[3.9?] Sidefx Frost Blades - Hyped for Support +

Have to say I am in love with this style of a build. I have played tons of variants ranging from pure molten striker, to molten striker with frost blades for aoe clear, and pure frost blades using frost blade threshold jewels. I have tried out tons of items including the lightpoacher helm and both wasp nest's and touch of anguish for weapons and I loved every bit of it. I'd like to say thanks to the OP and everyone who has added useful information to the thread!

Currently this is the gear setup that I have settled on. I am running red maps with a 5.6k life pool on a 6l belly. This build just steam rolls almost every map mod. This is my current gear.

Last edited by Kimbroslice#1786 on Dec 16, 2017, 11:57:01 PM
"
Kimbroslice wrote:
Have to say I am in love with this style of a build. I have played tons of variants ranging from pure molten striker, to molten striker with frost blades for aoe clear, and pure frost blades using frost blade threshold jewels. I have tried out tons of items including the lightpoacher helm and both wasp nest's and touch of anguish for weapons and I loved every bit of it. I'd like to say thanks to the OP and everyone who has added useful information to the thread!

Currently this is the gear setup that I have settled on. I am running red maps with a 5.6k life pool on a 6l belly. This build just steam rolls almost every map mod. This is my current gear.



Thats a nice setup you got there...
Lvl 87 in abyss with almost same tree, all i can say its very fast and effective MAP CLEARER build and any t10+ boss its a trouble for you (4-5 mins fights) if u not invest around 20 Ex in gear (ele dmg rings/ammy + 6l Belly or Hirri's Ire + good Abyss belt with ele dmg + triple dmg abyss jewels + Touch claws its around 3 ex total now (40c/1ex). Despite i have 8 frenzy + 3 power charges up with more than 60% crit, dmg is around 70k noncrit = scratching bosses to death. Using Darkray boots over any other give you good 16% dodge/62dodge total(40 tree +6 asc) + 40spell dodge and 4k Hp, but boss fights takes so long u die often making some mistakes if boss not total dummy. You can add new dodge gloves for more https://pathofexile.gamepedia.com/Oskarm
Lich on white map was easy, pure mechanical fight + dps check/ abyss crack fights is breeze. Compared to my last league 37/40 3x totem inquisitor, dmg of this its like 3-4 times lower.
ign - FancySneakyDevil
"
CottonSwabs wrote:
"
CottonSwabs wrote:
"


Flat phys is always preffered




Is there a reason why it's added cold over melee physical damage then?


I've done some additional testing on PoB. At level 20, melee physical support has a 2% increase over added cold. This is more obvious if we get an additional jewel socket for The Watcher's Eye w/ Hatred, additional 25-40 phys to cold conversion. Add Taste of Hate on top of that and melee physical damage support just can't be beat.

At the highest tiers of abyss jewels, flat phys damage wins. Flat cold laggs behind only by a small 0.5-1% so it's no fuss if you're not planning to scale heavily with end game accessories.


I'm curious about taste of hate mechanics, from what i understand of the tooltip the effect is equivalent to a 20% reflect?
Last time i did a reflect map i got insta death on a ~30mobs pack....
How can this flask be worth anything?
I think i'm missing something but no idea what.

Also didn't know there were new unique jewels dropping from the elder, thanks mate :)
ps : damn, 50exalt for the jewel oO
Last edited by tirrorex#5496 on Dec 17, 2017, 7:31:27 AM
PoB updated with Lightpoacher (Spirit Burst) Support & The new chest...& more.
"
tirrorex wrote:
?

Taste of Hate is a damage mitigation tool. It gives you an extra 6% of cold resist and any incoming physical damage is converted to cold damage at a 20% rate. I'm not too sure on the exact percent of the mitigation, but it's a decent number.

If you mean the damage portion, this doesn't pierce reflect. I'm not sure how you interpreted it that way? You get extra conversion from phys to cold.
"
CottonSwabs wrote:
"
tirrorex wrote:
?

Taste of Hate is a damage mitigation tool. It gives you an extra 6% of cold resist and any incoming physical damage is converted to cold damage at a 20% rate. I'm not too sure on the exact percent of the mitigation, but it's a decent number.

If you mean the damage portion, this doesn't pierce reflect. I'm not sure how you interpreted it that way? You get extra conversion from phys to cold.


Damn, i must've been tired :(
Makes sense now thanks
Hey i like the build so far but one thing bothers me, why you take add cold damage instead of ice bite support? with 7 frenzy charges its the same dmg and we get 15 % extra freeze chance or did i miss something?
"
Affinity wrote:
What are you guys' thoughts on Tombfist gloves?
Looks like a solid dps boost (intimidate enemies on hit).



Also I have a feeling Pathfinder would be insane for this build...
All we would really miss from Raider is the Avatar of the Slaughter which is a huge dmg boost.

As Pathfinder we also get 40% increased ele dmg, aswell as 10% of phys to an element + ele penetration + 100% uptime on flasks.
Did anyone even try PF yet?



Also, what about Lion's Roar in the flask setup? Seems like a solid dps increase on PoB.



Bump for repeating myself
Is there a way to turn this build into something tankier and more of a boss killer? I'm new to PoE so I'm looking for a more general purpose build and not just a simple map clearer like this build seems to be.

Any recommendations to make it more newb friendly?

Thanks guys.

Report Forum Post

Report Account:

Report Type

Additional Info