[outdated] Caustic Arrow Solo Map MFer (20/300+)
" Hi iDecibel: As you know, what's strongest for leveling changes from league-to-league. GGG adjusts overpowered skills each league so you'll need to be flexible. In Talisman, this with a flame totem in the socket, along with fire trap, and searing bond as Serleth suggests is OP. For fastest leveling, you'll want to stay several levels below the area level. You'll still gain maximum experience points when your level + 3 + (floor (your level/16)) is equal to the area level. What this means is that you should run past mobs if you are over-leveled per the above equation. You will want to equip 2 quicksilver flasks and will need movement speed boots for fastest leveling; also, don't equip a chest piece or shield until necessary - equipping either of these incurs a movement speed penalty (it's OK to equip a chest piece and shield when fighting early bosses if you need to; just unequip them afterwards if you can afford to do so); but at merciless for sure, and likely quite a bit earlier you'll want a shield and chest just to survive. RaizQT has several youtube videoes where he goes into depth about how to level as fast as possible - check them out and follow his advise. If you have access to a Tabula Rasa early on, you can 6-link just about anything and cruise through to Dried Lake Merciless. Otherwise, Dual Totems or Flame Totem in Black Maw along with Searing Bond and FIre Trap and whatever you like is fine. I'm not sure where you should switch to CA; Serleth can help with that. If you simply want levels, Dried Lake until level 80 is fastest. But if you want to accumulate gear and build up magic find, it's probably better to start maps as soon as you can - after all, your magic find is multiplicative with map magic find. Last edited by hankinsohl on Jan 17, 2016, 4:58:02 PM
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What's the point of blood rage? Seems like the lifeleech and attack speed are useless, and the health degen isn't worth losing my hp regen. I can keep frenzy charges easily with the 5l frenzy/curse.
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" It's actually a pretty significant clear speed increase to not have to stop to generate frenzy charges. Not on a per-map basis, but on a session basis. Shaves off probably about 20 seconds per map. Example (Five Hour Session). If you run a map in say, 4 minutes without Blood Rage, you'll do it in 3:40 with Blood Rage. That's 15 maps per hour (without) and 16.3 maps per hour (with). If you run a five hour session, that's 75 maps versus 82 maps. Seven extra maps per session is equal to farming an additional 168 alterations and I'd guess probably about 6.5 extra chaos and eight 6S drops (56 jewellers). Net total increase per five hour session by running Blood Rage in fuse equivalent: 45 fuse, which at current Talisman exchange rates is like adding an additional 0.36ex to your bank, per session. That's why Blood Rage. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth on Jan 18, 2016, 3:25:55 AM
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" So I should take the fast way up there and respec later? | |
That's what I did.
Method first, blah blah the rest of it, then right-side loop and respec out of Method (9 points) into frenzy/jewel slots. Your call if you want to do the loop first and ignore method, or as above. Somewhat dependant on if you have any jewels ready, though six points will be spoken for for frenzy charges, so all you really need is one decent jewel to go straight for the final tree setup. Jul 27, 2011 - Sept 30, 2018.
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" Alright Thanks man! Should I swap to caustic set-up on 4L +2 bow at 54? Or later? Also, would u recommend me going to maps asap or farm dried lake? This is the gem set-up I was thinking later. Bow: CA-Inc AoE-Void Manip-Rapid Decay/Empower 4-IR Chest: Frenzy-GMP-Chain-Curse on Hit-Vuln Helmet: Flame Golem-Grace-Clarity 12ish-Enlighten Gloves: Spell Totem-Wither-Faster Cast Boots: Blood Rage-Vaal Lightning Trap-Inc Dur And then Blink arrow, Rallying/Enduring cry where I can fit. Did I miss something or is this good? :) | |
Gem links, you got it.
You can CA with a +1 bow after Entropy & Growth and Decay, but especially after Dirty Techniques. Just make sure you're running that Searing Bond asap, which benefits from all three of those clusters. I always go maps first, but that's really your call. Whatever you have more fun doing, I say. =) Jul 27, 2011 - Sept 30, 2018.
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" Alrighty Tyvm! Anything else that's different now since warbands that I should know with this build? Is single target still good on bosses? Do u mind linking your gear and jewels from Talisman aswell? ^^ I know it's similar to the standard gear but I just wanna see the progress u've made and what I should focus on :) | |
No, nothing else is different.
Single target's worse, but the wither totem makes up for it so it's only about 500-1000 dps worse in a completely finished build. As for Talisman, sure, I'll link it but keep in mind I haven't finnessed the gear like I have in Standard, and that includes gem setup. Biggest thing is the Vaal Lit Trap, I don't even have that in Talisman right now. So don't pay much attention to gem links on my talisman setup. I kind of half-assed it to be honest to just crank out for 32/32, and I'm doing things like levelling a Bladefall gem to do a reroll and etc. Jewels will be missing from this because I'm not logged in to the game to pull them out to link.
Talisman setup
So again. Don't concern yourself with my gems. :P
Like I said, I haven't bothered to optimize the build for Talisman like I did for Warbands / Standard. That's why my Talisman gear isn't on the OP. Jul 27, 2011 - Sept 30, 2018.
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Q: IAoE is just an area modifier. In a build that you are not constantly using your skill, can't we replace the gem slot with another damage modifier? It's almost 3 shots to cover the same area that 2 shots with IAoF covers.
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