[3.2 Raider - Cyclone] Aggnog's flaming meatball massacre

Hio, overall still a great build, i've made a few switch ups such as a dying sun for increased Aoe and projectiles for the meatballs, and stacking alot of attack speed, also I went with vaal grace + inc durration for additional 34% dodge for bossfights.

Int is a real problem with this build since you want ele damage on your rings/belt so I went for a fertile mind, still not sure if its the best decision.

After t15 mapping for a while, I will not use vaal cyclone anymore since you cannot cancel the effect and sometimes it just gets you killed, will probably take protector totem with cull or something like that.

Killed all Guardians with no problems so far.
heres Minotaur with 45%+ life

start at 1:30
Spoiler
https://www.twitch.tv/videos/166553747


I reskilled to Blasphemy/Mana with Flammability and did Mintaur again, 3min run.
Start at 3:00
Spoiler
https://www.twitch.tv/videos/166708801


gear:
"



/edit

You can also swap Enfeeble for
it will greatly increase your boss damage, after a certain item treshold i personally prefer flammability over enfeeble.
Last edited by Laysher on Aug 13, 2017, 1:54:35 PM
xoph's blood is far from required with this build. im sure its a nice addition but ya it is not REMOTELY required.
i have this build rolling in standard without xophs and it is so powerful still. i just have a 2nd curse for flammability and projectile weakness curse on hit with blade vortex in my set up to compensate for the loss of xophs. means i don't have sockets for vaal cyclone, but w/e
Hi, where i can get enough intelligence for gems and other stuff? I need to get 2 +30 int nodes or?
Just wondering for this build we have a weapon with some high damage yet we are only scaling it with a few elemental damage nodes.

Why not go in for some of the juicy 2h nodes?
ive played an es version of the nagamu cycloner in breach before.
now with the launch of 3.0, i decided to play it again - lifebased.

i took some ideas from your thread, but i personally do not like to play with bloodmagic, and daressos is also not my armour of choice. but thats personal preference i guess.
i went for gloves with ele weakness enchant and i play with HoA and anger.
also, i always wanted to play a vacuum cycloner, and now im doing it - its pretty fun!

solved the int problem by equipping int boots/ring.
i am sitting at 5.7k hp, and i can farm guardians in a very comfortable way.

here the current gear:



also i found a pretty jewel, that helps a bit with mana management.



flask setup:



i like the rotgut flask on the raider, it gives 14s onslaugt on use. and i am recovering my frenzy charges pretty fast again anyway.
Last edited by Zerkgoespoe on Aug 15, 2017, 12:43:08 AM
Any chance of making a cold variant with debeon's dirge? :)
Could I run this with a 4 link cyclone and use Kaoms Heart (i happen to have one)?
Little update, i'm level 93 so far and dooming everything

I generally think life&mana leach talent combined with flamability+herald of ash aura is much better then blood magic tree
"
SevenAteNine wrote:
I generally think life&mana leach talent combined with flamability+herald of ash aura is much better then blood magic tree


You can play it however you like. The guide is just my view of the build and its my preference to go BM for qol and mana since dps isn't an issue. I doubt anyone copies a build 1:1 without changing something to their preference, its normal and everyone should do it since it lets you work towards making your own builds more easily.

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