[On Hold] Glacial Cascade Totems [ALL Content in the Game]
" To apply the curse you would need to hit the mob yourself, your totems will not be able to do this. Since you deal no dmg yourself you won't be leeching, only your totems. Endurance charge generation is already available through your accendancy. |
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If I'm going for a bosskiller that should be able to do shaper on ~4 ex budget (+ 2 statsticks that didn't sell up to now), is this the right place?
Those are the statsticks. Last edited by cybertier#6539 on Sep 27, 2018, 12:39:27 PM
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" And Endurance Charges generation would be for your totems and not for you. HC SSF Harbinguer : Templar Inquisitor, LVL 94 (RIP).
STANDARD : Templar Inquisitor, LVL 97 (ALL CONTENT DONE) |
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Hi Thi3n
I really enjoy your YouTube vids and guides, very informative but particularly like how you do it solo and still progress reallly well. Learnt lots from you as a solo player myself. I am wondering, GC miner sabo or scion is another very popular play style and appears to fill the same build objectives as yours - be a comfortable league starter and do all content safely. Is there a reason you don’t do GC mines? What is the main reason you go totem instead of mines? I believe GC mines has more damage? Which is tankier? Also it seems to have better end game scaling cos you can go LL GC mines for a tanky version. Basically looking for your opinion on how the two compares, advantages and disadvantages of each. Also of the two, which would you say is a better Uber lab runner? I ask because I think it’s a good way to earn currency in league starts. |
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Hi,
whats better now in 3.4 ? Arc totem or GC totem ? |
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Hi,
used this build as I got stuck with my CA CI trickster I started the league with and I missed using cold skills. So far everything went well. Red Elder is down deathless, uber elder is waiting for me and I love shattering mobs everywhere I go. I started with the Spiritual Aid & - Command and Lord of the Dead but switched over to Phase Acrobatics as my survivability was too low. Added another layer through wise oak and watcher's eye with 20% damage taken gained as mana. Went for a maximum - cold res build with a fossil crafted helm (-9%) and frostbite (-44%) blasphemy through Impresence and stacked cold penetration through cold pen gem, watcher's eye, wise oak and weapon (37% + 12% + 14% +8%). So far I am at depth 330 and surviving without much hassle. 5150 Life and 2017 unreserved mana (782 reserved from clarity, blasphemy frostbite and hatred). Damage is there and I will try to take this build to reach depth 600 with some improvements: - looking for a fossil crafted belt with elemental damage / cold damage - lab enchant on boots (just switched to kaom's roots) - looking for better weapon(s) - long term update would be to switch to Atziri's Reflection and change the build up completely but I currently don't have the currency - level cast when damage taken & IC to around level 10 so it triggers a bit later - might rework sockets as blood magic for whirling blades might not be needed with the watcher's eye and replace it with culling strike - improved jewels Gear: Does anyone have any suggestions on what I should change? Really like the guide and love all the in depths explanations! Last edited by Maaarc#0711 on Sep 28, 2018, 6:31:59 AM
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Please, practical example about Penetration:
I'm using Elemental Weakness 20% Quality = -44% Elemental Resis Cold Penetration Gem Lvl 20 : 37 Cold Penetration Weapon : Damage Penetrantes 20 Cold Resistance Then I need to know exactly how it works with normal enemies, guardians and Shaper/Elder: Normal Enemy : 0% Enemy Resis -44% Elem Weakness Curse -57% Penetration = -101% Cold Resistance Normal Boss : 30% Enemy Resis -17.6% Elem Weakness Curse(0.4*44%) -57% Penetration = -44.6% Cold Resistance Shaper/Uber : 40% Enemy Resis - 8.8% Elem Weakness Curse(0.2*44%) -57% Penetration = -25.8% Cold Resistance Am I right doing calculations here? Please Help. HC SSF Harbinguer : Templar Inquisitor, LVL 94 (RIP).
STANDARD : Templar Inquisitor, LVL 97 (ALL CONTENT DONE) |
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Awesome build once again, hit 100 with it today, murdered absolutely all content, including Uber Elder and Aul at depth 300, next goal is to reach depth 600+
Here's my very expensive version of the build: |
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"You could get mana regeneration on gear and clear mind jewel if you don't reserve any mana. Using an instant mana potion really is the best way though. Attack Speed is really the only thing that will make you faster. "I like totems over mines because I can put the totems down and know that everything within range of that totem is dead. Great for mapping and especially with the new loot filter showing up on the minimap. I have played both mines and traps before and they suffer from a mapping quality of life issue where you don't know if there's no loot on your minimap because the monsters didn't drop anything or if your mine/trap targeted funny. Totem playstyle is simply my preference for mapping. Traps and Mines do have better boss damage due to being able to pre-load a bunch of them while Izaro is rising up or Shaper is talking. All three are great at everything but in my personal experience Mines are the best bossers, totems are the best mappers and trappers are right in between. That's not to say Mines can't map and Totems can't boss - but they each "specialize" in their own strengths. The beauty of path of exile is you can makes choices to suit your playstyle and objectives with a character. "I prefer GC. "Your calculations are correct. Sources of resistance penetration are additive and then applied directly against the targets resistance. The more resistance a target has - the more effective dps resistance penetration gives. Against targets with high resistances, resist pen is actually one of the strongest possible stats to get. "Your gear is insane lol. I'm very interested in your progress and how deep people are getting with the build. I stopped playing my GC totems after killing uber elder this league but could have kept delving deeper so I'd like to see how deep people are taking GC Totems! |
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first of all, thanks for the build. having a lot of fun with it.
So should I still go for Fangs of the Viper If survivability seems like more of an issue? I've currently only gone as far as Coordination. I'm considering going for Mind Drinker, Blood Drinker and that jewel socket there instead, and saving the Alchemist nodes for later. thoughts? Last edited by thetroller#1208 on Oct 4, 2018, 2:50:29 PM
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