[3.10] Bashtart's SPARK INQUISITOR * farming like a god! :)
I wonder why many spell caster choose Imbued wand over the Prophecy wand, due to Prophecy’s implicit provide up to 40% which is higher than Imbued by 3%?
Im not mentioned for Opal wand because its really much expensive for +2% increased dmg. Thanks, much appreciated for all answers. Ps.sorry for my English. |
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How much button clicking does this build require? I thought Hierophant Freezing Pulse Totem would be easy in terms of just relaxing and not pressing many buttons but I gotta press the flask, totems, frostbite, frost bomb, and a movement skill buttons. Sometimes my brain can't take that much thinking and multitasking.
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"isn't build for you and seems like the game isn't for you either u can't really play it without using atleast 1 damage skill 1 mobility skill and flasks properly |
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hi is the pob right cuz its show no watcher's eye or dual wans just a wand and a spirit shield so can u plz post the new pob if so :)?
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Hello
I think I am gonna play it as starter in 3.8 league. Any significant changes? Is this build still strong? I did not see Delve to be mentioned. How does your build perform in the mine? |
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It should be still quite good and viable to run most maps.
Its a blast in Delve as Sparks bounce from the walls back. |
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" Should be pretty strong and viable. Nothing to drastic changed for this build. |
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I to was thinking on playing this build in new league.
IGN RighteousRom LvL-100 Juggernaut
Mirror Drop T-14 Shrine |
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I started this build for this league, but im having trouble with the new tower defense mechanic.
Especially when theres more than 2 lane going to the core. Any tips? or would better gear fix this issue? |
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" A few things should help make the game feel smoother for you here. I'm going to say everything assuming you are at maps right now, but at your level it's possible you aren't yet. Also forgive the length, I'm a bit long-winded but it should encompass a lot of your problems. First something I noticed was that the tower defense mechanic is very frequently resistant to elemental damage, if not always. This problem goes away once we finish all of the labyrinths because we just penetrate 100% of resists on a critical strike and it makes the league mechanic feel significantly better. Second is that you are already using the "hazardous research" jewel for spark. This jewel is fairly decent for making clearing a slight bit faster, but it is a straight decrease in dps most of the time, especially when you are standing still such as during a blight encounter. I would consider taking it out, this will let you aim down the lanes where there are most monsters and focus your damage better where it needs to be. Something I also like is aiming to upgrade the green "improvement" tower to tier 4 for the buff to ourselves as it makes you attack much faster, then using towers to slow the enemy mostly. Next is your gear for sure. The only pieces of equipment you should look to keep here are your call of the brotherhood and your weapon which are basically ideal for your level. Especially your gloves, boots and ring which gives basically no life or resistances combined. Which reminds me you need to cap your resistances, when you are even just close at 68% like you are you take about 33% more damage than at 75%. You need to aim for some really decent gear as this build tries to squeeze in 4-6 unique items that give a combined 0% resistances. Start with what you can and slowly upgrade using stuff you find, try identifying every single ring you drop I usually find a very nice one after a little while, and when you can drop another piece for one of the listed unique items. Flasks as well, you are using a level 36 flask as your primary heal. Get that divine flask instant healing/ remove bleeding ASAP it will help you feel more tanky. Lastly if you can change the headgear out, not being able to shock is just -damage for this build, it's only there for the resistances and you already freeze things with call of the brotherhood. Lastly your gem links. You should try leveling your other gems in your offhand slots (the I / II tab above the weapons or by pressing "X") because I can't actually tell what you are trying to use right now. For auras do herald of ice/wrath probably as those 2 together will feel the best until enlighten becomes available, and it's probably low on your priorities. Next if you stick with a 4 link it should be spark - spell echo - pierce - added lightning or controlled destruction. Pierce especially will make the blight mechanic more doable because your spark will hit more than just the first enemy in the line. Consider buying a 5link until you can afford a 6-link or a tabula, 5-link body armours are going for 1fusing to 1 chaos which im sure you can afford and gives you the ability to throw in either energy shield leech or added lightning/controlled destruction whichever you didn't use above. Lightning spire trap is fine, throw it in a piece of gear that isn't your body so you can use the 5-link. Get 3 blue sockets in your weapon and use flame dash - faster casting - arcane surge (remember the added lightning there will either go into your spark links or your offhand weapons to level up). Consider your shield being 2 blue 1 green for storm brand - power charge on critical - onslaught, you can then just drop a storm brand every so often to get a nice dps buff. Move your unused auras into offhand and that extra spark link you have should go there as well. Finally try and get a cast while damage taken setup as shown in the build going (only use 1 for now) so you take less savage hits in a row. Thanks for reading and good luck. |
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