[3.3] ELEMENTAL MOLTEN STRIKE&FROST BLADES | UBER ELDER DOWN!! | DEADEYE/PF/RAIDER

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Sh0cka27 wrote:
not sure what I should do... what if i don't want to clear RN with wild/frost would this build work... i need some conversion


https://www.pathofexile.com/passive-skill-tree/AAAABAIDAABeAdwFLQW1CC4NjREvFHUV_Ra_F5YZjhqNI_YknST9JpUqCysKLlMvzDBxMHw1kjY9N0w31DpCOuFDMUX0R35KfUt4TP9Nkk3jTipRR1VLVvpbJluvXfJh4mJaYqxi7GSvZU1sCGyMbztvV3BSdO1343gNeBl67311fyt_gH_7gOGE2YTvh3aJ04o4jDaNfY2BjbmNv5uNnMSdqp63pMKmV6lusXy0xbXytoq3F7civTa-p8AawYLBoMLsw-bHndNv037UI9YH2L3awdvn3ajiXuXm51TpmOtj7T_tg-4O73rxbfGK8kX8xf1u_gr-j_66_xD_3g==?accountName=Sh0cka27&characterName=NeVerFaLterS


Hey what problems are you actually having? Just looking at your gear, you should be able to breeze through most if not all content.

In terms of gear, what you can upgrade is the claw. It has nice phys and crit, but the APS of 1.72 is way too low. Ideally you'd get an Imperial base claw with at least 2 aps and 7.5 crit but a Gemini Claw should also be fine.

In terms of gem setups for non pseudo builds, you can check post 2 of this thread.
Weapon: Shield Charge-Faster ATtacks-Fortify
Shield: Immortal Call-CWDT-Lightning Golem
Helm/Boots: Orb of Storms-Power Charge on Critical-Culling Strike-Vaal Lightning Trap
Boots: Herald of Ice-Curse on Hit-Poacher's Mark-Onslaught
Tombfists: Wrath, Ancestral Call

Since you're using Inpulsa's as a chest, you can use this setup:
Clearing/mapping: Molten Strike-Multistrike-Ancestral Call-Innervate-Increased Area of Effect
Single target/bossing: Molten Strike-Multistrike-Ancestral Call-Added Lightning Damage-Conc. Effect

You should only need to use single target stuff for T16.

Also since your gear has a lot of Phys damage to it, I'd recommend getting a Watcher's eye with "Physical damage is converted to Lightning while affected by Wrath" http://poe.trade/search/itaretuwazikok
Which setup do we use from everything there is in the post? I'm following the POB link.
Im just reaching level 70 with this build, made it to kill shaper for first time, long road to go yet but I don't have much money and I don't want to buy stuff I won't use.
I'm trying to get the cheap stuff first, 5 link inpale (I already got it) or 6l rare chest? I'm changing my rings to rare with RES soon. The gloves for Frost Blades are like 10EX the cheapest :S

"
Sh0cka27 wrote:


In terms of gem setups for non pseudo builds, you can check post 2 of this thread.
Weapon: Shield Charge-Faster ATtacks-Fortify
Shield: Immortal Call-CWDT-Lightning Golem
Helm/Boots: Orb of Storms-Power Charge on Critical-Culling Strike-Vaal Lightning Trap
Boots: Herald of Ice-Curse on Hit-Poacher's Mark-Onslaught
Tombfists: Wrath, Ancestral Call

Since you're using Inpulsa's as a chest, you can use this setup:
Clearing/mapping: Molten Strike-Multistrike-Ancestral Call-Innervate-Increased Area of Effect
Single target/bossing: Molten Strike-Multistrike-Ancestral Call-Added Lightning Damage-Conc. Effect



Do I go with this setup and use only Molten Strike? I really like frostblades but I can wait if it's better.

Thanks! Your build was a breeze to level now moving into maps!!!
Last edited by Tojara1 on Feb 2, 2018, 8:46:04 AM
"
Tojara1 wrote:
Which setup do we use from everything there is in the post? I'm following the POB link.
Im just reaching level 70 with this build, made it to kill shaper for first time, long road to go yet but I don't have much money and I don't want to buy stuff I won't use.
I'm trying to get the cheap stuff first, 5 link inpale (I already got it) or 6l rare chest? I'm changing my rings to rare with RES soon. The gloves for Frost Blades are like 10EX the cheapest :S

"
Sh0cka27 wrote:


In terms of gem setups for non pseudo builds, you can check post 2 of this thread.
Weapon: Shield Charge-Faster ATtacks-Fortify
Shield: Immortal Call-CWDT-Lightning Golem
Helm/Boots: Orb of Storms-Power Charge on Critical-Culling Strike-Vaal Lightning Trap
Boots: Herald of Ice-Curse on Hit-Poacher's Mark-Onslaught
Tombfists: Wrath, Ancestral Call

Since you're using Inpulsa's as a chest, you can use this setup:
Clearing/mapping: Molten Strike-Multistrike-Ancestral Call-Innervate-Increased Area of Effect
Single target/bossing: Molten Strike-Multistrike-Ancestral Call-Added Lightning Damage-Conc. Effect



Do I go with this setup and use only Molten Strike? I really like frostblades but I can wait if it's better.

Thanks! Your build was a breeze to level now moving into maps!!!


Glad you're enjoying it :)

You can actually already start clearing with Frost Blades, buy a Thunderfist Gloves they only cost a chaos.

I would have suggested getting a 6L first but since you already have Inpulsa, I'd lean towards using Thunderfist and next prioritising the Vessel of Vinktar flask (make sure it has adds lightning damage to attacks) and Lycosidae.
Last edited by Eathb on Feb 2, 2018, 9:15:33 AM
Hey, was looking for a few molten strike builds for HC but couldn't find one that was optimized for it, this seems like a good guide for it. However, any other tips than the ones you had listed in OP? Do I still go with Inpulsas etc? Thanks and good guide my man
"
Eathb wrote:


Glad you're enjoying it :)

You can actually already start clearing with Frost Blades, buy a Thunderfist Gloves they only cost a chaos.

I would have suggested getting a 6L first but since you already have Inpulsa, I'd lean towards using Thunderfist and next prioritising the Vessel of Vinktar flask (make sure it has adds lightning damage to attacks) and Lycosidae.


There is no way I can buy now the 100-200 Chaos stuff but I'll get the gloves and start gaining some levels and currency. Thanks for the quick response!
Hi,

Thanks for this great build.

I rerolled my Raider into this build , so far so good. I noticed that you driectly jump in to PF version of this build after you reviewed the 3 similar builds which you gave credits to.

The big question is
What do you think Raider VS. Pathfinder ? Which one would be better interms of damage and survivability ?

I personally think the advantages of Raider are :

1.
Can keep up 7 Frenzy chrages means

+ 8% x 7 = 56% Attack speed increased in total, (5% from the frenzy charge + 3% from Avatar of the Slaughter)
+ 3% x 7 = 21% attack damage increased
+ 21 % Movement speed from Frenzy charges
+ 20 % Movement speed while phasing

2.

+ 6% chance to dodge attacks

+ 10% chance to dodge spells

On the other hand, with PF you get:

1.

+ 20% attack speed
+ 10% attack damage
+ 10% physical damage as extra ele damage
+ 20% movement speed

+ all flaks recovery, of course.. ( but i donot have my dying sun and vessel of vinktar dropped yet, + they are expensive like hell)

So, looks like Raider is stronger with all the numbers above, but i am not sure how good the PF performs in game.

In addition:

PF might be better to shock enemies and bosses and easily get + damange% bonues from the inpulsa chest.

Raider, has to use Vinktar to shock bosses and hard to keep it up during boss fight. I may have to think other ways to shock bosses if i still go with Raider. (cant afford the Vessel of Vinktar at all =.= )

Any suggestions would be appreciated, thanks for the build again : )

Last edited by qdjjj on Feb 2, 2018, 6:31:07 PM
"
honerpro wrote:
Hey, was looking for a few molten strike builds for HC but couldn't find one that was optimized for it, this seems like a good guide for it. However, any other tips than the ones you had listed in OP? Do I still go with Inpulsas etc? Thanks and good guide my man


Good luck with the hardcore run.

I would use Belly of the Beast as the other chest are optimised for clearing and having more DPS which is more suited to softcore.

A stibnight flask is quite necessary as well I think. IF I were to drop a flask, it'd be Atziri's flask.

"
qdjjj wrote:
Hi,

Thanks for this great build.

I rerolled my Raider into this build , so far so good. I noticed that you driectly jump in to PF version of this build after you reviewed the 3 similar builds which you gave credits to.

The big question is
What do you think Raider VS. Pathfinder ? Which one would be better interms of damage and survivability ?

I personally think the advantages of Raider are :

1.
Can keep up 7 Frenzy chrages means

+ 8% x 7 = 56% Attack speed increased in total, (5% from the frenzy charge + 3% from Avatar of the Slaughter)
+ 3% x 7 = 21% attack damage increased
+ 21 % Movement speed from Frenzy charges
+ 20 % Movement speed while phasing

2.

+ 6% chance to dodge attacks

+ 10% chance to dodge spells

On the other hand, with PF you get:

1.

+ 20% attack speed
+ 10% attack damage
+ 10% physical damage as extra ele damage
+ 20% movement speed

+ all flaks recovery, of course.. ( but i donot have my dying sun and vessel of vinktar dropped yet, + they are expensive like hell)

So, looks like Raider is stronger with all the numbers above, but i am not sure how good the PF performs in game.

In addition:

PF might be better to shock enemies and bosses and easily get + damange% bonues from the inpulsa chest.

Raider, has to use Vinktar to shock bosses and hard to keep it up during boss fight. I may have to think other ways to shock bosses if i still go with Raider. (cant afford the Vessel of Vinktar at all =.= )

Any suggestions would be appreciated, thanks for the build again : )



These are all good points. The main reason why I chose PF is to make up for the mapping purposes in which MS builds generally lack. This build originally started as a pure Molten Strike build but I saw an opportutnity to push its limits further when it comes to clearing without giving up any single target damage, so ofc I'm going to embrace that.

On a damage scale, I'd rate it as Inquisitor > Raider > Pathfinder. Mapping: Pathfinder > Raider >>>> Inquisitor.

I am also iffy about some things that rely on RNG, like %chance to generate frenzy, dodge and even %chance to shock.

And I think everyone who had success with this build would testify for this, the damage of Molten Strike is absolutely nuts. There isn't a need to push its dmg all the way to the limit IMO. In fact I fully expect that Molten Strike will be getting the nerf hammer come next league.
Last edited by Eathb on Feb 2, 2018, 9:05:45 PM
"
Eathb wrote:
"
honerpro wrote:
Hey, was looking for a few molten strike builds for HC but couldn't find one that was optimized for it, this seems like a good guide for it. However, any other tips than the ones you had listed in OP? Do I still go with Inpulsas etc? Thanks and good guide my man


Good luck with the hardcore run.

I would use Belly of the Beast as the other chest are optimised for clearing and having more DPS which is more suited to softcore.

A stibnight flask is quite necessary as well I think. IF I were to drop a flask, it'd be Atziri's flask.


Okay belly it is. No specific changes in the talent tree aside from picking up Phase Acrobatics? Loving the build so far!

"
qdjjj wrote:
Hi,

Thanks for this great build.

I rerolled my Raider into this build , so far so good. I noticed that you driectly jump in to PF version of this build after you reviewed the 3 similar builds which you gave credits to.

The big question is
What do you think Raider VS. Pathfinder ? Which one would be better interms of damage and survivability ?

I personally think the advantages of Raider are :

1.
Can keep up 7 Frenzy chrages means

+ 8% x 7 = 56% Attack speed increased in total, (5% from the frenzy charge + 3% from Avatar of the Slaughter)
+ 3% x 7 = 21% attack damage increased
+ 21 % Movement speed from Frenzy charges
+ 20 % Movement speed while phasing

2.

+ 6% chance to dodge attacks

+ 10% chance to dodge spells

On the other hand, with PF you get:

1.

+ 20% attack speed
+ 10% attack damage
+ 10% physical damage as extra ele damage
+ 20% movement speed

+ all flaks recovery, of course.. ( but i donot have my dying sun and vessel of vinktar dropped yet, + they are expensive like hell)

So, looks like Raider is stronger with all the numbers above, but i am not sure how good the PF performs in game.

In addition:

PF might be better to shock enemies and bosses and easily get + damange% bonues from the inpulsa chest.

Raider, has to use Vinktar to shock bosses and hard to keep it up during boss fight. I may have to think other ways to shock bosses if i still go with Raider. (cant afford the Vessel of Vinktar at all =.= )

Any suggestions would be appreciated, thanks for the build again : )



These are all good points. The main reason why I chose PF is to make up for the mapping purposes in which MS builds generally lack. This build originally started as a pure Molten Strike build but I saw an opportutnity to push its limits further when it comes to clearing without giving up any single target damage, so ofc I'm going to embrace that.

On a damage scale, I'd rate it as Inquisitor > Raider > Pathfinder. Mapping: Pathfinder > Raider >>>> Inquisitor.

I am also iffy about some things that rely on RNG, like %chance to generate frenzy, dodge and even %chance to shock.

And I think everyone who had success with this build would testify for this, the damage of Molten Strike is absolutely nuts. There isn't a need to push its dmg all the way to the limit IMO. In fact I fully expect that Molten Strike will be getting the nerf hammer come next league.
[/quote]





Thanks for the quick reply. Yea, I feel the power of melton strike too, but i donot want any nerfs on this skill yet : D. So, what other ways do you recommand to shock bosses instead of using Vinktar ? Maybe the Vinktar is the most reliable way ?
"
honerpro wrote:
"
Eathb wrote:
"
honerpro wrote:
Hey, was looking for a few molten strike builds for HC but couldn't find one that was optimized for it, this seems like a good guide for it. However, any other tips than the ones you had listed in OP? Do I still go with Inpulsas etc? Thanks and good guide my man


Good luck with the hardcore run.

I would use Belly of the Beast as the other chest are optimised for clearing and having more DPS which is more suited to softcore.

A stibnight flask is quite necessary as well I think. IF I were to drop a flask, it'd be Atziri's flask.


Okay belly it is. No specific changes in the talent tree aside from picking up Phase Acrobatics? Loving the build so far!


I think that's all I'd go with. I'm okay with dropping some Molten dps but offense is the best defense at times with this build. I already think not having Wrath and removing the Curse on Hit setup for hardcore already lowers the damage a lot.

"
qdjjj wrote:

"
qdjjj wrote:
Hi,

Thanks for this great build.

I rerolled my Raider into this build , so far so good. I noticed that you driectly jump in to PF version of this build after you reviewed the 3 similar builds which you gave credits to.

The big question is
What do you think Raider VS. Pathfinder ? Which one would be better interms of damage and survivability ?

I personally think the advantages of Raider are :

1.
Can keep up 7 Frenzy chrages means

+ 8% x 7 = 56% Attack speed increased in total, (5% from the frenzy charge + 3% from Avatar of the Slaughter)
+ 3% x 7 = 21% attack damage increased
+ 21 % Movement speed from Frenzy charges
+ 20 % Movement speed while phasing

2.

+ 6% chance to dodge attacks

+ 10% chance to dodge spells

On the other hand, with PF you get:

1.

+ 20% attack speed
+ 10% attack damage
+ 10% physical damage as extra ele damage
+ 20% movement speed

+ all flaks recovery, of course.. ( but i donot have my dying sun and vessel of vinktar dropped yet, + they are expensive like hell)

So, looks like Raider is stronger with all the numbers above, but i am not sure how good the PF performs in game.

In addition:

PF might be better to shock enemies and bosses and easily get + damange% bonues from the inpulsa chest.

Raider, has to use Vinktar to shock bosses and hard to keep it up during boss fight. I may have to think other ways to shock bosses if i still go with Raider. (cant afford the Vessel of Vinktar at all =.= )

Any suggestions would be appreciated, thanks for the build again : )



These are all good points. The main reason why I chose PF is to make up for the mapping purposes in which MS builds generally lack. This build originally started as a pure Molten Strike build but I saw an opportutnity to push its limits further when it comes to clearing without giving up any single target damage, so ofc I'm going to embrace that.

On a damage scale, I'd rate it as Inquisitor > Raider > Pathfinder. Mapping: Pathfinder > Raider >>>> Inquisitor.

I am also iffy about some things that rely on RNG, like %chance to generate frenzy, dodge and even %chance to shock.

And I think everyone who had success with this build would testify for this, the damage of Molten Strike is absolutely nuts. There isn't a need to push its dmg all the way to the limit IMO. In fact I fully expect that Molten Strike will be getting the nerf hammer come next league.






Thanks for the quick reply. Yea, I feel the power of melton strike too, but i donot want any nerfs on this skill yet : D. So, what other ways do you recommand to shock bosses instead of using Vinktar ? Maybe the Vinktar is the most reliable way ? [/quote]

Having a highish crit chance and Vinktars flask are the most reliable. I'd like to fit Innervation somewhere in the gems but I cannot think of a way at the moment. Also, shocking doesn't actually do much against the end game bosses.


Also, this is an update/self brag post:


Crafted this Claw for using ~3ex of resources. I've always wanted to get a >2 aps and >8 crit claw and this claw gives me about 4% extra dps over the other one. Unfortunately, its low elemental rolls do not make it Mirror worthy.



I am unsure how to price my old Claw, I've had it since day 4 of the Abyss league and kept it since. Feel free to drop a PM if any of you guys want to buy this claw and I'll offer it at a discount.

Other things about the build:
Since I am rarely using Molten Strike to clear now, I've taken out Ancestral Call and replaced it with Damage on Full Life support. The difference is laughably funny. I farm most my currency on Shaped Sextanted Vaults and I take out the Boss in less than 5 seconds. I did a Shaper run with Tombfists and this setup and killed him in his 3rd phase in like 4 seconds. I recommend this single target setup for those who already have a Dying Sun. I would not recommend this for anyone who is doing the pure Molten Strike version.

I am trying Wild Strike again since a few people on Global think it's better than Frost Blades at clearing. It looks more aesthetically pleasing, does more damage and you use Molten less in general mapping but I don't think it's faster.
Last edited by Eathb on Feb 2, 2018, 11:09:22 PM

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