[3.2] That Doomfletch Life | 3.1 VIDEO GUIDE UP! Tree/PoB | All Content | Reviews
Hello, I made my own random doomfletch build that is a little different than yours but I have a question regarding flasks. Right now I am using 3 uncommon flasks, one quicksilver, one diamond for curse, and one life flask for bleed. If I were to switch my life flask for a wise oak then I won't have curse immunity which would be annoying for curse maps. Is it also ok to run an uncommon basalt instead of taste of hate or wise oak for the curse immunity? Thanks!
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Is Wise Oak still mandatory after 3.0.0 nerfs? And if so, should I aim for a 15% roll flask? They're exponentially more expensive than even 14% penetration flasks.
Last edited by BigBankHank on Sep 4, 2017, 4:48:22 PM
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" I imported it and.... It seems really silly to say that but you don't have doomfletch and abyssus equipped ? i mean, that's like 80% of the build. . Anyway, if equip those items on poe build + a couple of changes on the tree, i can hit 1.3M total dps, nothing garbage, at all. Oh also, you don't have frenzy charges for some reason. -------------------------- This build is hella missleading for new players OP, 5.42M is what you can hit with absolute, dream stuff and several legacy items on top of that. For a league it seems to lack defenses (500 chaos body armor and leech, yay) since nobody will be able to pull that much DPS anytime soon (2Millions seems reasonnable if yo udon't have much currencies), and the guide lacks a true, achievable character sheet, with expected DPS with average to good stuff, and if you can kill shapper in that situation. Every single piece of equipment here worth more than 500 chaos, that's just a show off, not a guide. The tree is excellent tho and close to any Tornado shot build so that's great if anyone want to switch mid way. It -seems- that you can switch claws of the pride with force of nature to get just a bit more DPS. | |
" No no, if you look closely i run harbinger+signal fire for tornado shot(i respeced from garbage neversink tornado shot, with this tree i dont really need doomfletch+drillneck setup for that tornado shot cuz map clear is really good with this one) and i run doomfletch+drillneck for barrage(offhand, i have 500c so im going to buy +1 arrow drillneck as of now) | |
" Oh yeah, i played an adapted version of neversink, it's terribly outdated and way too shiny for a build that struggle in endgame. i pushed it to guardian but the DPS isn't quite there yet to be confortable enough on bosses. It's a map destroyer tho. If you stick with that, get a lioneye glare it's betteer until you get a 400pdps harbinger bow | |
Why 90% players play this build only with Patfinder???
I know it's the easiest just to make copy - paste from author of this post,but guys,trust me,you should to try something new, with another character,not only Ranger Patfinder or Raider. Do you know how is much stronger build with Deadeye??? Do you know how is so good with Scion??? You do not believe me? Just look this video,Shaper done on lv 76 with only 4,6k life,with Scion,no steel or Opal rings,Pantheon system is not full done,and Shaper die so easy. Yes,i die 2 times for my noob movements mistake,but i just want to show you,that it is possible to make even better this build with another class,with another character,not only PAtfinder/Raider. Lv 76,and i have more then 2,5 milion dps with Barrage,for Shaper/Guardinas fight,with not good gear,like have the author of this post Sry for my bad English,is not my national language Last edited by Dejan_killer on Sep 5, 2017, 12:02:47 AM
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This is probably a very obvious question but, with a doomfletch equipped, do we automatically deal fire/cold/lightning damage in all of our attacks?
Last edited by Jaybum on Sep 5, 2017, 12:21:30 AM
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" Deadeye isn't as efficient and Raider isn't as good versus heavier bosses, so Pathfinder becomes the best at all worlds. (Plus Deadeye's passives are allocated weirdly.) An onslaught Raider would likely be better for mapping, depending on how you do your mapping setup with this build. Of course you can do this build at lower level with less gear. Most of the endgame passives you take are all for survival, rather than damage. I could easily shave off 25 points and swap in more damage gear, but I prefer not to die. | |
" No this is not true!!! I have Ranger Dead eye on level 100 with this build,and have a lot of more damage,critical then Patfinder,so do not say here how Deadeye is bad and Patfinder is the best,because that was not true!!! If you want to have more effect from your flask like Patfinder,take belt with reduced flask charges used,and pick on tree Arcane Chemistry for more 15% reduced flask charges used,and boom,trust me,you will always have flask up,and like i say,Deadeye have a lot of more damage,critical and Accuracy then Patfinder. I personally tested all three versions of Ranger:Patfinder/Raider/Deadeye,and the best choice is Deadeye,then Patfinder. Also, i tested yesterday with Scion,i am now on level 76,and i easy killed Shaper and Uber Atziri,loool. Last edited by Dejan_killer on Sep 5, 2017, 1:37:29 AM
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" I never said Deadeye was less damage. I said it wasn't as efficient. It offers some amazing utility, particularly for AoE. However, you don't get the movement speed effectiveness as other trees, so your clear speed goes down because the other paths can insta-gib trash just as easily. As a Pathfinder, I already take Druidic Rite and have flask gains on my belt. In your Shaper kill video, you had to actually walk back to kill more trash to gain back flask charges, where I only have to idle for a few seconds. If you aren't killing bosses during your flasks, you run the risk dying because they go down later. If Wise Oak or ToH is not available, Shaper could one shot me with cold damage if anything touched me. I *could* cap my resists and drop Wise Oak, and run Atziri's Promise, but it's easier to buy cheap, high damage pieces of gear and let my flasks cap my resists for me. Deadeye is rarely built around because you can get more efficient mapping capability out of Raider and Pathfinder, and clear speed is what most people want. In hardcore, Rangers frequently skip bosses due to their general fragility in contrast to other builds and classes. (Back when I only played HC, Twinned Core was considered a feat of strength due to how easy it was to get killed, and the map alone was rippy for a lot of people.) I'd like to make a Deadeye build again purely for either physical crit or the unfettered Chain, but I'm reluctant after the changes to Pierce, and how it might interact. Even then, I'd be missing out on the movement speed effects from Raider, or pseudo-free resists and mitigation from Pathfinder. Gearing becomes harder/more expensive, especially if sticking to Wise Oak balancing. As Deadeye, I would likely go for a different build entirely. I ran a Raider prior to Pathfinder, and I had no major issues gaining flask charges. Since switching I no longer need resistances in droves when gearing and didn't lose anything in the process (except some movement speed during frenzy charges). |