[3.25]g00fy_goober's EleBuzzsaw Deadeye (Easily Clear All Content) *REVAMPED AGAIN*
" Then you have made/bought fan + martials + something else (100% not heavy hitter) Dont take it wrong, your build is absolutely amazing and fun, I am making it for 4rd time, and playing this game for like 9 years or so. On big cluster you can have ONLY 2 notable preffixes, + 1 Notable suffix. Because big cluster jewels notable suffix is from the same mod group. That is why it is totally impossible to make. In my opinion the best option for this cluster is fan of blades + martial + feed the fury for the boss fights OR fan of blades + martial + devastator for map farming. I am 100% sure that you probably made some other cluster. Also here is what wiki says: Large Cluster Jewel adds 8-12 passive skills, has 2 sockets. It can have up to three notable passive skills; two prefixes, one suffix. | |
" Just clicked the wrong passive node in POB. Will update when I get a free chance. The ones I used were: Fan of blades, Calamitous, and martial Prowess. I missunderstood what you were saying, though you were mixing up medium and large cluster jewel and saying that you can only have 2 notables on a large. |
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" I am so glad that we have made it to a consensus. My bad translating my thoughts wrongly. Will show my pob to everyone after will make lvl 100. | |
" POB updated with proper passive and guide updated, thanks for pointing that out. |
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nice
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Jesus... With 3.25 changes we're losing quite a lot of damage. T_T Melee totems yeeted and deleted, Rage and Berserking changes, Far Shot and Gathering Winds nerf.
3.14 - Removed Harvest from the game.
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" Will get to updating guides Monday-Wednesday but it is not that bad in reality I don't think. Definitely lost some dps/attack speed from losing ancestral protector + berserk tho. |
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" ༼ つ ◕_◕ ༽つ TAKE MY ENERGY ༼ つ ◕_◕ ༽つ 3.14 - Removed Harvest from the game.
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Updated for 3.25 but realistically very few changes needed. Quick rundown
- Gathering winds slight nerf - Berserk reworked (nerfed) - Rage reworked (nerfed) but easier to generate/obtain - Ancestral Protector removed - ST decent buffed to help compensate Overall we now throw in an automation cuz being lazy is literally the best. We now no longer have to worry about blood rage or steelskin. We also no longer have to worry about putting down ancestral protector for bosses and such. Simply click and kill everything with the occasional berserk button push. Will have to see how the returning affliction spectres are but would assume we will once again be dropping wrath and picking up the wrath spectre and instead running anger aura. Will have to see how the spectres are. LARGELY though the build remains the same exact. Still going to be an absolute amazing mapper and great for bossing as well. |
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I'm Going for it for 3.25!!!! Just a few questions i have..... how is mana best managed in a league start situation? Will the increase in mana cost effect us largely? I did see you mentioned a Gemini Claw Base possibly being used instead.... but would love to hear your insight on it.... ALSO.... with raider being removed..... any new suggestions for a flame/flesh setup? or should we just drop it? I'm sure there will be plenty of testing done! Thank you for all the work and the thorough guide!
PS: Anyway we could get a more detailed tree for leveling purposes? kind of tough to know how to prioritize the tree Actually... come to think of it.... can i even league start this? lol Last edited by ZackRichartz on Jul 24, 2024, 3:42:43 AM
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