Breach and Legacy as Core Game Mechanics
" sure u played alot with only 3 challenges completed oh i guess it was perfect for your bots right fkin cunt Hello from the other side
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" Isn't it obvious? It's only 'ruined' by stuff you can't/don't own :D To all the disappointed fanbois: I feared it to come different, but that's just what Legacy was, and had to be: a FINAL LOOK BACK, followed by the inevitable LOOK FORWARD. There's no room for all that unbalanced stuff in challenge leagues, and there's no force to change that these challenges are fully based on the permanent core game (no different 'cores', as suggested). invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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Sounds neat
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best manifesto so far
<3 <3 <3 Glacial Hammer now has 3-5% Chance to Poison on the character select screen.
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![]() yall the real MVP's... Keeping my ring worth something <3 Last edited by YouAteAllTheCake#7515 on May 31, 2017, 5:11:00 AM
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even if i don't have the time to really play this league i really enjoy it .... RIP legacy make me sad....
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Breach
I think it´s a good decision to add Breach to maps, but not to the acts. Maybe the chance for a Breach should be a bit higher. Legacy I will miss Legacy very much. It was great fun to beef up maps and areas according to my preferences. And I liked the challenges that required to combine certain leaguestones a lot. But I admit that this feature is possibly a bit too powerful in its current form to become part of the core game. Hopefully we will see it return some day. Last edited by Lorkhan#2179 on May 31, 2017, 5:18:34 AM
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I had a great time playing Legacy League, but I am still really happy to see leaguestones go away. It was a micromanagement nightmare, and having 3 active leagues as well as stacking sextants was just far too rewarding.
It'll be nice to have Zana back to normal too. |
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[deleted]
Last edited by WildWombat#5967 on May 31, 2017, 5:21:49 AM
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for leaguestones, what if you could place them in the map device when you run a map, theres 3 spaces for them AND it would be easier to notice when the leaguestone is out of charges (it would disappear and there would be an empty space in the map device). if anyone is concerned about the ability to use fragments for quantity in a system like that, the trade-off seems more than fair, especially coupled with zana mods (could be tailored to suit).
Last edited by awave#0377 on May 31, 2017, 5:20:22 AM
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