[outdated] Caustic Arrow Solo Map MFer (20/300+)
I see what the guy meant now... took me a few minutes to figure it out when I returned as well... cause this is my first league with Uber Labs in them... still need to do that so I can respec them 3 dex nodes between Scion start and 2nd Jewel node...
Also... I feel stupid for missing Pierce + Drillneck being better than Slower Projectiles pre-Empower... I take it the tooltip misses this, tho... cause my DPS dropped from 8700 to 8400... which I think is the difference between 28% projectile dmg on lvl 18 Slower Projectiles and 23% on my 10% lvl 18 Pierce (ignoring the 50% Pierce -> 50% dmg) My scrolls have been steadily growing mostly from selling stacks of 40 transmutes when I can and picking up all wisdom/portal after breaches... I keep my stones for chisel recipes so they dont help... I have about 450 scrolls at the moment My pickup strategy pretty much transitions from pickup everything to focus on 3x1s and 2x2s as I finish getting 20/300 or 40/260 (I try to go Ventor's eventually... they seem even cheaper now than 3 leagues ago when I did it... them and 6Ls I've been eye-ing)... if I find Zana or anything else that indicates this is going to be a heavy loot map I get more selective as well... I found I was jumping the gun a little in my first T1 30/15% maps to be skipping much yet with my 15/180 | |
" Yeah, but a) you figured it, b) even if you didn't, you wouldn't pop up in this thread all antagonistic like he did. The tone of his post was basically, "Oh hey, I didn't pay attention, so f*** you and your shitty guide." Really pisses me off when people point blame for their own ignorance. " You weren't the only one. That whole post in the FAQ started because somebody asked a question way-back when, on when to switch to Empower, so I investigated more thoroughly to get an accurate differential, substituting various gems in to figure it out. For at least a short while, I was using Pierce anyway. Tooltip will reflect it, but you also have to remember that Pierce + Drillneck is not just pre-Empower, but pre-Piercing shots. If you take Piercing Shots, especially the north road, you'll hit 90% Pierce chance once you grab Deadeye, meaning the maximum Pierce chance -> Projectile damage increase you can get from the gem is only 10%. Hence, Slower Proj beats it. " Chisel recipe imho is a waste of a time. MF or no MF. Takes five recipes to make a chaos, and that's a lot of downtime you're spending in your hideout to organize it each time. Better off just blowing an alc on an amulet to finish off a chaos recipe. Alcs are basically 1:1 chisel. So, five recipes to make a chaos, or one alc and one recipe to make 4/5's of a chaos. Then go buy five chisels with that chaos, if you need chisels. And who knows, that alc could turn into a sellable amulet, getting you even more chisels. (Ratio's actually 4.2:1 right now, but you get the point). " That's one of those things that I barely touched on in the video, if at all. Been a year, can't remember, but it's really important. If your first few packs are pinatas, you gotta immediately cut back on what you're picking up if you want to get an efficient six portals of loot out. Same goes for if you're running even tri-boss blue twinned maps. I'd routinely do museums back when they were T3s, and would almost always burn six portals just on the boss loot. This is one of those things you only really learn properly by experience, though. Glad you've picked up on it. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth on Dec 13, 2016, 7:14:19 AM
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Yeah... chisels aren't as valuable as they were before Atlas changes... used to be more like 3:1 chisel... Alch has been like 4:1 for awhile now...I don't think they've been 2.5:1 or so since 1.2
Sometimes I get set into my old ways and dont drop them when they become less valuable/important... That explains the pierce thing... oh well... only out a few chaos... hopefully I can resell... I did my first 3 Labs awhile ago... around the time I got the Drillneck... EDIT: I think personalizing your item filter is another thing you can do to improve clearspeed... once you know what you plan on looting, hiding everything you have no intention of picking up means every time an item drops its worth picking up. For me, that means eventually getting rid of every flask... I dont much care for flasks once I have my main 5 flasks and 2 copies of all the utility flasks should I want to use one or craft one later... I don't care about white bases outside of the very few I want to alch... I'm not much of a chancer... and I don't need any magic items dropping outside of jewels... and I don't need non-quality gems dropping unless they are rare/vaal ones That clears up a lot of screen space... less time trying to click the right loot box after a kill... Last edited by Piros on Dec 13, 2016, 9:13:42 AM
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Alright, so.
Chrono asked me the other day to post my thoughts on MF vs non-MF. We're about 10 days or so into the league now, and the TL;DR here is unless you're pushing red maps and/or willing to do gated content (Shaper, (Uber) Atziri, Uber Izaro, etc), MF has the advantage. ****** In a cross comparison, and accounting for the fact that I lost at least a day of farming rerolling out of Blade Flurry * ~10 days with MF, I typically have about 15ex in the bank and have spent ~12ex * Net total wealth, on average, after 10 days: 25-35ex * ~10 days without MF, I currently have 2ex in the bank, and have spent ~20ex * Expected average wealth over numerous leagues: 18-20ex Some important notes here, I've been super lucky with my drops, as I posted in a random brag spoiler a few posts back, whereas even with MF I typically don't have three 1-2ex drops come my way in the span of four hours of play. So, those drops are an aberration no matter what. Anyway, around 15ex that I've earned has come from normal sales and currency conversion, while the other 5ex has come from a Catalyst, Lion's Roar, Rumi's Concoction, couple Xoph drops. Which brings me to the other important note: I was running some gated content to get those items worth selling. Two Xoph runs alone netted me basically 2ex. The conclusion here is basically this: * Without running gated content, and simply behaving like a normal, competent player trying to push the Atlas normally, you will likely earn ~1ex more per day MFing than you will running a reasonable clear speed build like T-Shot poison. * With running gated content, whether it's Breachlords, Atziri, Uber Atziri, Uber Izaro, Shaper, etc., you stand to make more money than MFing (presuming you're aware of the economic swings and when certain runs become less valuable), particularly if you're willing to run a service for those runs. * If you're not willing to do the gated content, either because of a lack of skill or you find it boring as fuck (like me), you at the very least, in order to even try to keep pace with MF, need to be running T13+ maps in order to be selling your T9+ map drops to make up for the lack of recipes and sheer amount of cracks at the RNG wheel. Which, I'm not currently doing with my build, and I'm still at least 5ex behind where I normally am as an MFer. In short, my recommendation is this: if you hate repeating the gated content ad nauseam and don't feel like being the victim of RNG murdering your map sustain, MF still has a place, to the tune of approximately a 15-20% greater efficiency of generating wealth than a clear speed build, as a normal exclusively mapping player. There's likely a threshold where if you're clearing fast enough, dps equates with MF, but that requires a serious investment, knowledge, and skill in order to be able to pull off. Also, loot pinatas are fun. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth on Dec 13, 2016, 6:06:42 PM
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I've started exploring the Atlas of Worlds (t1-5 anyway) instead of just running my T1s... and I gotta say... for the most part I like the changes...
Did Vaal Temple get the old Museum bosses?... they seemed the same, only one at a time now... they seem to have made the bosses easier in general... more in their own rooms, etc... some just seem to have gotten rotated... wasnt Graveyard changed to pop you back out near the Arena instead of back at the start?... Oasis just seems like Arid Lake / Mud Flats with some grass... Phantasmagoria... I much prefer Doedre here than the old chaos spitting spider... I cleared the place waiting to die at the end the whole time then it was easy... I thought Tidal Island getting a little indoor connecting tunnel was funny (saw this with Zana) Only thing I didn't like was the Shaper possessions... I didn't fully understand why some people in old reddit posts said they alt-f4'd the first time they encountered Shaper until my 2nd encounter... the game literally froze for like 20+ seconds... the first time I encountered him I realized my movement was blocked, but game was still playing and Mirror Arrow movement worked... the whole game froze the 2nd time in Arid Lake I dont think I've ever played efficiently enough to make the crazy money some people seem to with this build... i get distracted too much... but I like the money i do make... I also probably vendor things I could sell, because I have a hard time telling what to keep other than the obviously good pieces with 100+ resist, HP, IIR/Movement... | |
Ser, do you mind sharing your loot filter? If not, do you think the MF version of neversink's will suffice for MF nubs?
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" That just comes with experience. " Eh, it's pretty custom, and totally not organized for easy consumption. I guess I can post it? But I'm not on my gaming comp right now so it'll have to wait. Re: Neversinks, I haven't used anybody else's filter, so I'm not sure. When I open his up in notepad it's just a jumble, not really sorted so I can't even analyze it to tell you. Might be done in Notepad++ or something, I dunno. Dude's on top of his stuff though so it might work fine? Sorry I'm not more help here. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth on Dec 14, 2016, 4:26:31 AM
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I use Filtration to modify Neversink's filter... but Filtration seems buggy at the moment... first it was hanging when I closed it... now its switching some of the blocks I hide back to show and vice versa when I open the script to modify it... so when I go to make changes, I have to recheck my gem/jewelry blocks are correct before I resave.
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RE: MF in Breach League...
ALthough I don't have a MF toon yet for this league. my thoughts are similar to Serleth's. Although -as Grimjack points out - loot drops are way up this league due to breaches - a lot of currency is generated by completing chaos recipes. To maximize currency/hour, I think that a magic find loot filter which excludes poor bases is probably the way to go coupled with a MF toon. This way you'll get massive magic drops - meaning that chaos recipes will be completed more often - and by filtering out poor drops, you're inventory will consist mostly of potentially high value bases which you can examine (tihs applies to farming maps). But even for farming dried lakes, where portals are unlimited, here, you can run a regular filter and can use poor bases for chaos recipes and good bases you can ID. ======= Overall, currency/hour this league while magic finding and opening breaches should be higher than for other leagues. ======= Once I hit 90 or so on my AW toon, I'll likely try some not-so-great MF on my AW toon to fund a great CA MF toon - which I'll then use to fund other toons. ======== For fun - and maybe even for high level content - don't know for sure yet - self cast, Occultist, Blight may be really fun. I've been experimenting with this build in standard and I think that DPS may be OK. Dual curse blasphemy TC/Vulnerability seems to be really strong but I'm not sure if I'll have enough mana for this plus Discipline. AOE is a big problem for Blight - so you'll need every AOE node on the tree plus a lot of AOE help from gear; I"m still fiddling with the best mix of gear AOE for the build. Breath of the Council is nice - but Carcass Jack and maybe Beast Fur gives up potentially too much ES - again not sure. Dual Breaths plus belt with AOE corruption plus (maybe) Beast Fur - will get AOE high enough to be tolerable. I tried dual totem for Blight - but what happens is, is that you cap Blight stacks very quickly and your totems end up doing no damage for large amounts of time. Much better I think is self cast - lots more DPS - and by briefly casting and then moving you can both clear packs quickly (less than 1 second is enough to put enough Blight "Layers" onto whites/blues so that they'll eventually die), and yellows aren't that much more resilient. The play style is briefly cast, move, cast, move, etc. It's really unique IMO and is really fun. I was trying Breath of the Council plus Singularity out on standard - this is realy strong - most stuff doesn't even hit you. But I only tried up to TIer 5 or so - my ES is really low and my gear will need to change quite a bit for end game. But still, 6-link Blight with AOE/Skill Duration/Cast Speed - *may* be end game viable. I'll do some more testing with this build in Standard before trying to roll a Blight toon in Breach - but so far... Blight seems to be at least OK. |
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Are there any tools that JUST allow you to determine how much currency you have converted if you converted everything to Chaos at user-set rates the way Procurement does?... That Currency Equivalency Value thing is the only reason I still update and use Procurement anymore, and it seems like more program than I need these days with Public Stash tabs, etc
Buckled down and started rushing low maps and my stash of corrupted carto box maps tonight and finally made some substantial money... have nearly 4ex in currency now and wearing 1-2ex... including my first EX drop this league... I found 6-8 EX in 3 months back at the end of Talisman and beginning of Perandus leagues... and I think that was 80% of my lifetime EX drops |