[3.25]g00fy_goober's EleBuzzsaw Deadeye (Easily Clear All Content) *REVAMPED AGAIN*

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IgIgIg wrote:
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Minervas wrote:
I had copied it down into path of building, this should be the pastebin for the tree (as of yesterday when i copied it down) if you use that app
https://pastebin.com/faP83ZXy

Where i should paste this data to see skillthree? I get path of building, but dont see where i should paste it


"Import/Export Build" in the top left, at the bottom right of that screen "import from pastebin..." then just put the pastebin link itself in there, not the actual contents.
What would you suggest for Pantheon, haven't touched beta so I have no idea what is a good choice.
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Mxdzy wrote:
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IgIgIg wrote:
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Minervas wrote:
I had copied it down into path of building, this should be the pastebin for the tree (as of yesterday when i copied it down) if you use that app
https://pastebin.com/faP83ZXy

Where i should paste this data to see skillthree? I get path of building, but dont see where i should paste it


"Import/Export Build" in the top left, at the bottom right of that screen "import from pastebin..." then just put the pastebin link itself in there, not the actual contents.

Where is import/export button? feel kinda stupid https://pasteboard.co/GE70cyv.png
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Anikillz wrote:
What would you suggest for Pantheon, haven't touched beta so I have no idea what is a good choice.


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g00fy_goober wrote:
I will have to add this to guide later on. Yugul is the minor god to go obviously, 20% reduced reflect is super good and makes it much safer to map with and such. As for major god I always ran with abberath. I hate anything in this game that fucking slows me, stun/frozen/chill etc.

Especially fully buffed, the stun avoidance is really nice, you have 100% stun and block recovery, reduced cold dmg taken (which is really nice) AND 50% reduced effect of chill. Now once we have our immune to status ailements from uber lab, this won't even matter, but the rest of the major gods suck IMO. I would still run the god that only lets me get stunned once every 4 seconds (plus the 28% avoidance or w/e we have now) and have 100% stun recovery.


looks like no one reading anything here
IGN: Maphan_Meep
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ITzOLGoN wrote:
About the skill tree on the daggers part... claws of the magpie is good? kinda wanna go with that later.


Claws of the magpie is not bad, however it only gives us attack speed. So its like 4 nodes to get 27% increased attack speed.

It sure isn't bad, but attack speed is already pretty crazy, think I would rather get an extra jewel socket for 2-3 points and have a point left over.

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tyrusxl wrote:
Are you sure? Still looks down to me. :X


It was down when I first looked, then up again as I typed that and was updated (at least bandit wise) to the new info released last night/early this morning. Now it seems to be down again.

Don't know what is going on.

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Minervas wrote:
I had copied it down into path of building, this should be the pastebin for the tree (as of yesterday when i copied it down) if you use that app
https://pastebin.com/faP83ZXy


Thanks for posting that up. Hopefully poeplanner will stop having issues (they probably changing stuff on it now which is why it keeps going down). But for those who have PoB, they will have a backup link now.

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Anikillz wrote:
What would you suggest for Pantheon, haven't touched beta so I have no idea what is a good choice.


Yugul for minor god 100%, its like the only choice, rest are pure and utter garbage. Maybe the life flask one can be "okay" if you want to regenerate charges while doing uber labs or something. For major god do what you want but I still prefer abberath for the can only be stunned once every 4 seconds and 100% stun recovery along with a nice 5% reduced cold damage taken.
You're using poeskilltree, not Path of Building (PoB) (completely different program). The pastebin link is for PoB.
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Last edited by Mxdzy on Aug 4, 2017, 12:16:45 PM
Just checked, they are up and working again.
Please, tell where that build takes chaos resist? In PoB there is -60%
And does that build recieve onslaught from some source?
almost every build plays with -60% chaos resistance, that's fine in almost all cases...
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