an axe, a scepter, a mace). This way, you get all the benefits from dual-wielding, like block, attackspeed etc, but Reave will only ever attack with one of your weapons, the DPS weapon. "Gain x% physical damage as additional fire/cold damage" is one of the best mods to get on your statstick, as by the way it is calculated, it provides a ton of effective damage added to your build. Read up on the subject some more, there are lots of resources to all the nuances of damage scaling. Dyadus is a terrible statstick, it provides no mods, that benefit your other weapon. Almost every stat it has only does something, if you swing with it. Which this build will not do. Have a look at the gear of some other people in this thread. Many of them will have a Foil or another fast sword with tons of attackspeed and physical dps, and the secondary weapon will be a mace, axe or scepter with 1 or 2 "phys as additional x" mods and some crit multi maybe. Last edited by Snarky85 on Jun 9, 2018, 5:04:01 PM
|