Enki's Arc Witch - dead for now

"
Zeeul wrote:
"
EBannion wrote:
I'm having a hell of a time actually getting a hold of the "trigger a socketed spell when you use a skill" craft. I've gone through -so many- Jun atlas missions and bought a bunch of veiled weapons and nothing.

Am I doing something wrong, or am I just really unlucky?


Figure out where the craft comes from exactly, I cant tell because I have unlocked it, goto your crafting bench, put in a staff, scroll to the bottom, it should say something like "Trigger a socketed spell.." staffs from Leo (or something like that)

Then when you buy, make sure its staffs from leo.


It just says "Unveiling weapons" and it can come from 1 or 2 handed weapons, ranged or melee.
Just saw the POB, and then I noticed we have -10 fire and cold resistance, while our lighning resistance is capped...any reason for that?
"
Zeeul wrote:
"
EBannion wrote:
I'm having a hell of a time actually getting a hold of the "trigger a socketed spell when you use a skill" craft. I've gone through -so many- Jun atlas missions and bought a bunch of veiled weapons and nothing.

Am I doing something wrong, or am I just really unlucky?


Figure out where the craft comes from exactly, I cant tell because I have unlocked it, goto your crafting bench, put in a staff, scroll to the bottom, it should say something like "Trigger a socketed spell.." staffs from Leo (or something like that)

Then when you buy, make sure its staffs from leo.


It's a suffix from any weapon. So you can target this by buying up veiled weapons with the "of the veil" mod. Or just get it from a drop. This took me 3 unveilings to unlock.


https://www.pathofexile.com/trade/search/Delirium/OnQeaKSE

Edit: Just to clarify when I said "This took me 3 unveilings to unlock." I don't mean I got it in the first 3 weapons but that I had to find the "Trigger a socketed spell" enchant 3 times to unlock it fully.
Last edited by Toothbrush#6766 on Apr 6, 2020, 1:23:30 PM
+1 with problems in endgame.

Currently lvl. 88, 4.5k hp/2.6kes, 75 all, arc tool-tip says 120k

Around map tier 13/14+ it becomes really, really hard to grind, and I feel trapped, since I cant really expend my build much more without Enki's multi and multi exalts high-end options. I guess with them it would work out fine, but without the high-end staff, flask, awakened gems and multi ex amulet, I guess the build has hard limits.

Would definitely not recommend as a league starter.
IGN: Brotemaika
"
Adz2601 wrote:
Hi Enki

thanks for the build.

just one quick question that ive missed or cant find. how do we get the 4th golem? Ive done the full ascendency so have 3 at the moment but how do we get the 4th

thanks


We have 2 golems as a base.

+1 for the Golem Commander notable (north of our start area, near the top).

+1 for the Elemancer ascendancy node.
"We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not." - Harvest Manifesto 3/10/2021

So unbelievably inane it has to be memorialized.
Hi I am level 93 and made this build 3 days ago. It is very good for white mobs but very weak against to rare monsters and map bosses.
One more question: How can I make this staff because cant find in market same one with "trigger a socketed ..." stat
"
Hicktricks wrote:
"
binaryreed wrote:
I am curious if it wouldn't be useful to move toward either Blunt Trauma or One With the River in the staff area in the upper left area of the skill tree, catty-corner to Arcane Potency. Apart from not giving more life, which a proper gem could do, these nodes seem like they would be really good for increasing damage output.

My arc witch is level 86 at time of writing and getting started on yellow maps, carefully. Boy, have I ever learned to dislike porcupines!


This does not work. Those nodes are attack based, and we use spells.


Oh, that's good to know! Thanks! The term "attack" doesn't occur in the descriptions of the nodes when one mouses over them, but I reckon if one took a first node there and didn't see an increase in arc damage, that would be a sign.

Knowing that none of the attack prefixes or suffixes help us with this build is extremely useful while acquiring gear. I've read and reread Enki's basic guide multiple times, and my understanding increases each time. The same goes for your and all the other contributions to the discussion in this thread. It's invaluable input. A huge kudos to all you more experienced players who share your knowledge and experience so generously!
binaryreed
"
Hicktricks wrote:
"
binaryreed wrote:
I am curious if it wouldn't be useful to move toward either Blunt Trauma or One With the River in the staff area in the upper left area of the skill tree, catty-corner to Arcane Potency. Apart from not giving more life, which a proper gem could do, these nodes seem like they would be really good for increasing damage output.

My arc witch is level 86 at time of writing and getting started on yellow maps, carefully. Boy, have I ever learned to dislike porcupines!


This does not work. Those nodes are attack based, and we use spells.


Oh, that's good to know! Thanks! The term "attack" doesn't occur in the descriptions of the nodes when one mouses over them, but I reckon if one took a first node there and didn't see an increase in arc damage, that would be a sign.

Knowing that none of the attack prefixes or suffixes help us with this build is extremely useful while acquiring gear. I've read and reread Enki's basic guide multiple times, and my understanding increases each time. The same goes for your and all the other contributions to the discussion in this thread. It's invaluable input. A huge kudos to all you more experienced players who share your knowledge and experience so generously!
binaryreed
I'm really new to crafting but just rolled the staff with +3 to level of all lightning spell gems (~2.5k alts used!), and want to ensure my next steps don't brick it.



My understanding based on the crafting guide is that I'd want to wipe off the cold resistance before regal (50/50, but I can imprint it in the beastiary to be safe).

What would you recommend doing after that? Imprinting again and using an augment to see if I get lucky on a suffix?

Imprinting then regaling and moving forward with just the one affix (plus whatever the regal orb gives)?

Thanks
Last edited by LechugaNegra#4623 on Apr 6, 2020, 5:04:32 PM
"
LechugaNegra wrote:
I'm really new to crafting but just rolled the staff with +3 to level of all lightning spell gems (~2.5k alts used!), and want to ensure my next steps don't brick it.



My understanding based on the crafting guide is that I'd want to wipe off the cold resistance before regal (50/50, but I can imprint it in the beastiary to be safe).

What would you recommend doing after that? Imprinting again and using an augment to see if I get lucky on a suffix?

Imprinting then regaling and moving forward with just the one affix (plus whatever the regal orb gives)?

Thanks


To get rid of the cold resistance you can use a bestiary trick:
+3 to lightning is a prefix
all resistances are suffix
So grab the beast from the market that allows you to:
"add a prefix remove a suffix" pretty cheap 5-10c
That will at least give you a cheaper way to gamble away the cold res for a better mod.

If you want the perfect staff I wouldnt spend too much on a non-influenced staff. Save the big spending until you have a shaper, elder staff. But you can still use a few imprints to get something good.

If you get something you like, regal it (pure gamble) then multimod
If you dont get something you like you can risk an annul orb then use the imprint if you mess it up (but then you may want to make a new imprint). Look out for wether you roll prefixes or suffixes (as you can use that bestiary craft again)

You can get master crafting mods which will lock prefixes, or lock suffixes but thats super expensive high end crafting 2ex crafts.

I would also consider searching the market for a +3 lightning staff that looks good but has no links or sockets. Then its usually pretty cheap to spam jeweller's orbs for a 6-socket and bench craft a 5-link for 125 fusings. That can end up cheaper than trying to craft with imprints at 80c each time or whatever they are now.

Also in case you dont know, make sure you have "advanced mod descriptions" turned on in the options/UI

Good luck
Last edited by Zeeul#3295 on Apr 6, 2020, 5:35:07 PM

Report Forum Post

Report Account:

Report Type

Additional Info