Enki's Arc Witch - dead for now

Its the white weapon with orion weapon effect
Last edited by PricelessWombat#5452 on Jul 2, 2020, 3:40:03 AM
Hi, I have a question regarding jewels. I've got hypnotic jewels and 1 watcher's eye jewel for wrath damage. My question is: if I get one more watcher's eye jewel with the same skill(increase dmg while wrath...) does my damage increases or just one of them works? Thanks
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D1RECT0R wrote:
Hi, I have a question regarding jewels. I've got hypnotic jewels and 1 watcher's eye jewel for wrath damage. My question is: if I get one more watcher's eye jewel with the same skill(increase dmg while wrath...) does my damage increases or just one of them works? Thanks


You're limited to 1 watcher's eye in your passive tree.
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Dreagation wrote:
"
D1RECT0R wrote:
Hi, I have a question regarding jewels. I've got hypnotic jewels and 1 watcher's eye jewel for wrath damage. My question is: if I get one more watcher's eye jewel with the same skill(increase dmg while wrath...) does my damage increases or just one of them works? Thanks


You're limited to 1 watcher's eye in your passive tree.


thanks you have saved me from making a mistake :)
Alright lads, I need a hand. New to the game, been using this build (pretty clear) but now I'm sturggling a bit at T10+ maps. I've only ran maybe like 10 T10+ maps, as i dont have many yet, but I am struggling a bit.

I've got kitava's teachings, the mana sustain is decent but i still find myself lacking sometimes. Also my dps/boss damage is pretty low, so i feel like I might die more frequently as a result.

Build is linked below:



Current resistances are 74:75:75

Any suggestions for what improvements to aim for next? Keep it simple if possible, I'm new to the game and don't know all the game mechanics in depth :D

Also, I'd been using a flask to remove frozen/chill debuffs. Should i replace that with the removing curses flask? Does that get rid of curses that are on maps (i.e. enfeeble)?

Thanks
Last edited by j_swifty#4035 on Jul 2, 2020, 7:55:49 AM
(ok, i'm sure this has been covered in one of the 1,5k pages in this thread, but i gave up searching for after 20 minutes...)

Is there a reason why in the final build Arcane Cloak + Arcane Surge is not supported by Increased Duration? Wouldn't it be beneficial if Arcane Cloak would last longer?

Same for Arcane Cloak + Second Wind Support (which means 24% increased recovery speed at lvl20).
I must have overlooked something...
Last edited by seisendrek#7442 on Jul 2, 2020, 9:30:00 AM
Looking for advice - which upgrade should be prioritized, WE or shield with mana recovery?
Char has pretty junk gear, respec-ed him recently, starting to run red maps.
I'm aware about upgrade order in the guide, but my build uses this jew, so maybe it's a bit different

After couple of sessions I changed my playstyle - I don't spam cast arc (because I can't xD, its 40+% of mana pool per cast + arcane cloak + MoM).

Also noticed that I don't have ele overload uptime (like at all) - do I miss something important (8% PoB crit chance), or it's simply related to infrequent casting? "Solved" for now by adding inc crit gem to OoS setup (=boss dps).
Not knowledgeable about casters builds tbh, any tips appreciated.

PS - also have question about spell cascade gem in the trigger setup - what this gem does? Why not wave of conviction as a third gem?
Last edited by brzroman#1932 on Jul 2, 2020, 11:57:30 AM
Guys, i ve found this build literally unplayable, coz of bossing, and not just bosses any monster with huge hp become problem. Boss fights at red maps looks like a joke, 1-2 minutes to kill them. With rly bosses it much worse, coz they can kill me. Cant understand how to play it, help pls. With rare monsters i bought insp learning so now i need to kill at least 1 of them and its ok, but bosses just unplayable idk. i have all res cap, chaos 38, smthng around 5k both hp and mana, 89 lvl, kitava teachings, gear like guy who posted before me, but better (have recover mana on kill at chest, recover mana on block at shield, wand with 90% incr spell damage and 8-110 lightning dmg to spells)
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j_swifty wrote:
Alright lads, I need a hand.


Wand - is weak. You have 14 cast speed, 28 increased spell damage, 113 mana and trigger. That's it. Other mods giving nothing to you.

Helmet - ok.

Chest - no mana. Find with life and mana. Ideally with increased offerings.

Shield - ok, but you can find much better. With "Recover #% of your maximum Mana when you Block".

Gloves - replace with life and mana.

Boots - great!

Belt - ok. Jewel in it - find with life and mana.

Silver Flask - i think you don't need remove freeze, because The Essence Extraction notable removese it when you just use mana flask.

So that's not all, but some tips for you. :) I hope it will be usefull. For real, just read gear section of this guide.
Alright, i wanna start off by saying that i love this guide and the playstyle so much, im a former diablo 2 player who mainly plays soso so its pretty much the same feeling.

This is my first ever season on PoE and im enjoying my time, however i feel ive hit a wall now at level 91.

Running maps 12-16, but too many times im getting one-clpped by some random abilitys both from mobs and bosses.

The clear speed for maps are awesome, however bosses are near impossible both in terms of survivability and damage.

My gear :




I have currency for either upgrades or reroll for a new build if this wont be viable to push me further.

All feedback are appreciated.

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