Enki's Arc Witch Memorial Page

Can this build work with Pledge of Hands? It seems like it should...
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smplx wrote:
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hosisi wrote:
hello,im begginer.
I started this game the other day.
I have a quick question.
In Act 4 it says "‣ Get Cast when Damage taken, then get Wave of Conviction from Siosa" but I can't attach Cast when Damage taken because I don't have enough STR.
I would like to know how to solve this problem if you can help me.


The easiest way at that point is to get either an amulet or a belt with a lot of strenght on it. Alternatively you can pick up the 30 STR node on the akilltree next to elemental overload until you get enough strength on your items.


very thankyou.
I was able to put on Gem.
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palajack wrote:
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Rhapsodical wrote:
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palajack wrote:
I guess I'll return back to the old (3.10) version of arc witch.
With the 3.11 build I've experienced an abnormal loss of damage (about one half of DPS) and the complete lack of mana self-sustain.
The little gain in survivability is completely not sufficient to justify this new build, considering that you will still die to big hits or just because your mana won't regenerate as fast as you expect and you will not even be able to cast a flame dash.

I truly acknowledge Enki's efforts. Arc witch is my first and only character in this game, and this guide has always helped me a lot. But this time I would not recommend it.


Are you using Kitava's Teachings? I found that it completely solved my issues with mana sustain.


No need of Kitava since I already have a wand with "Trigger a socketed spell" to proc Desecrate and Bone Offering



I'm rocking this build at T13, and rarely ever die to anything.

Are you rocking a proper shield, and a granite flask of iron skin? Ive face tanked shit that I really shouldn't be. And are your Resists maxed?
BTW< if anyone's looking for solid variants of this build, check out PoE.ninja, there's a ton of high level people running this build, and some with a LOT more DPS.

I made a few changes I found in this build: https://poe.ninja/challenge/builds/char/CallMeSlay/HAR_CallMeSlay?i=0&search=skill%3DArc%2CVaal-Arc%26keystone%3DMind-Over-Matter%2CThe-Agnostic%26sort%3Ddps

And added like +60% to my overall DPS.
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phantumjosh wrote:
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palajack wrote:

No need of Kitava since I already have a wand with "Trigger a socketed spell" to proc Desecrate and Bone Offering



I'm rocking this build at T13, and rarely ever die to anything.

Are you rocking a proper shield, and a granite flask of iron skin? Ive face tanked shit that I really shouldn't be. And are your Resists maxed?


Yes, I've capped resistances and I have the suggested unique flask.
By the way, I've added Kitava's Teaching and mana regeneration is much higher (still not able to self sustain, but much more viable). I've run multiple T16 and killed Catarina and Al-Hezmin without any issue now.
I still feel that overall the build performs worse than the previous one, but now it's at least viable.

10/10 would recomment the Kitava's Teaching
Anyone can give good advice how to get essence worm on SSF?

I am currently chancing unset rings but no luck yet, and there are ~12 different unique unset rings in the game, so this does not seem like a high probability. Apart from that I am doing all einhar beasts for unique rings and using any options to swap uniques that I don`t need. Also used an increased rarity gem for a while on lower content.

What else can be done?


I am ok without the wrath aura for now. I can do T10 maps and hopefully will hava 6L soon, but eventually I will need the ring for high tier maps.
Hello all,
thx for this build, the detailed are insane ! but i need to learn more about because, i can't find how to improve my DPS, this is my current build & POB


and Kitava Jewel

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https://pastebin.com/b2uSsB33
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I know i need the Triggered Spell on wand, trying to find it with JUN, then take a new Helmet, but don't thinks that gonna give me so many DPS, can you help me guys please ?

Thx,
Floflit.
A little French
Okay so, I had a bit of a fiddle with the PoB, and it looks like Pledge of Hands should work with the build, adding a nice chunk of DPS. Making the gems work if I slot the entire Arc rig into the staff will take a bit of a fiddle, I think, but I can't see any reason why it wouldn't work.Might even be good, since I won't need a 6L torso if I'm using it for the gems formerly on the weapons

I'm a few Strength points short but if I grab Path of the Warrior next to the Life Wheel or even Might from next to Elemental Overload I'll be able to use it with strength to spare.

However, I'm not exactly great at building, which is why I always follow builds by people who know what they're doing. It's just that I have a Pledge, and it looks like it should work spectacularly, so...what am I missing?

Can it work?

(pls say yes)
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Jaggedrain wrote:
Okay so, I had a bit of a fiddle with the PoB, and it looks like Pledge of Hands should work with the build, adding a nice chunk of DPS. Making the gems work if I slot the entire Arc rig into the staff will take a bit of a fiddle, I think, but I can't see any reason why it wouldn't work.Might even be good, since I won't need a 6L torso if I'm using it for the gems formerly on the weapons

I'm a few Strength points short but if I grab Path of the Warrior next to the Life Wheel or even Might from next to Elemental Overload I'll be able to use it with strength to spare.

However, I'm not exactly great at building, which is why I always follow builds by people who know what they're doing. It's just that I have a Pledge, and it looks like it should work spectacularly, so...what am I missing?

Can it work?

(pls say yes)

You lose the cast-on-skill-use desecrate/offering setup, so you have to use Arcanist Brand or Kitava's Thirst instead.
You lose some potential life/resists, but increased mana on the staff probably outweighs that.
You exchange some attack block for spell block, which is probably a good thing, but I'm not sure.
With Greater Spell Echo you're stuck in cast animation much longer, which is probably bad.
After which act do you recommend taking Mind over Matter? The passive trees in the guide(levelling section) suggest taking it in Act 4 while the trees in PoB suggest taking it in Act 8. I’m confused which levelling trees are more up-to-date.

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