[3.8] Arly's Ice shot bower

Not yet optimized , and i know in this patch vp cant facetank everything so i had to dodge around . ill progress later taking the life nodes , i just notice about the two nodes u said no gain, sorry, this is my equipment right now
Spoiler
feels good overall, but a little squishy and my barrage feels like its not hitted sometimes,maybe my latency issue,i had 94% with golem , so far the clear speed is superb and just be more careful over the rare mob with high phys damage and proj damage
Would be a assassin's mark curse on hit ring be viable for this build?
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Would be a assassin's mark curse on hit ring be viable for this build?
There is really no value in such a ring unless it has good stats outside of curse on hit which will likely be very rare or very expensive.

Curses have little effect on bosses and you will already have max power charges via curse on hit + assasin mark + HoI.


"
naimhairix51 wrote:
Not yet optimized , and i know in this patch vp cant facetank everything so i had to dodge around . ill progress later taking the life nodes , i just notice about the two nodes u said no gain, sorry, this is my equipment right now
Spoiler
feels good overall, but a little squishy and my barrage feels like its not hitted sometimes,maybe my latency issue,i had 94% with golem , so far the clear speed is superb and just be more careful over the rare mob with high phys damage and proj damage


You should spend some alts getting an alchemist QS of adrenaline, you are missing out on so much movespeed and clear speed potential as well as a warding flask to negate curses. 94% is probably more than you really need.
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim on Jan 1, 2018, 11:41:18 AM
This build looks amazing, just wanted to ask about general leveling.
How I should progress the tree, for example should I ignore those 3 Projectile damage nodes when starting as level 1? and about the lightning arrow should I use it as soon as it comes available?

Thanks in advance :) and happy new year!
"
Vr1ll wrote:
This build looks amazing, just wanted to ask about general leveling.
How I should progress the tree, for example should I ignore those 3 Projectile damage nodes when starting as level 1? and about the lightning arrow should I use it as soon as it comes available?

Thanks in advance :) and happy new year!

There is a tree progression guide in the main post.

You can use LA or split arrow to level with, you should not really have issues progressing with basically any random bow based skill gem. I personally used LA + blast rain until around level 70.
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim on Jan 1, 2018, 7:46:02 PM
Just hit 94 lvl with this build i could go for 100 if i would want to but hell no im not up for that kinda of grind and with HH this build is insane fun
Last edited by NukeFonKillazz on Jan 1, 2018, 11:23:38 PM
I assume your using mana leech on a jewel or something? as you dont have any on the passive tree atm , of course i can get a mana leech node but is a jewel with mana leech roll what your using?
At first, awesome build and thanks for it - it´s really very fast clearing maps.

So yesterday i got the Dropluck for the Shroud and transformed from a Tornadoshot build with QotF into this one. As i am impressed with killspeed, i feel i am missing something in Terms of survivability.

I really struggle to survive an easy Boss like the one from Summit (he oneshots me nearly oO), or even some Abyss Holes, spawning some monsters for me getting me killed quiet fast, just in T12 map.

Feels really different from a QotF Player. What am i missing here, is it just that i Need to get more life or is there something i oversee in my playstyle now?

Some help would be great..!

"
Truman1997 wrote:
I assume your using mana leech on a jewel or something? as you dont have any on the passive tree atm , of course i can get a mana leech node but is a jewel with mana leech roll what your using?

A single mana leech node is taken near ranger. I have updated the passive tree in the main post. Good catch.


"
aeri0r wrote:
At first, awesome build and thanks for it - it´s really very fast clearing maps.

So yesterday i got the Dropluck for the Shroud and transformed from a Tornadoshot build with QotF into this one. As i am impressed with killspeed, i feel i am missing something in Terms of survivability.

I really struggle to survive an easy Boss like the one from Summit (he oneshots me nearly oO), or even some Abyss Holes, spawning some monsters for me getting me killed quiet fast, just in T12 map.

Feels really different from a QotF Player. What am i missing here, is it just that i Need to get more life or is there something i oversee in my playstyle now?

Some help would be great..!



You need to get a high life roll on gear slots as well as on jewels. Evasion will face the issue of dying when your rng fails and it does nothing vs spells. Are you saying you were you were having an easy time with the summit boss with Qotf?

I don't see any value in the abyssal helm and you should probably have a chinsol offhand if you want to quickly kill bosses which is the better route than trying to out sustain their incoming damage with a bow build.
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim on Jan 2, 2018, 1:05:18 PM
Anyone can link another Bow options? if i dont wanna use chin sol , a rare harbinger is better? idk if the 100% at close range make the difference and makes chin sol better. other question.

Pathfinder is better or not?

thanks .
Last edited by kaycr0 on Jan 2, 2018, 1:27:02 PM

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