[3.2] Zerphi EA Pathfinder - Instant Heal / Magic Find / HoGM / PvP

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tritestuff wrote:
hey 99prosorc

could we please have a pastebin for your hogm farming build? I am not sure if i am blind but I can only see the pastebin for the other variations of your build. thanks in advance!


also will any golems help for the hogm farming build? cheers for the guide


You can use the Beachhead / Mapping PoB - it's almost the same (different neck / helm, because Bisco's Collar doesn't work for Grandmasters).

Golems die way too often - not worth it.
Last edited by 99prosorc on Nov 2, 2017, 2:31:54 PM
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mm14 wrote:
so what about leveling ? how do you level with to this build ?


When I level a ranger, I skill some bow / projectile nodes close to the start of the ranger area, use items with flat phys / flat ele damage, heralds, any bow skill (LA, RoA, SS, whatever you like).
Last edited by 99prosorc on Nov 2, 2017, 2:43:10 PM


hey 99,

thks for the reply,

recently i was just corrupting amulets to try for +1 curse and I got this one instead, not too sure of the mechanics of the build so I was wondering will this corruption be helpful or harmful or irrelevant for us?

Also, is it intentional not to improve the quality of the zerphi flask and the divination distillate flask? and if so, why do we do that?
Last edited by tritestuff on Nov 4, 2017, 3:49:36 AM
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tritestuff wrote:


hey 99,

thks for the reply,

recently i was just corrupting amulets to try for +1 curse and I got this one instead, not too sure of the mechanics of the build so I was wondering will this corruption be helpful or harmful or irrelevant for us?

Also, is it intentional not to improve the quality of the zerphi flask and the divination distillate flask? and if so, why do we do that?


You don't want any mana regen.
thanks

are there anyways to boost quant on hogm through sextants or prophecies?

or is that a complete waste?
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tritestuff wrote:
thanks

are there anyways to boost quant on hogm through sextants or prophecies?

or is that a complete waste?


- 30% increased Quantity of Items found in Unidentified Maps
- Maps have 20% Quality

In don't think it's worth it (I didn't test it!).
Last edited by 99prosorc on Nov 5, 2017, 5:03:45 PM
thanks for the reply, and yea i dont think so either since the other sextant mods rarely affect hogm maps.

this weekend i bought quite a number of ascetic amulets to get the +1 curse corruption with no luck, i got some interesting corruptions though, just wondering on your take on these...



should I go with the classic with 20% rarity implicit?

+1 max res which is nice for defences?

or the +11% elemental damage with attacks for more offence?

hope to hear from you soon

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tritestuff wrote:
thanks for the reply, and yea i dont think so either since the other sextant mods rarely affect hogm maps.

this weekend i bought quite a number of ascetic amulets to get the +1 curse corruption with no luck, i got some interesting corruptions though, just wondering on your take on these...



should I go with the classic with 20% rarity implicit?

+1 max res which is nice for defences?

or the +11% elemental damage with attacks for more offence?

hope to hear from you soon



You have to test it (max res vs. ele dmg).
any tips vs scorching ray players? they most of the time try to stay away from walls, and ignite seems to doesnt do much vs high es >_>.
wish i had tons of knockback in the build so i could force push him into walls, but yeah.

my pvp gear currently



will get better gloves when i get the winter enchant on my slinkgloves ilvl84, and craft them with deafening essence of zeal for 18% attackspeed i guess. until i hit highlife and a few resists.

dont have any special extra flasks for different builds, was too lazy to make em ;P also dont know which one i should switch out for dying sun, maybe the quicksilver flask?
any idea what i should switch out for pve? 40% dmg or onslaught ? wanna keep my quicksilver for pve.
Last edited by FamousAzzkicker on Nov 7, 2017, 8:08:48 PM
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any tips vs scorching ray players? they most of the time try to stay away from walls, and ignite seems to doesnt do much vs high es >_>.
wish i had tons of knockback in the build so i could force push him into walls, but yeah.

my pvp gear currently



will get better gloves when i get the winter enchant on my slinkgloves ilvl84, and craft them with deafening essence of zeal for 18% attackspeed i guess. until i hit highlife and a few resists.

dont have any special extra flasks for different builds, was too lazy to make em ;P also dont know which one i should switch out for dying sun, maybe the quicksilver flask?
any idea what i should switch out for pve? 40% dmg or onslaught ? wanna keep my quicksilver for pve.


PvP:
I didn't play vs. High ES SR builds yet -> no clue

PvE:
Sulphur + Silver -> Dying Sun + Divination Distillate
Quicksilver: inc. effect + either movement speed or curse removal

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