[3.10] Bashtart's SPARK INQUISITOR * farming like a god! :)

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Camron932 wrote:
the PoB gem links differ from the ones in the guide, which links should I follow?

Use the links in the skill gem secrion of the guide.
Noob question, I see like level 74 you removed spark from your build, how do you charge your souls for vaal spark to be able to use?
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bashtart wrote:
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Camron932 wrote:
the PoB gem links differ from the ones in the guide, which links should I follow?

Use the links in the skill gem secrion of the guide.


Dammit, I was using the PoB links lol, thanks
Also one last thing, in the links section you dont have arcane surge listed under the lightning golem setup and you only have 2 4l and 3 3l. Should i add Vaal haste to the aura setup to make my 3rd 4l?
okay i am new to POE.
but when i try you aura setup it takes 95% of my mana and i have only 45 mana left is it worng with the 95% mana resvered ?
that website you're using for your new skilltree is hell. never seen a website crash my pc 10x in a row
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zzoy wrote:
okay i am new to POE.
but when i try you aura setup it takes 95% of my mana and i have only 45 mana left is it worng with the 95% mana resvered ?



Your character profile is private, but i'm assuming you have herald of ice, herald of thunder and wrath active. You should only run 2 aura herald of ice and wrath or herald of thunder and wrath.
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Jasonx3 wrote:
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zzoy wrote:
okay i am new to POE.
but when i try you aura setup it takes 95% of my mana and i have only 45 mana left is it worng with the 95% mana resvered ?



Your character profile is private, but i'm assuming you have herald of ice, herald of thunder and wrath active. You should only run 2 aura herald of ice and wrath or herald of thunder and wrath.


only have Herald of ice and warth, but i found out that arcane surge mana multiplier makes the damage :) why run haste in the wep setup if you cant have it active ?

thanks for the fast answer
Adding a question MoM-related:

How big does our unreserved Mana Pool need to be that we're able to move at all times, even when taking big hits.

I get that "Gain Damagee you take as mana over 4 secs" kinda helps with that but in the past i made the experience that especially MoM does make a build feel "clunky" without a mana Pool even at least 1/3 of your Health to be effective for survivability.

Why is it a difference here? I Don't seem to see it, since we don't even spec into Phase Acro and due to standing still while Casting we'll take bigger hits the more we progress in Maps. Running 2 Heralds reserves half of the Mana, which is a huge thing to be able to keep up Mana for movement.

Maybe Shield Charge will work with Blood Magic to be able to move without mana, i'll give that a shot.

Regards!

e: Need to add that this Build overall feels very smooth so far, got lucky with some Items and farmed a tabula. Fun to play, did not hit a wall DPS-wise so far and having a thousand bugs creeping all round you making stuff explode is always fun ;)
Last edited by BorkeNoah#2468 on Mar 11, 2019, 6:15:06 PM
Hey, very nice guide, will definately use this as a starter build.

at what level should i keep my skill gems tho?

cheers

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