[2.6] SignalShot™ CI Full Ele Conversion TS/Barrage / Shaper & Uber Deathless / with video!

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DicemanX wrote:

Since you're running PCoC in your Barrage set-up it looks like you're not using Skyforth yet. Therefore, run HoI with CoH and Assassin's Mark for power charge generation when mapping. HoI gives pitiful damage, but we run it for cursing. Once you switch to Skyforth, switch to HoA for a big damage boost.

As for the links, remove PCoC from your Barrage set-up and run slower Projectiles for a massive dps multiplier. Use Jaws of Agony in your second weapon slot for power charge generation against bosses that don't have any adds at the start of the fight, such as Izaro or Shaper/Guardians.

For LA, the links can vary significantly. Start with PPAD and WED, and then check to see if adding Chain allows you to 1-shot most packs. If so, then run Item Rarity, Ice bite, and/or Innervate for the other links. Ice bite and innervate both improve your damage and your movespeed, and Item Rarity allows for more frequent unique drops and for completing unID'd chaos recipes if you're into that. If Chain results in worse pack clearing, run Pierce instead. With double legacy Reaches that should already be strong enough to clear maps with ease. Never run Slower Projectiles on an AoE skill.

Thanks for the advice, gonna try the gems you suggested. might I ask why one should never uns slower proj with an aoe skill? it gives my LA DPS a big boost
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pitlordpwnz wrote:

Thanks for the advice, gonna try the gems you suggested. might I ask why one should never uns slower proj with an aoe skill? it gives my LA DPS a big boost


Slower moving projectiles means (slightly) slower clear speed. Also, don't look at the tooltip dps on your AoE skill - instead base it more on how efficiently you're clearing packs. It's entirely possible to inflate your tooltip dps and actually end up with a worse clearspeed (chain versus pierce is a perfect example - pierce gives you a significantly higher tooltip dps, but chain is almost always better unless your gear is bad and you barely do damage). On top of that, you can expose yourself to reflect deaths with very high damage unless you can keep Vinktar's up all the time.
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I give u 20 pure exalts on legacy league and u cant do uber lab with this build... pff...


? Uberlab ia easy with this build the boss is a joke. What are you on about. You need a carry or something
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DicemanX wrote:
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pitlordpwnz wrote:
Hi guys,

I´m playing this build since a few days (still getting my gear sorted) and have a few questions:
1. I´ve seen screenshots in this thread with ppl using herald of ash and others using herald of ice, which is the go to herald?
2. Bought myself a double legacy reach and don´t know which gem links I should use (2x 6L atm: LA-inc crit-pierce-slower proj-ppad-wed and barrage-power charge on crit-elemental focus-ppat-physical to lightning-wed) since I´ve quite low crit.
3. my signal fire quiver has a 17% of physical damage converted to cold damage corruption; I know that one can´t convert more than 100%, but does that fuck me over in any way?

thanks in advance!


Since you're running PCoC in your Barrage set-up it looks like you're not using Skyforth yet. Therefore, run HoI with CoH and Assassin's Mark for power charge generation when mapping. HoI gives pitiful damage, but we run it for cursing. Once you switch to Skyforth, switch to HoA for a big damage boost.

As for the links, remove PCoC from your Barrage set-up and run slower Projectiles for a massive dps multiplier. Use Jaws of Agony in your second weapon slot for power charge generation against bosses that don't have any adds at the start of the fight, such as Izaro or Shaper/Guardians.

For LA, the links can vary significantly. Start with PPAD and WED, and then check to see if adding Chain allows you to 1-shot most packs. If so, then run Item Rarity, Ice bite, and/or Innervate for the other links. Ice bite and innervate both improve your damage and your movespeed, and Item Rarity allows for more frequent unique drops and for completing unID'd chaos recipes if you're into that. If Chain results in worse pack clearing, run Pierce instead. With double legacy Reaches that should already be strong enough to clear maps with ease. Never run Slower Projectiles on an AoE skill.

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I give u 20 pure exalts on legacy league and u cant do uber lab with this build... pff..


This is a feature of the build :P. It's how the build keeps under the radar when it comes to the GGG nerfhammer. Singalshot is also one of the most powerful ethical (TM) builds in PoE. It's crap with low investment, and it begins to shine when you dump a lot of currency into it (the way that builds are supposed to work in arpgs...).


Is it worth to keep running HoI for frenzy along with disc and hatredn ir use hoa and forget about frenzys for the damage
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YYQ wrote:

Is it worth to keep running HoI for frenzy along with disc and hatredn ir use hoa and forget about frenzys for the damage


My general rule is to raise the dps of the AoE until you can comfortably clear packs all the way up to T16 maps, and then work on improving Barrage single target dps. Since frenzy charges likely won't play any role in the guardian/shaper fights, I think you might as well push for as high of a barrage dps as you can via HoA. If you want the extra move speed from frenzy charges during mapping, you can always run Ice bite in your AoE links assuming the dps will still be strong enough to 1-shot most packs.

HoA also has an interesting bonus during mapping - if you ever get a sextant mod that converts enemies, then you can actually kill those enemies twice (you'll kill them a second time with burn damage after they convert). This means you can run beyond or double beyond and generate even more beyond packs.

As an aside, you can improve your single target damage by setting up a spell totem and a curse, the strongest being Elemental Weakness. Weakness reduces boss resists by 18%.
Damn not playing for a week is pretty shitty.

I'm kind of back in the grind... did 3 Guardian completions today with the gear I had LOL which was surprising. Uber is complete but I failed Shaper in Phase 3. I'll try again at some point, not too worried about it ^^
Fake Temp League Elitists LUL
Build up this build. Not going legacy vinktars, but all needed gear for endgame-elite ver is here.

I have one and very important one - question: How to manage mana ? Yes, we have Vinktar, but whenever it is not up? Should I LF for nice rolled ring\glove with implemented leech?
Hi.

Plz help me - how you deal with element reflect monsters??
i saw the videos and u use immortal call setup, but in the gems i cant find any, so what's the immortal build with the shield thing>? XD
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iwonderwice wrote:
Build up this build. Not going legacy vinktars, but all needed gear for endgame-elite ver is here.

I have one and very important one - question: How to manage mana ? Yes, we have Vinktar, but whenever it is not up? Should I LF for nice rolled ring\glove with implemented leech?


In the endgame you will do so much damage that 1 mana leech node on the tree will be sufficient to sustain mana.

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