GhazzyTV - Beginner's Build: Lich Queen Skeleton Summoner [AWAKENER FARMABLE]

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Ghazzy wrote:

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The_L1ne wrote:
its probably a stupid question, but why do you skill so much melee damage and axe damage? do minions get the bonuses from the skilltree? (excuse me if this was already asked)


Wait what....? Are you sure you're looking at the correct links :S
There shouldn't be any melee or axe dmg in this guide at all! Please double check what you're looking at cause I couldn't find any problems with the guide!



I will have a look into it again, but as said before: I imported the pastebin and ended up with a skilltree where melee & axe damage was skilled (skilltree went deep into marauder teretory)


EDIT:
okay nevermind. Maybe I was stupid or my Path of Building was bugged. There is not much melee damage in the build and that is is just a coincidence.
Last edited by The_L1ne on Dec 13, 2017, 1:38:36 PM
No clue if this has been asked yet, but have you tried going Spirit Eater instead of Soul Weaver? And maybe switching out your Bones of Ullr for Alberon's Warpath (big STR gain)? Switching the boots would also allow you to go with a Kaom's chest piece or something of the sort.

I'm assuming you favor the Spectres because of their single target DPS, and maybe that greatly out-weighs further buffing your skellies (I just don't have the means to test any of this so wondering what your thoughts are).

Thanks!
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The_L1ne wrote:
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Ghazzy wrote:

"
The_L1ne wrote:
its probably a stupid question, but why do you skill so much melee damage and axe damage? do minions get the bonuses from the skilltree? (excuse me if this was already asked)


Wait what....? Are you sure you're looking at the correct links :S
There shouldn't be any melee or axe dmg in this guide at all! Please double check what you're looking at cause I couldn't find any problems with the guide!



I will have a look into it again, but as said before: I imported the pastebin and ended up with a skilltree where melee & axe damage was skilled (skilltree went deep into marauder teretory)


EDIT:
okay nevermind. Maybe I was stupid or my Path of Building was bugged. There is not much melee damage in the build and that is is just a coincidence.


Phew, don't scare me! :D


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No clue if this has been asked yet, but have you tried going Spirit Eater instead of Soul Weaver? And maybe switching out your Bones of Ullr for Alberon's Warpath (big STR gain)? Switching the boots would also allow you to go with a Kaom's chest piece or something of the sort.

I'm assuming you favor the Spectres because of their single target DPS, and maybe that greatly out-weighs further buffing your skellies (I just don't have the means to test any of this so wondering what your thoughts are).

Thanks!


Hey,

Soul Weaver are there for not just dmg it's there to guarantee the survival of the spectres we add to the build to help dish out some insane single target DPS. I would never change this for anything, the node is completely absurd for spectres.

Tukohama Vanguards are literally the most overpowered single target dmg dealing minion in the entire game atm :)
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
What can I change in this build? The idea is to like, especially with the new jewels, but which ones will suit better? and is it worth it to make a 6l staff? maybe there's something better?)

https://pastebin.com/P8ZqTKWL

P.s. clothing and bottles are far from ideal xD
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qZeVeZp wrote:
What can I change in this build? The idea is to like, especially with the new jewels, but which ones will suit better? and is it worth it to make a 6l staff? maybe there's something better?)

https://pastebin.com/P8ZqTKWL

P.s. clothing and bottles are far from ideal xD


Hey,

If you wish to focus on the abyss jewels I recommend the new abyss unique jewel belt which works insanely effective for this build. Make sure you stack as much FLAT added dmg to minions as possible as it will get insanely augmented by both the belt & the summon skeletons gem modifiers.
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
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Ghazzy wrote:
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qZeVeZp wrote:
What can I change in this build? The idea is to like, especially with the new jewels, but which ones will suit better? and is it worth it to make a 6l staff? maybe there's something better?)

https://pastebin.com/P8ZqTKWL

P.s. clothing and bottles are far from ideal xD


Hey,

If you wish to focus on the abyss jewels I recommend the new abyss unique jewel belt which works insanely effective for this build. Make sure you stack as much FLAT added dmg to minions as possible as it will get insanely augmented by both the belt & the summon skeletons gem modifiers.


Thanks for the help!) I'll see what I can put there.
>> https://pastebin.com/H8zKyGt6 << And in general, slightly changed the gems and added flat damage.
I will try to find the min/max for this build.
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qZeVeZp wrote:
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Ghazzy wrote:
"
qZeVeZp wrote:
What can I change in this build? The idea is to like, especially with the new jewels, but which ones will suit better? and is it worth it to make a 6l staff? maybe there's something better?)

https://pastebin.com/P8ZqTKWL

P.s. clothing and bottles are far from ideal xD


Hey,

If you wish to focus on the abyss jewels I recommend the new abyss unique jewel belt which works insanely effective for this build. Make sure you stack as much FLAT added dmg to minions as possible as it will get insanely augmented by both the belt & the summon skeletons gem modifiers.


Thanks for the help!) I'll see what I can put there.
>> https://pastebin.com/H8zKyGt6 << And in general, slightly changed the gems and added flat damage.
I will try to find the min/max for this build.


My pleasure bro, I look forward in hearing your end-game result. :)
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Hello OP, I've been following this build since new Abyss league.
However, I often feel confused with the new 3.1 skeleton mage.
Here are the questions that I sum up:


1. Does skeleton mage benefit from the PhYSICAL flat dmg on the ghastly jewel???
(cuz from my knowledge, SM only deal elemental dmg)


2. Which stat on the ghastly jewel yields the most dps for skeleton mage:
a) flat ele dmg
b) increased cast speed
c) Minion have increased attack speed and cast speed if you have killed recently


3. Does added ele dmg support gem always better than minion dmg support gem?
(tooltip's number seems bigger but I don't really trust it, especially for summoner)


4. about generosity, I link it with anger but tooptip seems decreased nor does charsheet
is it factional?


5. on the sidenote, flesh offering function weirdly in 3.1. It often consume only few
corpses on the ground and it sometimes won't consume random corpse at all, is it normal?



I know that's a lot of questions and thank you for your patience and looking forward
to your reply.
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Ghazzy wrote:

AG gear:
Leer cast
Dying breath
Southbound gloves
Lioneyes paws
ambus charge crusader chainmail

thanks! I get why you'd put most of these things on him, but why lioneye's paws? cheap 20% ms?
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Ghazzy wrote:

Regarding the transition;
The playstyle is COMPLETELY different. With the help of Soul Weaver ascendancy and boss kill OpieOP spectres I believe they should be clearing better than SRS tbh, if not they'll at least be around the same efficiency but also require a more active playstyle.

Definitely quite different, I find the playstyle almost less active, because I don't have to stand there, spamming SRS to get max stacks, skellies come out so much quicker just with spell echo :) I enjoy it quite a bit.

Are we getting the scourge exclusively for the 70% minion damage if you have hit recently? we don't kill so we probably don't get the spectral wolves right? and the attack speed doesn't affect our main damage dealers either, since they're both casters...
Mew~
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ibecomesonumb wrote:
Hello OP, I've been following this build since new Abyss league.
However, I often feel confused with the new 3.1 skeleton mage.
Here are the questions that I sum up:


1. Does skeleton mage benefit from the PhYSICAL flat dmg on the ghastly jewel???
(cuz from my knowledge, SM only deal elemental dmg)


2. Which stat on the ghastly jewel yields the most dps for skeleton mage:
a) flat ele dmg
b) increased cast speed
c) Minion have increased attack speed and cast speed if you have killed recently


3. Does added ele dmg support gem always better than minion dmg support gem?
(tooltip's number seems bigger but I don't really trust it, especially for summoner)


4. about generosity, I link it with anger but tooptip seems decreased nor does charsheet
is it factional?


5. on the sidenote, flesh offering function weirdly in 3.1. It often consume only few
corpses on the ground and it sometimes won't consume random corpse at all, is it normal?



I know that's a lot of questions and thank you for your patience and looking forward
to your reply.


Hey,

1) Very good questions, afaik from my years of playing summoner in this game their spells should be amplified by the phys dmg though I would need this to be verified. I would recommend getting elemental dmg buffs instead since we are scaling that with our support gems.

2) Added flat elemental dmg should be scaled MUCH better, specially with the unique Stygian Vise belt.

3) Never trust Tooltip, even for non-summoners.... :P With the recent buff to them it is possible the added flat ele dmg gems are better, though I need this verified as well. Though according to Path of Building Minion Damage is still top tier, which it should be.

4) Generosity makes the anger become augmented but it only affects your skeletons which means the aura never affects you, this is another great example of never trusting tooltip :)

5) Sounds like a bug to me and should be reported (type: /bug in-game when it happens and report it that way) it should always consume corpses when corpses are available.


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JayEff wrote:
"
Ghazzy wrote:

AG gear:
Leer cast
Dying breath
Southbound gloves
Lioneyes paws
ambus charge crusader chainmail

thanks! I get why you'd put most of these things on him, but why lioneye's paws? cheap 20% ms?
"
Ghazzy wrote:

Regarding the transition;
The playstyle is COMPLETELY different. With the help of Soul Weaver ascendancy and boss kill OpieOP spectres I believe they should be clearing better than SRS tbh, if not they'll at least be around the same efficiency but also require a more active playstyle.

Definitely quite different, I find the playstyle almost less active, because I don't have to stand there, spamming SRS to get max stacks, skellies come out so much quicker just with spell echo :) I enjoy it quite a bit.

Are we getting the scourge exclusively for the 70% minion damage if you have hit recently? we don't kill so we probably don't get the spectral wolves right? and the attack speed doesn't affect our main damage dealers either, since they're both casters...


Actually that's a misstake on my end, you should use Victario's Flight boots instead.

Glad you're enjoying the build!
Yeah it's simply to grant us as much minion dmg as possible but also the speed for your shield charging :)
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv

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