[2.6] Milky's Righteous Fire Totems [cheap, SC/HC, Shaper, UberAtziri]
" ***Check my previous post, where I post some calculations, that is the post to consider. It is complicated, yeah. Well, totem life has 2 advantages, kinda. Tankier and more dmg. On the other hand, more dps is also tankier in a sense, since you kill enemies faster. "Wealth in a game is measured by the amount of fun, joy and entertainment you can get out of it".
-Mythabril |
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" Yeah I looked at it. What those calculations didn't consider is the exact Base health of a level 20 or 21 spell totem, and the increased damage from your items. Generally the more increased damage you can get from other sources, the better it is to get more totem health just because totem health can only be from the tree. Also, totem life is similar to a MORE multiplier while increased fire damage is an INCREASED multiplier. |
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I'm sorry in advance if this is a dumb question, I started playing this game on friday and I'm still a noob. Im not sure if this was answered earlier in the post but in the leveling section on the guide you say that in act 2 you need to find a 3 link scepter and use the +1 fire skills recipe on it. What color gems sockets should I be looking for and what skills do I put in those sockets?
Last edited by Laugter9989 on Feb 29, 2016, 9:07:13 PM
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" 3 linked quartz scepter so you don't have to spend currency to link it. Best color is Red Blue Blue. Starting off it should be Firestorm Spell Totem. Then later when Righteous Fire damage is good, it should be Righteous Fire Spell Totem Increased Area of Effect. |
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" There is not much to link, a marauder doesnt get any useful support gems at the start (until late act 3). Just throw in your searing bond totem + Firestorm + Iron will, its the best you will get. If you get ancestral bonds you can change iron will with spelltotem. Later use the sceptre for SEARING BOND + Burning dmg + elemental focus. Until you get your fully linked gear etc. " Its basically the same like every other mf build. Dont know what to say about it... just equip as much iir/iiq as you can, there are several mf guides out there that do a great job. There is no item required for low maps/lakes, dualcurse + purity (for yourself) may be an option^^ " 1) what? totem dmg and fire dmg is the same, they work additive 2) The way down there costs too many points. What would you sacrifice for it? I´ve played around with what you mean, but i would loose over 5% liferegen and loose the scion jewel (which is for me the most important, inc aoe with intuitive leap, AoE is superiour to every damage node). If i drop combat stamina (which is optional by the way) for the ele dmg jewel i have more totem life than your way down there (2 jewel more) no Ironwood Ironwood " i will update this, still have a few days time for it :P https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w My Youtube channel with builds, unique and mechanic discussions etc Last edited by Milkyslice on Feb 29, 2016, 10:03:13 PM
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Thanks guys!
Last edited by Laugter9989 on Feb 29, 2016, 9:30:31 PM
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" Hi Milky, This is the tree I'm leaning towards that takes Ironwood.
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAAAwEAxthggFhjJvMWCz38E6V7s4zPF4z2SM9nXz8UIO8OUEfkUWebrj7GrjwtEMzE9oNfg8wrtnKptz6MRvcyrKr-CviT6hhZ8_JF2L12rPjrnz4aOHIPOuE1ks9-u-3z3RRxLdKQVWaeplf-j5HOaGUOPNl8Jy_60ljlTeMsp4IHOtgWbx0UFy_DE3hp7DgkquNqEmmPRmTnWiv2roKbhXs26RccpwiboVXWo_KaO2ZUcXnYJBhq99eApOFzn99WSHgvrJiiAO98PAV85TpY8B8Es1gHVcaD2wQHTLOXldAfUlPv6z1fl_Q=
The build has more character life as well as totem life and endurance charges than your build, but sacrifices 3 5% AoE nodes on the tree, as well as many fire damage / burning damage nodes. My core assumption when creating this passive tree is that Totem Life is always better than Fire Damage on the tree. I don't actually know if that's true. My second core assumption is that the 15% AoE nodes aren't 100% necessary. I think there needs to be some heavy number crunching to find out which build is better for damage. |
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Readying calculations. Below is a breakdown of the MOST POSSIBLE damage from gear and gems for RF Totem.
Triple Curse: Perfect Doryani's Catalyst - 110% increased elemental damage Perfect Lavianga's Wisdom - 15% increased area damage Doedre's Scorn - 20% increased elemental damage + 20% increased damage per curse x 3 = 80% Rare Ring - 12% increased fire damage Rare Amulet - 17% increased fire damage Carcass Jack - 12% increased area damage Total increased damage on gear = 246% increased damage Other possible item: Perfect Doryani's Invitation: 30% increased fire damage Elemental Overload: 40% more elemental damage RF Totem on 6L: Increased AoE q20: 10% increased area damage Elemental Focus: Assume 49% increased elemental damage Rapid Decay: 39% MORE DoT, 10% increased DoT IBD: 69% increased burning damage Vulnerability: 33% increased DoT Total: 171% increased damage, 39% more damage Last edited by elitedesolator on Feb 29, 2016, 11:29:01 PM
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For me, AoE is the most important stat, there is nothing that increases mapping speed like this stat (and movement which we cant skill in any useful way)
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w My Youtube channel with builds, unique and mechanic discussions etc Last edited by Milkyslice on Feb 29, 2016, 10:59:51 PM
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" If so why don't you run Carcass Jack? |
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