| 3.0 | Electro Cyclone | T17 DOWN |
Trying out this build, and reading what other have to say as well. Curious, is Vaal pact a necessity (forgive my ignorance, kind of sort of new), just wasn't sure how leech would work with 100% damage transferred as lightning, also may stop or revert points pending the case. I do not forsee myself getting Kaoms heart anytime soon and running a BoTB, was curious to a recommended curse setup (if I can get the sockets right). I thank you all for the posts and information, I am liking the build thus far and home to get more used to the game as well as the build, wish you all the best!
Forgot to mention, I am also having some issue meeting the INT requirement, without overloading INT into gears, I am assuming I just need to upgrade and rework my gear to make it all fit, just want to check on that. Last edited by Vygun on Aug 9, 2017, 8:32:56 PM
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" I would say vaal pact is probably necessary. I was running T2 maps at lv. 70 and i took vaal pact off to do an uber trial then went to fight the beach boss (hailrake) without VP on and the fight was just terrible feeling without vaal pact on. The reason it works though is because the berserker leeching doesn't specify PHYSICAL damage. It says "100% life leech for damage you deal". ALL types of damage count, which is why we can do this with a phys>lightning 100% conversion setup. I was considering not going kaoms as well due to cost, which would open up slots One 6L is dedicated to cyclone, the other is dedicated to Ancestral Protector. Then for our 3x 4 links CWDT + Curse + Bladefall + Immortal Call Hatred - Herald of Ash - Blood Rage - Lightning Golemn (none of these need to be linked) Leap Slam + Fortify + Faster Attacks + Blood Magic (or culling, or any additional gem like vaal trap) Last edited by Bloodytrailz on Aug 9, 2017, 10:00:45 PM
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" Thank you for the reply! I see what you mean and I do understand, too many nodes and words and everything just becomes ..... crammed..... when I look at it. Will definitely stay on that path then for sure before I deviate and put points elsewhere, as stated probably towards retribution as well as fixing some things along the way. Yea the Kaoms, for me, way too expensive, will be on of those take a look and see in the future items, hah. But yes it opens up room to play with gems. You said about AP in a 6-Link, I currently only have mine in a 4-link(6 linking is a pain), was curious as too what I would be missing here =\ The CWDT 4 link, do you have a specific curse, or a curse for the moment type thing, I have LG in there but that should be separate. And I guess, with 75% Reserve, do you run into any mana issues, or is it pretty sustainable, I haven't ran into any personally yet, but not running 75% yet either >< I am a little behind I know :P Again, thanks for the response! :D EDIT: Also found out how fun Ele refelct is, bwahahaha! swappen out Brain for Primacy (same link set up, sadly it is an axe and swapped out some gems, need to look more into that. But it was fun) o.o Last edited by Vygun on Aug 9, 2017, 11:09:29 PM
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Yeah, i get the 6linking thing for sure, I'm working with 2x 4 links which im sure is what a lot of people are working with atm :P No shame in the 4 link game :)
For the curse you can go elemental weakness (offensive) or enfeeble (defensive). For a 4link ancestral, Path of building is suggesting: Melee damage, weapon elemental damage and physical to lightning for the highest DPS. (not counting melee on full life since the totem will unlikely be full life haha) It should be the same 3 support gems you are using for your own cyclone at this point as well if you are on a 4link with brain rattler. |
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Oh all right, yes, 6 link BoTB and a 4-2 Brain. Socket colors are not "perfect" on the BoTB which is where I have cyclone, but it still works, I believe. So AP should be the other 6-link with the same set up (well close to) as cyclone? honestly never would have thought of that =( (not knowing totem interactions and such). As far as blue sockets on STR gear, is it better to bench or manual do, or just RNG regardless? I thank you for your responses and being patient, much appreciated, and it is making sense :D
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Ancestral warchief gives a lot of extra damage. Myself I liked to do it with Melee phys -> Elemental Damage with Attacks/WED -> Phys to lighting -> ele focus -> concentrated effect. The more "more" multipliers the better the damage!
If you choose to run this I'd recommend crafting a 6l astral plate with at least a shrieking essence of greed for a high life roll, then pray the other mods work out :p. A 6L Belly is also a great option too, and probably better. Last edited by Asriel_D on Aug 10, 2017, 1:22:33 AM
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Wow, some hot discussion is going on here)
Some answers to your questions: 1. Vaal pact is 250% necessary. Berserker get 100% life leech instantly with it and able to facetanks everything) Just make sure to grab VP ONLY after getting Cloaked in savagery, it's useless before. 2. If you're lacking INT - pick Jewel slot below Duelist and put Brute force solution jewel. https://pathofexile.gamepedia.com/Brute_Force_Solution 3. Kaom heart is great, but as you mentioned it's pretty expensive. I'm using some crappy Astral plate, but will eventually get Kaom. Just slot in anything you like) 4. I'm using Ancestral protector because of More attack speed. If you want Totem for clearing purposes - get Ancestral Warchief, because it has area damage. Ancestral Protector is a single target totem and doesn't have area damage (thus concentrated effect is useless) 5. The curse can be Elemental weakness for damage or Enfeeble for defenses. 6. If reflect is killing you - grab Vaal pact (only if you have Cloaked in savagery), also make sure to have CWDT with Immortal call and you'll be good. Personally, don't have any problems with it. 7. gems for Ancestral warchief would be same as for cyclone, yes) NANI
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Thanks all for the replies, and the discussion is good :)
Yea, Vaal Pact is pretty nice, I must say, haha :D And I already had Cloaked in Savagery, and it makes sense to why that is needed. The INT thing is if running Enfeeble, Ele weakness, the INT demand is high. and Brute force is a nice gem for that, but the trade off is STR. Again, I could still be a little behind to where i can make that work. Another question was Lightning pen support, not sure if it would even be applicable or better in the set up. The AP, AW totem will probably take me some figuring out at least, to see what I am more comfortable at using, nor will it hurt to try both anyways, figure out what each has to offer and can do :) Ele reflect still hurts, survivable but just personally uncomfortable, i start those maps slow to see how I feel, if it just makes me comfortable i just swap out some things to reduce Ele damage out, although it is slower, it is much safer (or comfortable i should say). Another question is, and i know it was mentioned. Was if stopping at Vaal pact (not going up to trickery) and hitting retribution a good trade, and also the path. Seems there are a few routes with options. In the area is Catalyse, Elementalist, Amplify (East of devotion then north), and below retribution (east of Elementalist) is Discipline and Training. Also, blunt instrument (south yet) is there.....just so many nodes to figure out =\ Just looking at them all.....ahhhh! lol. Thanks for all the posts. I am having a lot of fun and I think I am learning quite a bit too, lol. It seems the options and thinking is endless o.o | |
I run ancestral protector for Boss DPS. Cyclone is great at chewing through packs already but where it doesn't necessarily shine as much is bosses... and that's where ancestral protector comes in :)
For the int thing; It's also not mandatory to run a level 20 curse if you don't have all the int for it. A level 15 curse isn't too far off a level 20 curse. Last edited by Bloodytrailz on Aug 10, 2017, 3:29:56 PM
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Ancestral protector is great at bosses, but I like warchief for its aoe utility. The real solution is to use ancestral protector. However if you're lazy (like me) and just want to place a totem, then warchief can be used. It also helps against boss minions too and let's you cover more space when clearing split up packs (e.g. breaches). I find warchief particularly useful against the chimera tbh, because those minions hit hard and are split up (initially) throughout the arena. This helps bring them all down faster in my experience. Same goes for phoenix.
Last edited by Asriel_D on Aug 10, 2017, 4:01:57 PM
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