Breach and Legacy as Core Game Mechanics
" Exactly just roll the map again or if you have limited currency just don't activate the breach mechanic in the map or even better sell the map for a premium, win win . -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 100% Ethical, most of the time. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- . Last edited by Vaydra#3440 on May 30, 2017, 8:15:05 PM
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Thank god Legacy isn't being added to the core game.... THANK YOU!! So much f*cking clutter and micromanagement.. Good riddance.
Hardcore --> Onslaught --> Nemesis --> Invasion --> Bloodlines --> Tempest --> Standard...
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" What a waste of server space to hold hundreds of dead leaguestone stash tabs and burden standard stash merger even more. Are we supposed to manually click and delete every single stone? You really could not find a more reasonable resolution? It's shocking how the hype for 3.0 months ago has slowly transformed into waves of nerfs and disappointment. IGN: Arlianth Check out my LA build: 1782214 Last edited by Nephalim#2731 on May 30, 2017, 8:22:50 PM
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HoWa noooooooo
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10%... NoFun.exe
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Why not have Zana sell leaguestones and make them soulbound in the way that the Shaper's Orbs are. That way they wouldnt adversely affect the economy by being traded and you couldnt just stash them until you got the 3 perfect mods you wanted. It would also bring a little rng to the existing Zana system where you mostly just roll with whatever league has the best Quatity modifier.
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Nice job guys
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Personally i cant wait for legacy league to end, found it boring, way to much trash loot when the league economy is broken after 3 days, and the masses just flip currency
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Really big loss with the availability of many build specific league uniques but I can understand why. Thanks for the update!
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" This^ or make the stones interact on the atlas like sextants so we can at least use them in standard. I know I'm in a very small minority but, I also would not mind a client based realm for SSF players. |
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