Enki's Arc Witch - dead for now
" Boss damage can be pretty good, but it will take some investment. This build is really fun to play, but if you're looking for a boss killer, there are better ones out there. |
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" That belt is insane!!! And yea, I went with option B as well. Fortunately the belts resale minimum for the price of the redeemer orb, so it' probably under 1.5 ex per crafting item, which is pretty forgiving. I got a T2 mana regen roll on my first attempt. I think I'll just stick with it (only gain in reattempting is min-maxing an additional 6% mana recovery rate). I did not know that catalysts affect mod weight. I knew it worked for Anulls though. I'm tempted to try to anull the 3rd garbage prefix using a cheap catalyst (I think mine is an armor roll), in order to slam an exalt with Leo via Betrayal. |
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" I'd like to chime in and agree. I've found my boss DPS to be pretty decent. I don't feel impatient, or that boss fights take forever. I completely melted normal Elder, and was able to kill A6 Sirus without losing a portal. Going to attempt Shaper tonight. |
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I've done a smaller update to bring in more mana- and EO stability for those that struggled in those regards. Also finally had time to record some videos of the 3.12 setup, with all those changes already applied. I'm also planning to rewrite the mana explanation in main mechanics whenever I have time, as that still seems to be a bit unclear to some.
twitch.tv/enkivt
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" Can you summarize the changes to passive tree? Edit: Nevermind, checked it out myself. Last edited by TarrasqueSorcerer#3538 on Sep 30, 2020, 1:50:04 AM
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" hi enki i just wanna say thank you for this awesome guide. i've never played a caster build for long before your guide (melee for life) but after my arc witch in harvest i've opened myself up to caster builds. Location: Singapore GMT+8
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Sitting on 10ex atm, any thoughts on what i should upgrade to up my boss dmg?
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It's literally impossible to the the mana regen enchant on the boots. Ugh, i hate this. Also, how much "recover mana on block" should i be looking for? 5%?
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I got a unique pair of boots with 70% enchant early on
Turns out it also increases my curse limit by one. I was already using a ring with elemental weakness on hit , so now I can add conductivity. Problem is the other ring should be essence worm. So I moved things a bit, taking wave of conviction off from CwDT, linking it to Hextouch and Conductivity The empty slot in CwDT is replaced by Immortal Call. I sacrificed AoE for Sigil of Power and duration for Arcane Cloak. So each time when I cast WoC manually before arc, the enemy should be exposed + cursed with conductivity + cursed with elemental weakness(-25-43-24=-92?). Together with culling strike from gloves T16 map runs are quite smooth. But maybe I strayed too far from the main build... |
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" I'd suggest you may be better off trying to buy a good pair with the enchant already on it, I've never had any luck hitting the "correct" enchant via lab runs for helmet or boots (or gloves for that matter). It looks like you're in std league so shouldn't be too hard to find a good pair. And depending on how much currency you have (specifically divine orbs) would decide for me if I look to buy one with the 5% roll or get a lesser roll and try 'fix it' by divining to 5%, again here I'm assuming that there'll be something really good in standard (after harvest league) which will put anything you could buy/craft in heist league to shame. Regards, Cypr3ss. |
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