[2.6] SignalShot™ CI Full Ele Conversion TS/Barrage / Shaper & Uber Deathless / with video!

Is it 3.0 viable?
Hi guys, what do you think about my build?)

-20% Penetrated Chaos Resistance
-No Leech Life (very fast regenerated ES with Ocultist and Soul Strike)
-12k ES with nerf, 14.5k ES now.











+

Ocultist:
1. Energy Shield recharge is not interrupted by Damage if Recharge began Recantly.
2. 0.5% of Energy Shield Regenerated per second for each
Enemy you've Killed Recently.

It was created for critical strikes not for Caustic Arrow, its Base on Crit Chance, for Hit, not for Damage over time! This Quiver with Ocultist Regen ES wery fust, I can tank boses on 11t-15t you can test this.


- It was created for Hit Damage! not for Build with Damage over time, for leech mana for hit! We need it cuse it antifreeze.


Somebody make a guide for this build, but first test yourself)))


P.S. I like when the whole build is canonical and exists according to the idea of ​​the developers, Archer Pathfinder, must be in base on Life and Evasion, not in the Energy Shield. When I see the Quiver on Evasion in the Energy Shield build, I feel uncomfortable, and understanding that this is not right, Ranger = Life (Evasion). Witch = Energy shield, I understand that these things were created for the Witch, and then the Perfectionist in me rejoices, especially when this build works!)
В темноту назад и в низ!
Last edited by Hasanderson on Jun 24, 2017, 11:27:15 AM
"
pNR wrote:
"
mrrezvij wrote:
Can anyone help me to find analogs of Morbid Shroud? Can't find this item on trade web.


there u go best es cheast available




if u are intressted in a coopy pm me, fee is 100ex (u need a mirror aswell)

ign: skalpo


HaHa thats a super nice mod. Gratz.
"
Hi guys, what do you think about my build?)

-20% Penetrated Chaos Resistance
-No Leech Life (very fast regenerated ES with Ocultist and Soul Strike)
-12k ES with nerf, 14.5k ES now.











+

Ocultist:
1. Energy Shield recharge is not interrupted by Damage if Recharge began Recantly.
2. 0.5% of Energy Shield Regenerated per second for each
Enemy you've Killed Recently.

It was created for critical strikes not for Caustic Arrow, its Base on Crit Chance, for Hit, not for Damage over time! This Quiver with Ocultist Regen ES wery fust, I can tank boses on 11t-15t you can test this.


- It was created for Hit Damage! not for Build with Damage over time, for leech mana for hit! We need it cuse it antifreeze.


Somebody make a guide for this build, but first test yourself)))


P.S. I like when the whole build is canonical and exists according to the idea of ​​the developers, Archer Pathfinder, must be in base on Life and Evasion, not in the Energy Shield. When I see the Quiver on Evasion in the Energy Shield build, I feel uncomfortable, and understanding that this is not right, Ranger = Life (Evasion). Witch = Energy shield, I understand that these things were created for the Witch, and then the Perfectionist in me rejoices, especially when this build works!)


I am still testing stuff on the inquisitor side. I am still having a reflect issue yet I decided to run a somewhat hybrid Life/ES idea to see how it fares since I can get more bang for the total pool (4400ish HP vs 4100 HP 1200 ES). I think what I really like on inquisitor is that you can get max crit chance real easy and not have to stretch out all over tree and the huge bonus is that monsters, etc. have no resists to your attacks yet you do feel the aoe damages on the ground a lot lolz.

Damage for these type builds is way OP already. In this 3.0 stuff I think the real issue is going to be trying to find a way to have a good sustain EHP pool however everyone does that.
Last edited by NewbieDOTcom on Jun 24, 2017, 12:21:36 PM
Edit

I found blast rain just loosing in every way it can vs barrage for single target.

So i just cheked - with diecent crafted harbinger = ~335 pdps with IPD roll and rest is crafted
Barrage with no dying sun or barrage helm enchant have around 1.4 mill dps vs shaper or guardians, this is calculation without any charges.

With enchantments and dying sun flask this number goes up to 2.6 mils, with charges up to 3mil.
Comparing to your Brood Twine build it's actually just a scratches, but still, it's only around ~4 ex budget bow. And all of the rest gear is maybe around ~10 ex, flasks is around 4ex not including dying sun. So i'll start 3.0 with that, cause seems on a budget you can make it shaper viable, to later make it up do destroyer of anything.

Also found Frenzy + inc crit + faster attacks + power charge on crit - nice way to sustain charges.
Last edited by DeadEngine on Jun 26, 2017, 6:24:22 AM
hi guys
using this build which bow is better for me

or


also why is there both posted gems for lightning arrow and tornado shot? which one is recommended? i see a higher dps with lightning, but generally slower clearspeed ?

would id be an idea to have 2 bows to use, 1 for clearing and 1 for single target, switching between? then have 6 links left for utility or other awesomeness? dont know what to put in there then

and what about low life with shavronne? not used? or just a stupid idea and waste of es?

thanks in advance
Taste of haste vs silver flask.
which one is better?
"
acidlust1986 wrote:
Taste of haste vs silver flask.
which one is better?


If you have the DPS to support the loss of a support, you can use innervate in your LA setup giving you the bonus of the silver flask. This obviously allows you to run a taste of hate and enjoy the best of both worlds.

Also the silver flask does not scale with the heavy flask investments this build thrives on, yet the Taste of Hate does. I'd highly recommend going this route if you can support it. Test it out.

If I ran innervate in my LA setup which gems would you suggest I replace?
Highly likely that this build will NOT be 3.0 viable. Luckily I sold off all my stuff for twice the current market value. Stocked up on mirrors/exalts for 3.0 spending for next op build xo
Ingame name: Kimoji

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