[3.6] Zombiemancer - High Survivability - End Game Viable


How does this build do in delve mine? can it go very deep? ( talking harcore)

Ty
Hi, wanna say ty to ts for good zombies build imo.

And wanna ask everyone who can help.
I have a quetion - Close to high lvl what uniques should i swap\buy first - Mon'tregul's grasp / The Baron / Astramentis
And in what order i should switch my grinding items to them.
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Dioktis wrote:
Hi guys! Are you able to import the PoB build referenced for leveling?

Not sure what you are looking for exactly, but here is the core tree in PoB: https://pastebin.com/rF0ERJpf


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justinmysoul wrote:
Hi, wanna say ty to ts for good zombies build imo.

And wanna ask everyone who can help.
I have a quetion - Close to high lvl what uniques should i swap\buy first - Mon'tregul's grasp / The Baron / Astramentis
And in what order i should switch my grinding items to them.

Baron and Astramentis are good items to get first, both have low level requirements, synergize well with each other and allow you to use and level up the Dex gems you need.
Montregul's is more for the endgame, when you need the extra life on the zombies.
Geofri's and Shaper's Touch only when you already have over 1000 strength, otherwise the only way to regen life is with life flasks.
Hi! I was wondering if anyone had tested incorporating abyss jewels with minions chance to taunt on attack modifiers for the zombies? Does it work with the slam attack?

How good is zombie leech? will it keep me full life? or is it more like a high life regen?
Also wonder what your thoughts are on going 1 frenzy buffing spectre and 1 power charge buffing spectre instead of two frenzy?
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Zanram wrote:
Hi! I was wondering if anyone had tested incorporating abyss jewels with minions chance to taunt on attack modifiers for the zombies? Does it work with the slam attack?

It should work with their slams, but you dont really need them to taunt, cause you are tanky enough.
The strength jewels are also better than abyss ones, strength is a really efficient stat for this build, it gives life, ES, mana, minion damage and minion life.


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Camaron wrote:
How good is zombie leech? will it keep me full life? or is it more like a high life regen?

You usually only need it to leech back life lost due to chaos damage, your ES absorbs all of the normal damage. So the zombie leech basically is a pseudo life regen for this build, while having your normal regen on the energy shield.


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Zanram wrote:
Also wonder what your thoughts are on going 1 frenzy buffing spectre and 1 power charge buffing spectre instead of two frenzy?

Power charges are not nearly as strong as frenzy charges for the zombies, thats why I dont like them. I prefer a more reliable frenzy charge generation while shield charging through the map, cause they also buff your attack speed.
You can use both if you want, one frenzy ape should be enough to keep max stacks at bosses.
I am playing in HC delve league so i cant buy the shaper gloves so no ES for now, so for pure life the zombie leech will keep me alive?
Ty
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Camaron wrote:
I am playing in HC delve league so i cant buy the shaper gloves so no ES for now, so for pure life the zombie leech will keep me alive?
Ty

Then dont rely on it, especially on HC, it is rather slow.
Is there a way to map faster with this build? Builds doing insane damage but a little slow

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